Ogre::PagedWorldSection Class Reference
[Paging]

Represents a section of the PagedWorld which uses a given PageStrategy, and which is made up of a generally localised set of Page instances. More...

#include <OgrePagedWorldSection.h>

Inheritance diagram for Ogre::PagedWorldSection:
Inheritance graph
[legend]

List of all members.

Public Types

typedef map< PageID, Page * >::type PageMap

Public Member Functions

 PagedWorldSection (const String &name, PagedWorld *parent, SceneManager *sm)
 Construct a new instance, specifying the parent and scene manager.
virtual ~PagedWorldSection ()
PageManagergetManager () const
virtual const StringgetName () const
 Get the name of this section.
virtual PageStrategygetStrategy () const
 Get the page strategy which this section is using.
virtual void setStrategy (PageStrategy *strat)
 Change the page strategy.
virtual void setStrategy (const String &stratName)
 Change the page strategy.
virtual void setSceneManager (SceneManager *sm)
 Change the SceneManager.
virtual void setSceneManager (const String &smName)
 Change the SceneManager.
virtual SceneManagergetSceneManager () const
 Get the current SceneManager.
virtual PagedWorldgetWorld () const
 Get the parent world.
virtual PageStrategyDatagetStrategyData () const
 Get the data required by the PageStrategy which is specific to this world section.
virtual void setBoundingBox (const AxisAlignedBox &box)
 Set the bounds of this section.
virtual const AxisAlignedBoxgetBoundingBox () const
 Get the bounds of this section.
virtual bool load (StreamSerialiser &stream)
 Load this section from a stream (returns true if successful).
virtual void save (StreamSerialiser &stream)
 Save this section to a stream.
virtual void frameStart (Real timeSinceLastFrame)
 Called when the frame starts.
virtual void frameEnd (Real timeElapsed)
 Called when the frame ends.
virtual void notifyCamera (Camera *cam)
 Notify a section of the current camera.
virtual PageloadOrCreatePage (const Vector3 &worldPos)
 Load or create a page against this section covering the given world space position.
virtual PageID getPageID (const Vector3 &worldPos)
 Get the page ID for a given world position.
virtual void loadPage (PageID pageID, bool forceSynchronous=false)
 Ask for a page to be loaded with the given (section-relative) PageID.
virtual void unloadPage (PageID pageID, bool forceSynchronous=false)
 Ask for a page to be unloaded with the given (section-relative) PageID.
virtual void unloadPage (Page *p, bool forceSynchronous=false)
 Ask for a page to be unloaded with the given (section-relative) PageID.
virtual bool _prepareProceduralPage (Page *page)
 Give a section the opportunity to prepare page content procedurally.
virtual bool _loadProceduralPage (Page *page)
 Give a section the opportunity to prepare page content procedurally.
virtual bool _unloadProceduralPage (Page *page)
 Give a section the opportunity to unload page content procedurally.
virtual bool _unprepareProceduralPage (Page *page)
 Give a section the opportunity to unprepare page content procedurally.
virtual void holdPage (PageID pageID)
 Ask for a page to be kept in memory if it's loaded.
virtual PagegetPage (PageID pageID)
 Retrieves a Page.
virtual void removeAllPages ()
 Remove all pages immediately.
virtual void setPageProvider (PageProvider *provider)
 Set the PageProvider which can provide streams Pages in this section.
virtual PageProvidergetPageProvider () const
 Get the PageProvider which can provide streams for Pages in this section.
virtual StreamSerialiser_readPageStream (PageID pageID)
 Get a serialiser set up to read Page data for the given PageID.
virtual StreamSerialiser_writePageStream (PageID pageID)
 Get a serialiser set up to write Page data for the given PageID.
virtual const StringgetType ()
 Get the type name of this section.
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Static Public Attributes

static const uint32 CHUNK_ID
static const uint16 CHUNK_VERSION

Protected Member Functions

virtual void loadSubtypeData (StreamSerialiser &ser)
 Load data specific to a subtype of this class (if any).
virtual void saveSubtypeData (StreamSerialiser &ser)

Protected Attributes

String mName
AxisAlignedBox mAABB
PagedWorldmParent
PageStrategymStrategy
PageStrategyDatamStrategyData
PageMap mPages
PageProvidermPageProvider
SceneManagermSceneMgr

Friends

_OgrePagingExport friend
std::ostream & 
operator<< (std::ostream &o, const PagedWorldSection &p)
 Function for writing to a stream.

Detailed Description

Represents a section of the PagedWorld which uses a given PageStrategy, and which is made up of a generally localised set of Page instances.

Remarks:
The reason for PagedWorldSection is that you may wish to cater for multiple sections of your world which use a different approach to paging (ie a different PageStrategy), or which are significantly far apart or separate that the parameters you want to pass to the PageStrategy are different.
PagedWorldSection instances are fully contained within the PagedWorld and their definitions are loaded in their entirety when the PagedWorld is loaded. However, no Page instances are initially loaded - those are the responsibility of the PageStrategy.
PagedWorldSection can be subclassed and derived types provided by a PagedWorldSectionFactory. These subclasses might come preconfigured with a strategy for example, or with additional metadata used only for that particular type of section.
A PagedWorldSection targets a specific SceneManager. When you create one in code via PagedWorld::createSection, you pass that SceneManager in manually. When loading from a saved world file however, the SceneManager type and instance name are saved and that SceneManager is looked up on loading, or created if it didn't exist.

Definition at line 69 of file OgrePagedWorldSection.h.


Member Typedef Documentation

Definition at line 72 of file OgrePagedWorldSection.h.


Constructor & Destructor Documentation

Ogre::PagedWorldSection::PagedWorldSection ( const String name,
PagedWorld parent,
SceneManager sm 
)

Construct a new instance, specifying the parent and scene manager.

virtual Ogre::PagedWorldSection::~PagedWorldSection (  )  [virtual]

Member Function Documentation

virtual bool Ogre::PagedWorldSection::_loadProceduralPage ( Page page  )  [virtual]

Give a section the opportunity to prepare page content procedurally.

Remarks:
You should not call this method directly. This call will happen in the main render thread so it can access GPU resources. Use _prepareProceduralPage for background preparation.
Returns:
true if the page was populated, false otherwise
virtual bool Ogre::PagedWorldSection::_prepareProceduralPage ( Page page  )  [virtual]

Give a section the opportunity to prepare page content procedurally.

Remarks:
You should not call this method directly. This call may well happen in a separate thread so it should not access GPU resources, use _loadProceduralPage for that
Returns:
true if the page was populated, false otherwise
virtual StreamSerialiser* Ogre::PagedWorldSection::_readPageStream ( PageID  pageID  )  [virtual]

Get a serialiser set up to read Page data for the given PageID.

Parameters:
pageID The ID of the page being requested
Remarks:
The StreamSerialiser returned is the responsibility of the caller to delete.
virtual bool Ogre::PagedWorldSection::_unloadProceduralPage ( Page page  )  [virtual]

Give a section the opportunity to unload page content procedurally.

Remarks:
You should not call this method directly. This call will happen in the main render thread so it can access GPU resources. Use _unprepareProceduralPage for background preparation.
Returns:
true if the page was populated, false otherwise
virtual bool Ogre::PagedWorldSection::_unprepareProceduralPage ( Page page  )  [virtual]

Give a section the opportunity to unprepare page content procedurally.

Remarks:
You should not call this method directly. This call may well happen in a separate thread so it should not access GPU resources, use _unloadProceduralPage for that
Returns:
true if the page was unpopulated, false otherwise
virtual StreamSerialiser* Ogre::PagedWorldSection::_writePageStream ( PageID  pageID  )  [virtual]

Get a serialiser set up to write Page data for the given PageID.

Parameters:
pageID The ID of the page being requested
Remarks:
The StreamSerialiser returned is the responsibility of the caller to delete.
virtual void Ogre::PagedWorldSection::frameEnd ( Real  timeElapsed  )  [virtual]

Called when the frame ends.

virtual void Ogre::PagedWorldSection::frameStart ( Real  timeSinceLastFrame  )  [virtual]

Called when the frame starts.

virtual const AxisAlignedBox& Ogre::PagedWorldSection::getBoundingBox (  )  const [virtual]

Get the bounds of this section.

PageManager* Ogre::PagedWorldSection::getManager (  )  const
virtual const String& Ogre::PagedWorldSection::getName ( void   )  const [virtual]

Get the name of this section.

Definition at line 99 of file OgrePagedWorldSection.h.

virtual Page* Ogre::PagedWorldSection::getPage ( PageID  pageID  )  [virtual]

Retrieves a Page.

Remarks:
This method will only return Page instances that are already loaded. It will return null if a page is not loaded.
virtual PageID Ogre::PagedWorldSection::getPageID ( const Vector3 worldPos  )  [virtual]

Get the page ID for a given world position.

virtual PageProvider* Ogre::PagedWorldSection::getPageProvider (  )  const [virtual]

Get the PageProvider which can provide streams for Pages in this section.

Definition at line 271 of file OgrePagedWorldSection.h.

virtual SceneManager* Ogre::PagedWorldSection::getSceneManager (  )  const [virtual]

Get the current SceneManager.

Definition at line 130 of file OgrePagedWorldSection.h.

virtual PageStrategy* Ogre::PagedWorldSection::getStrategy (  )  const [virtual]

Get the page strategy which this section is using.

Definition at line 101 of file OgrePagedWorldSection.h.

virtual PageStrategyData* Ogre::PagedWorldSection::getStrategyData (  )  const [virtual]

Get the data required by the PageStrategy which is specific to this world section.

Definition at line 135 of file OgrePagedWorldSection.h.

virtual const String& Ogre::PagedWorldSection::getType (  )  [virtual]

Get the type name of this section.

virtual PagedWorld* Ogre::PagedWorldSection::getWorld (  )  const [virtual]

Get the parent world.

Definition at line 133 of file OgrePagedWorldSection.h.

virtual void Ogre::PagedWorldSection::holdPage ( PageID  pageID  )  [virtual]

Ask for a page to be kept in memory if it's loaded.

Remarks:
This method indicates that a page should be retained if it's already in memory, but if it's not then it won't trigger a load. This is useful for retaining pages that have just gone out of range, but which you don't want to unload just yet because it's quite possible they may come back into the active set again very quickly / easily. But at the same time, if they've already been purged you don't want to force them to load. This is the 'maybe' region of pages.
Any Page that is neither requested nor held in a frame will be deemed a candidate for unloading.
virtual bool Ogre::PagedWorldSection::load ( StreamSerialiser stream  )  [virtual]

Load this section from a stream (returns true if successful).

virtual Page* Ogre::PagedWorldSection::loadOrCreatePage ( const Vector3 worldPos  )  [virtual]

Load or create a page against this section covering the given world space position.

Remarks:
This method is designed mainly for editors - it will try to load an existing page if there is one, otherwise it will create a new one synchronously.
virtual void Ogre::PagedWorldSection::loadPage ( PageID  pageID,
bool  forceSynchronous = false 
) [virtual]

Ask for a page to be loaded with the given (section-relative) PageID.

Remarks:
You would not normally call this manually, the PageStrategy is in charge of it usually. If this page is already loaded, this request will not load it again. If the page needs loading, then it may be an asynchronous process depending on whether threading is enabled.
Parameters:
pageID The page ID to load
forceSynchronous If true, the page will always be loaded synchronously

Reimplemented in Ogre::TerrainPagedWorldSection.

virtual void Ogre::PagedWorldSection::loadSubtypeData ( StreamSerialiser ser  )  [protected, virtual]

Load data specific to a subtype of this class (if any).

Reimplemented in Ogre::TerrainPagedWorldSection.

Definition at line 84 of file OgrePagedWorldSection.h.

virtual void Ogre::PagedWorldSection::notifyCamera ( Camera cam  )  [virtual]

Notify a section of the current camera.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 90 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

virtual void Ogre::PagedWorldSection::removeAllPages (  )  [virtual]

Remove all pages immediately.

Remarks:
Effectively 'resets' this section by deleting all pages.
virtual void Ogre::PagedWorldSection::save ( StreamSerialiser stream  )  [virtual]

Save this section to a stream.

virtual void Ogre::PagedWorldSection::saveSubtypeData ( StreamSerialiser ser  )  [protected, virtual]

Reimplemented in Ogre::TerrainPagedWorldSection.

Definition at line 85 of file OgrePagedWorldSection.h.

virtual void Ogre::PagedWorldSection::setBoundingBox ( const AxisAlignedBox box  )  [virtual]

Set the bounds of this section.

virtual void Ogre::PagedWorldSection::setPageProvider ( PageProvider provider  )  [virtual]

Set the PageProvider which can provide streams Pages in this section.

Remarks:
This is the top-level way that you can direct how Page data is loaded. When data for a Page is requested for a PagedWorldSection, the following sequence of classes will be checked to see if they have a provider willing to supply the stream: PagedWorldSection, PagedWorld, PageManager. If none of these do, then the default behaviour is to look for a file called worldname_sectionname_pageID.page.
Note:
The caller remains responsible for the destruction of the provider.

Definition at line 268 of file OgrePagedWorldSection.h.

virtual void Ogre::PagedWorldSection::setSceneManager ( const String smName  )  [virtual]

Change the SceneManager.

Remarks:
Doing this will invalidate any pages attached to this world section, and require the pages to be reloaded.
Parameters:
smName The instance name of the SceneManager
virtual void Ogre::PagedWorldSection::setSceneManager ( SceneManager sm  )  [virtual]

Change the SceneManager.

Remarks:
Doing this will invalidate any pages attached to this world section, and require the pages to be reloaded.
virtual void Ogre::PagedWorldSection::setStrategy ( const String stratName  )  [virtual]

Change the page strategy.

Remarks:
Doing this will invalidate any pages attached to this world section, and require the PageStrategyData to be repopulated.
virtual void Ogre::PagedWorldSection::setStrategy ( PageStrategy strat  )  [virtual]

Change the page strategy.

Remarks:
Doing this will invalidate any pages attached to this world section, and require the PageStrategyData to be repopulated.
virtual void Ogre::PagedWorldSection::unloadPage ( Page p,
bool  forceSynchronous = false 
) [virtual]

Ask for a page to be unloaded with the given (section-relative) PageID.

Remarks:
You would not normally call this manually, the PageStrategy is in charge of it usually.
Parameters:
p The Page to unload
forceSynchronous If true, the page will always be unloaded synchronously
virtual void Ogre::PagedWorldSection::unloadPage ( PageID  pageID,
bool  forceSynchronous = false 
) [virtual]

Ask for a page to be unloaded with the given (section-relative) PageID.

Remarks:
You would not normally call this manually, the PageStrategy is in charge of it usually.
Parameters:
pageID The page ID to unload
forceSynchronous If true, the page will always be unloaded synchronously

Reimplemented in Ogre::TerrainPagedWorldSection.


Friends And Related Function Documentation

_OgrePagingExport friend std::ostream& operator<< ( std::ostream &  o,
const PagedWorldSection p 
) [friend]

Function for writing to a stream.


Member Data Documentation

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The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:41:47 2012