, including all inherited members.
_notifyRenderTargetAttached(RenderTarget *renderTarget) | Ogre::DepthBuffer | [virtual] |
_notifyRenderTargetDetached(RenderTarget *renderTarget) | Ogre::DepthBuffer | [virtual] |
_setPoolId(uint16 poolId) | Ogre::DepthBuffer | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, bool manual) | Ogre::DepthBuffer | |
detachFromAllRenderTargets() | Ogre::DepthBuffer | [protected] |
getBitDepth() const | Ogre::DepthBuffer | [virtual] |
getFsaa() const | Ogre::DepthBuffer | [virtual] |
getFsaaHint() const | Ogre::DepthBuffer | [virtual] |
getHeight() const | Ogre::DepthBuffer | [virtual] |
getPoolId() const | Ogre::DepthBuffer | [virtual] |
getWidth() const | Ogre::DepthBuffer | [virtual] |
isCompatible(RenderTarget *renderTarget) const | Ogre::DepthBuffer | [virtual] |
isManual() const | Ogre::DepthBuffer | |
mAttachedRenderTargets | Ogre::DepthBuffer | [protected] |
mBitDepth | Ogre::DepthBuffer | [protected] |
mFsaa | Ogre::DepthBuffer | [protected] |
mFsaaHint | Ogre::DepthBuffer | [protected] |
mHeight | Ogre::DepthBuffer | [protected] |
mManual | Ogre::DepthBuffer | [protected] |
mPoolId | Ogre::DepthBuffer | [protected] |
mWidth | Ogre::DepthBuffer | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
POOL_DEFAULT enum value | Ogre::DepthBuffer | |
POOL_MANUAL_USAGE enum value | Ogre::DepthBuffer | |
POOL_NO_DEPTH enum value | Ogre::DepthBuffer | |
PoolId enum name | Ogre::DepthBuffer | |
RenderTargetSet typedef | Ogre::DepthBuffer | [protected] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~DepthBuffer() | Ogre::DepthBuffer | [virtual] |