Ogre::Entity Member List

This is the complete list of members for Ogre::Entity, including all inherited members.
_deinitialise(void)Ogre::Entity
_getAnimableValueNames(void)Ogre::AnimableObject [protected]
_getBoneMatrices(void) const Ogre::Entity
_getBuffersMarkedForAnimation(void) const Ogre::Entity
_getCreator(void) const Ogre::MovableObject [virtual]
_getHardwareVertexAnimVertexData(void) const Ogre::Entity
_getLightList()Ogre::MovableObject [virtual]
_getManager(void) const Ogre::MovableObject [virtual]
_getMeshLodFactorTransformed() const Ogre::Entity
_getNumBoneMatrices(void) const Ogre::Entity
_getParentNodeFullTransform(void) const Ogre::MovableObject [virtual]
_getSkelAnimTempBufferInfo(void)Ogre::Entity
_getSkelAnimVertexData(void) const Ogre::Entity
_getSoftwareVertexAnimVertexData(void) const Ogre::Entity
_getVertexAnimTempBufferInfo(void)Ogre::Entity
_initialise(bool forceReinitialise=false)Ogre::Entity
_isAnimated(void) const Ogre::Entity
_isSkeletonAnimated(void) const Ogre::Entity
_markBuffersUsedForAnimation(void)Ogre::Entity
_notifyAttached(Node *parent, bool isTagPoint=false)Ogre::Entity [virtual]
_notifyCreator(MovableObjectFactory *fact)Ogre::MovableObject [virtual]
_notifyCurrentCamera(Camera *cam)Ogre::Entity [virtual]
_notifyManager(SceneManager *man)Ogre::MovableObject [virtual]
_notifyMoved(void)Ogre::MovableObject [virtual]
_updateAnimation(void)Ogre::Entity
_updateRenderQueue(RenderQueue *queue)Ogre::Entity [virtual]
addQueryFlags(uint32 flags)Ogre::MovableObject [virtual]
addSoftwareAnimationRequest(bool normalsAlso)Ogre::Entity
addVisibilityFlags(uint32 flags)Ogre::MovableObject [virtual]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
AnimableDictionaryMap typedefOgre::AnimableObject [protected]
AnimableObject()Ogre::AnimableObject
applyVertexAnimation(bool hardwareAnimation, bool stencilShadows)Ogre::Entity [protected]
attachObjectImpl(MovableObject *pMovable, TagPoint *pAttachingPoint)Ogre::Entity [protected]
attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO)Ogre::Entity
backgroundLoadingComplete(Resource *res)Ogre::Entity [virtual]
backgroundPreparingComplete(Resource *)Ogre::Resource::Listener [virtual]
BIND_HARDWARE_MORPH enum valueOgre::Entity
BIND_ORIGINAL enum valueOgre::Entity
BIND_SOFTWARE_MORPH enum valueOgre::Entity
BIND_SOFTWARE_SKELETAL enum valueOgre::Entity
bindMissingHardwarePoseBuffers(const VertexData *srcData, VertexData *destData)Ogre::Entity [protected]
buildSubEntityList(MeshPtr &mesh, SubEntityList *sublist)Ogre::Entity [protected]
cacheBoneMatrices(void)Ogre::Entity [protected]
calcVertexProcessing(void)Ogre::Entity [protected]
ChildObjectList typedefOgre::Entity
ChildObjectListIterator typedefOgre::Entity
chooseVertexDataForBinding(bool hasVertexAnim)Ogre::Entity
clone(const String &newName) const Ogre::Entity
cloneVertexDataRemoveBlendInfo(const VertexData *source)Ogre::Entity [protected]
createAnimableDictionary(void) const Ogre::AnimableObject [protected]
createAnimableValue(const String &valueName)Ogre::AnimableObject [virtual]
detachAllObjectsFromBone(void)Ogre::Entity
detachAllObjectsImpl(void)Ogre::Entity [protected]
detachFromParent(void)Ogre::MovableObject [virtual]
detachObjectFromBone(const String &movableName)Ogre::Entity
detachObjectFromBone(MovableObject *obj)Ogre::Entity
detachObjectImpl(MovableObject *pObject)Ogre::Entity [protected]
Entity()Ogre::Entity [protected]
Entity(const String &name, const MeshPtr &mesh)Ogre::Entity [protected]
EntityFactory classOgre::Entity [friend]
EntitySet typedefOgre::Entity
extractTempBufferInfo(VertexData *sourceData, TempBlendedBufferInfo *info)Ogre::Entity [protected]
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const Ogre::ShadowCaster [protected, virtual]
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::ShadowCaster [static]
finalisePoseNormals(const VertexData *srcData, VertexData *destData)Ogre::Entity [protected]
findBlendedVertexData(const VertexData *orig)Ogre::Entity [protected]
findSubEntityForVertexData(const VertexData *orig)Ogre::Entity [protected]
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)Ogre::ShadowCaster [protected, virtual]
getAllAnimationStates(void) const Ogre::Entity
getAlwaysUpdateMainSkeleton() const Ogre::Entity
getAnimableDictionaryName(void) const Ogre::AnimableObject [protected, virtual]
getAnimableValueNames(void) const Ogre::AnimableObject
getAnimationState(const String &name) const Ogre::Entity
getAttachedObjectIterator(void)Ogre::Entity
getBoundingBox(void) const Ogre::Entity [virtual]
getBoundingRadius(void) const Ogre::Entity [virtual]
getCastShadows(void) const Ogre::MovableObject [virtual]
getChildObjectsBoundingBox(void) const Ogre::Entity
getCurrentLodIndex()Ogre::Entity
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const Ogre::MovableObject [virtual]
getDefaultQueryFlags()Ogre::MovableObject [static]
getDefaultVisibilityFlags()Ogre::MovableObject [static]
getDisplaySkeleton(void) const Ogre::Entity
getEdgeList(void)Ogre::Entity [virtual]
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const Ogre::ShadowCaster [protected]
getLightCapBounds(void) const Ogre::MovableObject [virtual]
getLightMask() const Ogre::MovableObject [virtual]
getListener(void) const Ogre::MovableObject [virtual]
getManualLodLevel(size_t index) const Ogre::Entity
getMesh(void) const Ogre::Entity
getMovableType(void) const Ogre::Entity [virtual]
getName(void) const Ogre::MovableObject [virtual]
getNumManualLodLevels(void) const Ogre::Entity
getNumSubEntities(void) const Ogre::Entity
getParentNode(void) const Ogre::MovableObject [virtual]
getParentSceneNode(void) const Ogre::MovableObject [virtual]
getPointExtrusionDistance(const Light *l) const Ogre::MovableObject [virtual]
getQueryFlags(void) const Ogre::MovableObject [virtual]
getReceivesShadows()Ogre::MovableObject
getRenderingDistance(void) const Ogre::MovableObject [virtual]
getRenderingMinPixelSize() const Ogre::MovableObject [virtual]
getRenderQueueGroup(void) const Ogre::MovableObject [virtual]
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)Ogre::Entity [virtual]
getSkeleton(void) const Ogre::Entity
getSkeletonInstanceSharingSet() const Ogre::Entity
getSkipAnimationStateUpdate() const Ogre::Entity
getSoftwareAnimationNormalsRequests(void) const Ogre::Entity
getSoftwareAnimationRequests(void) const Ogre::Entity
getSubEntity(unsigned int index) const Ogre::Entity
getSubEntity(const String &name) const Ogre::Entity
getTypeFlags(void) const Ogre::Entity [virtual]
getUserAny(void) const Ogre::MovableObject [virtual]
getUserObjectBindings()Ogre::MovableObject
getUserObjectBindings() const Ogre::MovableObject
getVertexDataForBinding(void)Ogre::Entity
getVisibilityFlags(void) const Ogre::MovableObject [virtual]
getVisible(void) const Ogre::MovableObject [virtual]
getWorldBoundingBox(bool derive=false) const Ogre::Entity [virtual]
getWorldBoundingSphere(bool derive=false) const Ogre::Entity [virtual]
hasAnimationState(const String &name) const Ogre::Entity
hasEdgeList(void)Ogre::Entity [virtual]
hasSkeleton(void) const Ogre::Entity
hasVertexAnimation(void) const Ogre::Entity
initHardwareAnimationElements(VertexData *vdata, ushort numberOfElements, bool animateNormals)Ogre::Entity [protected]
initialiseAnimableDictionary(StringVector &) const Ogre::AnimableObject [protected, virtual]
initialisePoseVertexData(const VertexData *srcData, VertexData *destData, bool animateNormals)Ogre::Entity [protected]
isAttached(void) const Ogre::MovableObject [virtual]
isDebugDisplayEnabled(void) const Ogre::MovableObject [virtual]
isHardwareAnimationEnabled(void)Ogre::Entity
isInitialised(void) const Ogre::Entity
isInScene(void) const Ogre::MovableObject [virtual]
isParentTagPoint() const Ogre::MovableObject [virtual]
isVisible(void) const Ogre::MovableObject [virtual]
Listener()Ogre::Resource::Listener
loadingComplete(Resource *)Ogre::Resource::Listener [virtual]
LODEntityList typedefOgre::Entity [protected]
mAlwaysUpdateMainSkeletonOgre::Entity [protected]
mAnimationStateOgre::Entity [protected]
markBuffersUnusedForAnimation(void)Ogre::Entity [protected]
mBeyondFarDistanceOgre::MovableObject [protected]
mBoneMatricesOgre::Entity [protected]
mBoneWorldMatricesOgre::Entity [protected]
mCastShadowsOgre::MovableObject [protected]
mChildObjectListOgre::Entity [protected]
mCreatorOgre::MovableObject [protected]
mCurrentHWAnimationStateOgre::Entity [protected]
mDebugDisplayOgre::MovableObject [protected]
mDisplaySkeletonOgre::Entity [protected]
mFrameAnimationLastUpdatedOgre::Entity [protected]
mFrameBonesLastUpdatedOgre::Entity [protected]
mFullBoundingBoxOgre::Entity [mutable, protected]
mHardwarePoseCountOgre::Entity [protected]
mHardwareVertexAnimVertexDataOgre::Entity [protected]
mInitialisedOgre::Entity [protected]
mLastParentXformOgre::Entity [protected]
mLightListOgre::MovableObject [mutable, protected]
mLightListUpdatedOgre::MovableObject [mutable, protected]
mLightMaskOgre::MovableObject [protected]
mListenerOgre::MovableObject [protected]
mLodEntityListOgre::Entity [protected]
mManagerOgre::MovableObject [protected]
mMaterialLodFactorOgre::Entity [protected]
mMaterialLodFactorTransformedOgre::Entity [protected]
mMaxMaterialLodIndexOgre::Entity [protected]
mMaxMeshLodIndexOgre::Entity [protected]
mMeshOgre::Entity [protected]
mMeshLodFactorTransformedOgre::Entity [protected]
mMeshLodIndexOgre::Entity [protected]
mMeshStateCountOgre::Entity [protected]
mMinMaterialLodIndexOgre::Entity [protected]
mMinMeshLodIndexOgre::Entity [protected]
mMinPixelSizeOgre::MovableObject [protected]
mNameOgre::MovableObject [protected]
mNumBoneMatricesOgre::Entity [protected]
MovableObject()Ogre::MovableObject
MovableObject(const String &name)Ogre::MovableObject
mParentIsTagPointOgre::MovableObject [protected]
mParentNodeOgre::MovableObject [protected]
mPreparedForShadowVolumesOgre::Entity [protected]
mQueryFlagsOgre::MovableObject [protected]
mRenderingDisabledOgre::MovableObject [protected]
mRenderQueueIDOgre::MovableObject [protected]
mRenderQueueIDSetOgre::MovableObject [protected]
mRenderQueuePriorityOgre::MovableObject [protected]
mRenderQueuePrioritySetOgre::MovableObject [protected]
msAnimableDictionaryOgre::AnimableObject [protected, static]
mSchemeHardwareAnimOgre::Entity [protected]
msDefaultQueryFlagsOgre::MovableObject [protected, static]
msDefaultVisibilityFlagsOgre::MovableObject [protected, static]
mShadowRenderablesOgre::Entity [protected]
mSharedSkeletonEntitiesOgre::Entity [protected]
mSkelAnimVertexDataOgre::Entity [protected]
mSkeletonInstanceOgre::Entity [protected]
mSkipAnimStateUpdatesOgre::Entity [protected]
mSoftwareAnimationNormalsRequestsOgre::Entity [protected]
mSoftwareAnimationRequestsOgre::Entity [protected]
mSoftwareVertexAnimVertexDataOgre::Entity [protected]
mSquaredUpperDistanceOgre::MovableObject [protected]
mSubEntityListOgre::Entity [protected]
mTempSkelAnimInfoOgre::Entity [protected]
mTempVertexAnimInfoOgre::Entity [protected]
mUpperDistanceOgre::MovableObject [protected]
mUserObjectBindingsOgre::MovableObject [protected]
mVertexAnimationAppliedThisFrameOgre::Entity [protected]
mVertexProgramInUseOgre::Entity [protected]
mVisibilityFlagsOgre::MovableObject [protected]
mVisibleOgre::MovableObject [protected]
mWorldAABBOgre::MovableObject [mutable, protected]
mWorldBoundingSphereOgre::MovableObject [mutable, protected]
mWorldDarkCapBoundsOgre::MovableObject [mutable, protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
prepareTempBlendBuffers(void)Ogre::Entity [protected]
preparingComplete(Resource *)Ogre::Resource::Listener [virtual]
queryLights(void) const Ogre::MovableObject [virtual]
reevaluateVertexProcessing(void)Ogre::Entity [protected]
refreshAvailableAnimationState(void)Ogre::Entity
removeQueryFlags(uint32 flags)Ogre::MovableObject [virtual]
removeSoftwareAnimationRequest(bool normalsAlso)Ogre::Entity
removeVisibilityFlags(uint32 flags)Ogre::MovableObject [virtual]
restoreBuffersForUnusedAnimation(bool hardwareAnimation)Ogre::Entity [protected]
SchemeHardwareAnimMap typedefOgre::Entity
setAlwaysUpdateMainSkeleton(bool update)Ogre::Entity
setCastShadows(bool enabled)Ogre::MovableObject
setDebugDisplayEnabled(bool enabled)Ogre::MovableObject [virtual]
setDefaultQueryFlags(uint32 flags)Ogre::MovableObject [static]
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObject [static]
setDisplaySkeleton(bool display)Ogre::Entity
setLightMask(uint32 lightMask)Ogre::MovableObject [virtual]
setListener(Listener *listener)Ogre::MovableObject [virtual]
setMaterial(const MaterialPtr &material)Ogre::Entity
setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99)Ogre::Entity
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::Entity
setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99)Ogre::Entity
setPolygonModeOverrideable(bool PolygonModeOverrideable)Ogre::Entity
setQueryFlags(uint32 flags)Ogre::MovableObject [virtual]
setRenderingDistance(Real dist)Ogre::MovableObject [virtual]
setRenderingMinPixelSize(Real pixelSize)Ogre::MovableObject [virtual]
setRenderQueueGroup(uint8 queueID)Ogre::Entity [virtual]
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)Ogre::Entity [virtual]
setSkipAnimationStateUpdate(bool skip)Ogre::Entity
setUserAny(const Any &anything)Ogre::MovableObject [virtual]
setVisibilityFlags(uint32 flags)Ogre::MovableObject [virtual]
setVisible(bool visible)Ogre::MovableObject [virtual]
ShadowRenderableList typedefOgre::ShadowCaster
ShadowRenderableListIterator typedefOgre::ShadowCaster
shareSkeletonInstanceWith(Entity *entity)Ogre::Entity
sharesSkeletonInstance() const Ogre::Entity
stopSharingSkeletonInstance()Ogre::Entity
SubEntity classOgre::Entity [friend]
SubEntityList typedefOgre::Entity [protected]
tempSkelAnimBuffersBound(bool requestNormals) const Ogre::Entity [protected]
tempVertexAnimBuffersBound(void) const Ogre::Entity [protected]
unloadingComplete(Resource *)Ogre::Resource::Listener [virtual]
updateAnimation(void)Ogre::Entity [protected]
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos)Ogre::ShadowCaster [protected, virtual]
VertexDataBindChoice enum nameOgre::Entity
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::Entity [virtual]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~AnimableObject()Ogre::AnimableObject [virtual]
~Entity()Ogre::Entity
~Listener()Ogre::Resource::Listener [virtual]
~MovableObject()Ogre::MovableObject [virtual]
~ShadowCaster()Ogre::ShadowCaster [virtual]

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:23 2012