Ogre::PatchMesh Member List

This is the complete list of members for Ogre::PatchMesh, including all inherited members.
_compileBoneAssignments(void)Ogre::Mesh
_determineAnimationTypes(void) const Ogre::Mesh
_dirtyState()Ogre::Resource [virtual]
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resource [virtual]
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resource [virtual]
_fireUnloadingComplete(void)Ogre::Resource [virtual]
_getAnimationImpl(const String &name) const Ogre::Mesh [virtual]
_getAnimationTypesDirty(void) const Ogre::Mesh
_getSubMeshIndex(const String &name) const Ogre::Mesh
_initAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_notifyOrigin(const String &origin)Ogre::Resource [virtual]
_notifySkeleton(SkeletonPtr &pSkel)Ogre::Mesh
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments)Ogre::Mesh
_refreshAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_setBoundingSphereRadius(Real radius)Ogre::Mesh
_setBounds(const AxisAlignedBox &bounds, bool pad=true)Ogre::Mesh
_setLodInfo(unsigned short numLevels, bool isManual)Ogre::Mesh
_setLodUsage(unsigned short level, MeshLodUsage &usage)Ogre::Mesh
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata)Ogre::Mesh
_updateCompiledBoneAssignments(void)Ogre::Mesh
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign)Ogre::Mesh
addListener(Listener *lis)Ogre::Resource [virtual]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
AnimationList typedefOgre::Mesh [protected]
BoneAssignmentIterator typedefOgre::Mesh
buildEdgeList(void)Ogre::Mesh
buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap)Ogre::Mesh [protected]
buildTangentVectors(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false)Ogre::Mesh
calculateSize(void) const Ogre::Mesh [protected, virtual]
changeGroupOwnership(const String &newGroup)Ogre::Resource [virtual]
cleanupDictionary()Ogre::StringInterface [static]
clearBoneAssignments(void)Ogre::Mesh
clone(const String &newName, const String &newGroup=StringUtil::BLANK)Ogre::Mesh
compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData)Ogre::Mesh [protected]
ConstPoseIterator typedefOgre::Mesh
copyParametersTo(StringInterface *dest) const Ogre::StringInterface [virtual]
createAnimation(const String &name, Real length)Ogre::Mesh [virtual]
createManualLodLevel(Real value, const String &meshName, const String &groupName=Ogre::String())Ogre::Mesh
createParamDictionary(const String &className)Ogre::StringInterface [protected]
createPose(ushort target, const String &name=StringUtil::BLANK)Ogre::Mesh
createSubMesh(void)Ogre::Mesh
createSubMesh(const String &name)Ogre::Mesh
define(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=false, bool ibUseShadow=false)Ogre::PatchMesh
destroySubMesh(unsigned short index)Ogre::Mesh
destroySubMesh(const String &name)Ogre::Mesh
escalateLoading()Ogre::Resource [virtual]
freeEdgeList(void)Ogre::Mesh
getAnimation(const String &name) const Ogre::Mesh [virtual]
getAnimation(unsigned short index) const Ogre::Mesh [virtual]
getAutoBuildEdgeLists(void) const Ogre::Mesh
getBoneAssignmentIterator(void)Ogre::Mesh
getBoneAssignments() const Ogre::Mesh
getBoundingSphereRadius(void) const Ogre::Mesh
getBounds(void) const Ogre::Mesh
getCreator(void)Ogre::Resource [virtual]
getEdgeList(unsigned short lodIndex=0)Ogre::Mesh
getEdgeList(unsigned short lodIndex=0) const Ogre::Mesh
getGroup(void) const Ogre::Resource [virtual]
getHandle(void) const Ogre::Resource [virtual]
getIndexBufferUsage(void) const Ogre::Mesh
getLoadingState() const Ogre::Resource [virtual]
getLodIndex(Real value) const Ogre::Mesh
getLodLevel(ushort index) const Ogre::Mesh
getLodStrategy() const Ogre::Mesh
getName(void) const Ogre::Resource [virtual]
getNumAnimations(void) const Ogre::Mesh [virtual]
getNumLodLevels(void) const Ogre::Mesh
getNumSubMeshes(void) const Ogre::Mesh
getOrigin(void) const Ogre::Resource [virtual]
getParamDictionary(void)Ogre::StringInterface
getParamDictionary(void) const Ogre::StringInterface
getParameter(const String &name) const Ogre::StringInterface [virtual]
getParameters(void) const Ogre::StringInterface
getPose(ushort index)Ogre::Mesh
getPose(const String &name)Ogre::Mesh
getPoseCount(void) const Ogre::Mesh
getPoseIterator(void)Ogre::Mesh
getPoseIterator(void) const Ogre::Mesh
getPoseList(void) const Ogre::Mesh
getSharedVertexDataAnimationIncludesNormals() const Ogre::Mesh
getSharedVertexDataAnimationType(void) const Ogre::Mesh [virtual]
getSize(void) const Ogre::Resource [virtual]
getSkeleton(void) const Ogre::Mesh
getSkeletonName(void) const Ogre::Mesh
getStateCount() const Ogre::Resource [virtual]
getSubMesh(unsigned short index) const Ogre::Mesh
getSubMesh(const String &name) const Ogre::Mesh
getSubMeshIterator(void)Ogre::Mesh
getSubMeshNameMap(void) const Ogre::Mesh
getVertexBufferUsage(void) const Ogre::Mesh
getVertexDataByTrackHandle(unsigned short handle)Ogre::Mesh
hasAnimation(const String &name) const Ogre::Mesh [virtual]
hasSkeleton(void) const Ogre::Mesh
hasVertexAnimation(void) const Ogre::Mesh
IndexMap typedefOgre::Mesh
isBackgroundLoaded(void) const Ogre::Resource [virtual]
isEdgeListBuilt(void) const Ogre::Mesh
isIndexBufferShadowed(void) const Ogre::Mesh
isLoaded(void) const Ogre::Resource [virtual]
isLoading() const Ogre::Resource [virtual]
isLodManual(void) const Ogre::Mesh
isManuallyLoaded(void) const Ogre::Resource [virtual]
isPrepared(void) const Ogre::Resource [virtual]
isPreparedForShadowVolumes(void) const Ogre::Mesh
isReloadable(void) const Ogre::Resource [virtual]
isVertexBufferShadowed(void) const Ogre::Mesh
ListenerList typedefOgre::Resource [protected]
load(bool backgroundThread=false)Ogre::Resource [virtual]
loadImpl(void)Ogre::PatchMesh [protected, virtual]
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
LodValueList typedefOgre::Mesh
mAABBOgre::Mesh [protected]
mAnimationsListOgre::Mesh [protected]
mAnimationTypesDirtyOgre::Mesh [mutable, protected]
mAutoBuildEdgeListsOgre::Mesh [protected]
mBoneAssignmentsOgre::Mesh [protected]
mBoneAssignmentsOutOfDateOgre::Mesh [protected]
mBoundRadiusOgre::Mesh [protected]
mCreatorOgre::Resource [protected]
mDeclarationOgre::PatchMesh [protected]
mEdgeListsBuiltOgre::Mesh [protected]
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Mesh
MeshLodUsageList typedefOgre::Mesh
mFreshFromDiskOgre::Mesh [protected]
mGroupOgre::Resource [protected]
mHandleOgre::Resource [protected]
mIndexBufferShadowBufferOgre::Mesh [protected]
mIndexBufferUsageOgre::Mesh [protected]
mIsBackgroundLoadedOgre::Resource [protected]
mIsLodManualOgre::Mesh [protected]
mIsManualOgre::Resource [protected]
mListenerListOgre::Resource [protected]
mLoaderOgre::Resource [protected]
mLoadingStateOgre::Resource [protected]
mLodStrategyOgre::Mesh [protected]
mMeshLodUsageListOgre::Mesh [protected]
mNameOgre::Resource [protected]
mNumLodsOgre::Mesh [protected]
mOriginOgre::Resource [protected]
mPoseListOgre::Mesh [protected]
mPosesIncludeNormalsOgre::Mesh [mutable, protected]
mPreparedForShadowVolumesOgre::Mesh [protected]
mSharedVertexDataAnimationIncludesNormalsOgre::Mesh [mutable, protected]
mSharedVertexDataAnimationTypeOgre::Mesh [mutable, protected]
mSizeOgre::Resource [protected]
mSkeletonOgre::Mesh [protected]
mSkeletonNameOgre::Mesh [protected]
mStateCountOgre::Resource [protected]
mSubMeshListOgre::Mesh [protected]
mSubMeshNameMapOgre::Mesh [protected]
mSurfaceOgre::PatchMesh [protected]
mVertexBufferShadowBufferOgre::Mesh [protected]
mVertexBufferUsageOgre::Mesh [protected]
nameSubMesh(const String &name, ushort index)Ogre::Mesh
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
organiseTangentsBuffer(VertexData *vertexData, VertexElementSemantic targetSemantic, unsigned short index, unsigned short sourceTexCoordSet)Ogre::Mesh [protected]
PatchMesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group)Ogre::PatchMesh
PoseIterator typedefOgre::Mesh
postLoadImpl(void)Ogre::Mesh [protected, virtual]
postUnloadImpl(void)Ogre::Resource [protected, virtual]
preLoadImpl(void)Ogre::Resource [protected, virtual]
prepare(bool backgroundThread=false)Ogre::Resource [virtual]
prepareForShadowVolume(void)Ogre::Mesh
prepareImpl(void)Ogre::PatchMesh [protected, virtual]
prepareMatricesForVertexBlend(const Matrix4 **blendMatrices, const Matrix4 *boneMatrices, const IndexMap &indexMap)Ogre::Mesh [static]
preUnloadImpl(void)Ogre::Resource [protected, virtual]
reload(void)Ogre::Resource [virtual]
removeAllAnimations(void)Ogre::Mesh [virtual]
removeAllPoses(void)Ogre::Mesh
removeAnimation(const String &name)Ogre::Mesh [virtual]
removeListener(Listener *lis)Ogre::Resource [virtual]
removeLodLevels(void)Ogre::Mesh
removePose(ushort index)Ogre::Mesh
removePose(const String &name)Ogre::Mesh
Resource()Ogre::Resource [protected]
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAutoBuildEdgeLists(bool autobuild)Ogre::Mesh
setBackgroundLoaded(bool bl)Ogre::Resource [virtual]
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
setLodStrategy(LodStrategy *lodStrategy)Ogre::Mesh
setParameter(const String &name, const String &value)Ogre::StringInterface [virtual]
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface [virtual]
setSkeletonName(const String &skelName)Ogre::Mesh
setSubdivision(Real factor)Ogre::PatchMesh
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
sharedBlendIndexToBoneIndexMapOgre::Mesh
sharedVertexDataOgre::Mesh
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *const *blendMatrices, size_t numMatrices, bool blendNormals)Ogre::Mesh [static]
softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData)Ogre::Mesh [static]
softwareVertexPoseBlend(Real weight, const map< size_t, Vector3 >::type &vertexOffsetMap, const map< size_t, Vector3 >::type &normalsMap, VertexData *targetVertexData)Ogre::Mesh [static]
StringInterface()Ogre::StringInterface
SubMeshIterator typedefOgre::Mesh
SubMeshList typedefOgre::Mesh
SubMeshNameMap typedefOgre::Mesh
suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex)Ogre::Mesh
touch(void)Ogre::Resource [virtual]
unload(void)Ogre::Resource [virtual]
unloadImpl(void)Ogre::Mesh [protected, virtual]
unnameSubMesh(const String &name)Ogre::Mesh
unprepareImpl(void)Ogre::Mesh [protected, virtual]
update(void *controlPointBuffer, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, PatchSurface::VisibleSide visibleSide)Ogre::PatchMesh
updateManualLodLevel(ushort index, const String &meshName)Ogre::Mesh
updateMaterialForAllSubMeshes(void)Ogre::Mesh
VertexBoneAssignmentList typedefOgre::Mesh
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~Mesh()Ogre::Mesh
~Resource()Ogre::Resource [virtual]
~StringInterface()Ogre::StringInterface [virtual]

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:38:54 2012