_compileBoneAssignments(void) | Ogre::Mesh | |
_determineAnimationTypes(void) const | Ogre::Mesh | |
_dirtyState() | Ogre::Resource | [virtual] |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
_fireUnloadingComplete(void) | Ogre::Resource | [virtual] |
_getAnimationImpl(const String &name) const | Ogre::Mesh | [virtual] |
_getAnimationTypesDirty(void) const | Ogre::Mesh | |
_getSubMeshIndex(const String &name) const | Ogre::Mesh | |
_initAnimationState(AnimationStateSet *animSet) | Ogre::Mesh | |
_notifyOrigin(const String &origin) | Ogre::Resource | [virtual] |
_notifySkeleton(SkeletonPtr &pSkel) | Ogre::Mesh | |
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments) | Ogre::Mesh | |
_refreshAnimationState(AnimationStateSet *animSet) | Ogre::Mesh | |
_setBoundingSphereRadius(Real radius) | Ogre::Mesh | |
_setBounds(const AxisAlignedBox &bounds, bool pad=true) | Ogre::Mesh | |
_setLodInfo(unsigned short numLevels, bool isManual) | Ogre::Mesh | |
_setLodUsage(unsigned short level, MeshLodUsage &usage) | Ogre::Mesh | |
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata) | Ogre::Mesh | |
_updateCompiledBoneAssignments(void) | Ogre::Mesh | |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh | |
addListener(Listener *lis) | Ogre::Resource | [virtual] |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
AnimationList typedef | Ogre::Mesh | [protected] |
BoneAssignmentIterator typedef | Ogre::Mesh | |
buildEdgeList(void) | Ogre::Mesh | |
buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap) | Ogre::Mesh | [protected] |
buildTangentVectors(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false) | Ogre::Mesh | |
calculateSize(void) const | Ogre::Mesh | [protected, virtual] |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | [virtual] |
cleanupDictionary() | Ogre::StringInterface | [static] |
clearBoneAssignments(void) | Ogre::Mesh | |
clone(const String &newName, const String &newGroup=StringUtil::BLANK) | Ogre::Mesh | |
compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData) | Ogre::Mesh | [protected] |
ConstPoseIterator typedef | Ogre::Mesh | |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | [virtual] |
createAnimation(const String &name, Real length) | Ogre::Mesh | [virtual] |
createManualLodLevel(Real value, const String &meshName, const String &groupName=Ogre::String()) | Ogre::Mesh | |
createParamDictionary(const String &className) | Ogre::StringInterface | [protected] |
createPose(ushort target, const String &name=StringUtil::BLANK) | Ogre::Mesh | |
createSubMesh(void) | Ogre::Mesh | |
createSubMesh(const String &name) | Ogre::Mesh | |
define(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=false, bool ibUseShadow=false) | Ogre::PatchMesh | |
destroySubMesh(unsigned short index) | Ogre::Mesh | |
destroySubMesh(const String &name) | Ogre::Mesh | |
escalateLoading() | Ogre::Resource | [virtual] |
freeEdgeList(void) | Ogre::Mesh | |
getAnimation(const String &name) const | Ogre::Mesh | [virtual] |
getAnimation(unsigned short index) const | Ogre::Mesh | [virtual] |
getAutoBuildEdgeLists(void) const | Ogre::Mesh | |
getBoneAssignmentIterator(void) | Ogre::Mesh | |
getBoneAssignments() const | Ogre::Mesh | |
getBoundingSphereRadius(void) const | Ogre::Mesh | |
getBounds(void) const | Ogre::Mesh | |
getCreator(void) | Ogre::Resource | [virtual] |
getEdgeList(unsigned short lodIndex=0) | Ogre::Mesh | |
getEdgeList(unsigned short lodIndex=0) const | Ogre::Mesh | |
getGroup(void) const | Ogre::Resource | [virtual] |
getHandle(void) const | Ogre::Resource | [virtual] |
getIndexBufferUsage(void) const | Ogre::Mesh | |
getLoadingState() const | Ogre::Resource | [virtual] |
getLodIndex(Real value) const | Ogre::Mesh | |
getLodLevel(ushort index) const | Ogre::Mesh | |
getLodStrategy() const | Ogre::Mesh | |
getName(void) const | Ogre::Resource | [virtual] |
getNumAnimations(void) const | Ogre::Mesh | [virtual] |
getNumLodLevels(void) const | Ogre::Mesh | |
getNumSubMeshes(void) const | Ogre::Mesh | |
getOrigin(void) const | Ogre::Resource | [virtual] |
getParamDictionary(void) | Ogre::StringInterface | |
getParamDictionary(void) const | Ogre::StringInterface | |
getParameter(const String &name) const | Ogre::StringInterface | [virtual] |
getParameters(void) const | Ogre::StringInterface | |
getPose(ushort index) | Ogre::Mesh | |
getPose(const String &name) | Ogre::Mesh | |
getPoseCount(void) const | Ogre::Mesh | |
getPoseIterator(void) | Ogre::Mesh | |
getPoseIterator(void) const | Ogre::Mesh | |
getPoseList(void) const | Ogre::Mesh | |
getSharedVertexDataAnimationIncludesNormals() const | Ogre::Mesh | |
getSharedVertexDataAnimationType(void) const | Ogre::Mesh | [virtual] |
getSize(void) const | Ogre::Resource | [virtual] |
getSkeleton(void) const | Ogre::Mesh | |
getSkeletonName(void) const | Ogre::Mesh | |
getStateCount() const | Ogre::Resource | [virtual] |
getSubMesh(unsigned short index) const | Ogre::Mesh | |
getSubMesh(const String &name) const | Ogre::Mesh | |
getSubMeshIterator(void) | Ogre::Mesh | |
getSubMeshNameMap(void) const | Ogre::Mesh | |
getVertexBufferUsage(void) const | Ogre::Mesh | |
getVertexDataByTrackHandle(unsigned short handle) | Ogre::Mesh | |
hasAnimation(const String &name) const | Ogre::Mesh | [virtual] |
hasSkeleton(void) const | Ogre::Mesh | |
hasVertexAnimation(void) const | Ogre::Mesh | |
IndexMap typedef | Ogre::Mesh | |
isBackgroundLoaded(void) const | Ogre::Resource | [virtual] |
isEdgeListBuilt(void) const | Ogre::Mesh | |
isIndexBufferShadowed(void) const | Ogre::Mesh | |
isLoaded(void) const | Ogre::Resource | [virtual] |
isLoading() const | Ogre::Resource | [virtual] |
isLodManual(void) const | Ogre::Mesh | |
isManuallyLoaded(void) const | Ogre::Resource | [virtual] |
isPrepared(void) const | Ogre::Resource | [virtual] |
isPreparedForShadowVolumes(void) const | Ogre::Mesh | |
isReloadable(void) const | Ogre::Resource | [virtual] |
isVertexBufferShadowed(void) const | Ogre::Mesh | |
ListenerList typedef | Ogre::Resource | [protected] |
load(bool backgroundThread=false) | Ogre::Resource | [virtual] |
loadImpl(void) | Ogre::PatchMesh | [protected, virtual] |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
LodValueList typedef | Ogre::Mesh | |
mAABB | Ogre::Mesh | [protected] |
mAnimationsList | Ogre::Mesh | [protected] |
mAnimationTypesDirty | Ogre::Mesh | [mutable, protected] |
mAutoBuildEdgeLists | Ogre::Mesh | [protected] |
mBoneAssignments | Ogre::Mesh | [protected] |
mBoneAssignmentsOutOfDate | Ogre::Mesh | [protected] |
mBoundRadius | Ogre::Mesh | [protected] |
mCreator | Ogre::Resource | [protected] |
mDeclaration | Ogre::PatchMesh | [protected] |
mEdgeListsBuilt | Ogre::Mesh | [protected] |
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh | |
MeshLodUsageList typedef | Ogre::Mesh | |
mFreshFromDisk | Ogre::Mesh | [protected] |
mGroup | Ogre::Resource | [protected] |
mHandle | Ogre::Resource | [protected] |
mIndexBufferShadowBuffer | Ogre::Mesh | [protected] |
mIndexBufferUsage | Ogre::Mesh | [protected] |
mIsBackgroundLoaded | Ogre::Resource | [protected] |
mIsLodManual | Ogre::Mesh | [protected] |
mIsManual | Ogre::Resource | [protected] |
mListenerList | Ogre::Resource | [protected] |
mLoader | Ogre::Resource | [protected] |
mLoadingState | Ogre::Resource | [protected] |
mLodStrategy | Ogre::Mesh | [protected] |
mMeshLodUsageList | Ogre::Mesh | [protected] |
mName | Ogre::Resource | [protected] |
mNumLods | Ogre::Mesh | [protected] |
mOrigin | Ogre::Resource | [protected] |
mPoseList | Ogre::Mesh | [protected] |
mPosesIncludeNormals | Ogre::Mesh | [mutable, protected] |
mPreparedForShadowVolumes | Ogre::Mesh | [protected] |
mSharedVertexDataAnimationIncludesNormals | Ogre::Mesh | [mutable, protected] |
mSharedVertexDataAnimationType | Ogre::Mesh | [mutable, protected] |
mSize | Ogre::Resource | [protected] |
mSkeleton | Ogre::Mesh | [protected] |
mSkeletonName | Ogre::Mesh | [protected] |
mStateCount | Ogre::Resource | [protected] |
mSubMeshList | Ogre::Mesh | [protected] |
mSubMeshNameMap | Ogre::Mesh | [protected] |
mSurface | Ogre::PatchMesh | [protected] |
mVertexBufferShadowBuffer | Ogre::Mesh | [protected] |
mVertexBufferUsage | Ogre::Mesh | [protected] |
nameSubMesh(const String &name, ushort index) | Ogre::Mesh | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
organiseTangentsBuffer(VertexData *vertexData, VertexElementSemantic targetSemantic, unsigned short index, unsigned short sourceTexCoordSet) | Ogre::Mesh | [protected] |
PatchMesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group) | Ogre::PatchMesh | |
PoseIterator typedef | Ogre::Mesh | |
postLoadImpl(void) | Ogre::Mesh | [protected, virtual] |
postUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
preLoadImpl(void) | Ogre::Resource | [protected, virtual] |
prepare(bool backgroundThread=false) | Ogre::Resource | [virtual] |
prepareForShadowVolume(void) | Ogre::Mesh | |
prepareImpl(void) | Ogre::PatchMesh | [protected, virtual] |
prepareMatricesForVertexBlend(const Matrix4 **blendMatrices, const Matrix4 *boneMatrices, const IndexMap &indexMap) | Ogre::Mesh | [static] |
preUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
reload(void) | Ogre::Resource | [virtual] |
removeAllAnimations(void) | Ogre::Mesh | [virtual] |
removeAllPoses(void) | Ogre::Mesh | |
removeAnimation(const String &name) | Ogre::Mesh | [virtual] |
removeListener(Listener *lis) | Ogre::Resource | [virtual] |
removeLodLevels(void) | Ogre::Mesh | |
removePose(ushort index) | Ogre::Mesh | |
removePose(const String &name) | Ogre::Mesh | |
Resource() | Ogre::Resource | [protected] |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAutoBuildEdgeLists(bool autobuild) | Ogre::Mesh | |
setBackgroundLoaded(bool bl) | Ogre::Resource | [virtual] |
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh | |
setLodStrategy(LodStrategy *lodStrategy) | Ogre::Mesh | |
setParameter(const String &name, const String &value) | Ogre::StringInterface | [virtual] |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | [virtual] |
setSkeletonName(const String &skelName) | Ogre::Mesh | |
setSubdivision(Real factor) | Ogre::PatchMesh | |
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh | |
sharedBlendIndexToBoneIndexMap | Ogre::Mesh | |
sharedVertexData | Ogre::Mesh | |
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *const *blendMatrices, size_t numMatrices, bool blendNormals) | Ogre::Mesh | [static] |
softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData) | Ogre::Mesh | [static] |
softwareVertexPoseBlend(Real weight, const map< size_t, Vector3 >::type &vertexOffsetMap, const map< size_t, Vector3 >::type &normalsMap, VertexData *targetVertexData) | Ogre::Mesh | [static] |
StringInterface() | Ogre::StringInterface | |
SubMeshIterator typedef | Ogre::Mesh | |
SubMeshList typedef | Ogre::Mesh | |
SubMeshNameMap typedef | Ogre::Mesh | |
suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex) | Ogre::Mesh | |
touch(void) | Ogre::Resource | [virtual] |
unload(void) | Ogre::Resource | [virtual] |
unloadImpl(void) | Ogre::Mesh | [protected, virtual] |
unnameSubMesh(const String &name) | Ogre::Mesh | |
unprepareImpl(void) | Ogre::Mesh | [protected, virtual] |
update(void *controlPointBuffer, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, PatchSurface::VisibleSide visibleSide) | Ogre::PatchMesh | |
updateManualLodLevel(ushort index, const String &meshName) | Ogre::Mesh | |
updateMaterialForAllSubMeshes(void) | Ogre::Mesh | |
VertexBoneAssignmentList typedef | Ogre::Mesh | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~Mesh() | Ogre::Mesh | |
~Resource() | Ogre::Resource | [virtual] |
~StringInterface() | Ogre::StringInterface | [virtual] |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:38:54 2012