Ogre::RenderPriorityGroup Member List

This is the complete list of members for Ogre::RenderPriorityGroup, including all inherited members.
addOrganisationMode(QueuedRenderableCollection::OrganisationMode om)Ogre::RenderPriorityGroup
addRenderable(Renderable *pRend, Technique *pTech)Ogre::RenderPriorityGroup
addSolidRenderable(Technique *pTech, Renderable *rend, bool toNoShadowMap)Ogre::RenderPriorityGroup [protected]
addSolidRenderableSplitByLightType(Technique *pTech, Renderable *rend)Ogre::RenderPriorityGroup [protected]
addTransparentRenderable(Technique *pTech, Renderable *rend)Ogre::RenderPriorityGroup [protected]
addUnsortedTransparentRenderable(Technique *pTech, Renderable *rend)Ogre::RenderPriorityGroup [protected]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
clear(void)Ogre::RenderPriorityGroup
defaultOrganisationMode(void)Ogre::RenderPriorityGroup
getSolidsBasic(void) const Ogre::RenderPriorityGroup
getSolidsDecal(void) const Ogre::RenderPriorityGroup
getSolidsDiffuseSpecular(void) const Ogre::RenderPriorityGroup
getSolidsNoShadowReceive(void) const Ogre::RenderPriorityGroup
getTransparents(void) const Ogre::RenderPriorityGroup
getTransparentsUnsorted(void) const Ogre::RenderPriorityGroup
merge(const RenderPriorityGroup *rhs)Ogre::RenderPriorityGroup
mParentOgre::RenderPriorityGroup [protected]
mShadowCastersNotReceiversOgre::RenderPriorityGroup [protected]
mSolidsBasicOgre::RenderPriorityGroup [protected]
mSolidsDecalOgre::RenderPriorityGroup [protected]
mSolidsDiffuseSpecularOgre::RenderPriorityGroup [protected]
mSolidsNoShadowReceiveOgre::RenderPriorityGroup [protected]
mSplitNoShadowPassesOgre::RenderPriorityGroup [protected]
mSplitPassesByLightingTypeOgre::RenderPriorityGroup [protected]
mTransparentsOgre::RenderPriorityGroup [protected]
mTransparentsUnsortedOgre::RenderPriorityGroup [protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
removePassEntry(Pass *p)Ogre::RenderPriorityGroup [protected]
RenderPriorityGroup(RenderQueueGroup *parent, bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers)Ogre::RenderPriorityGroup
resetOrganisationModes(void)Ogre::RenderPriorityGroup
setShadowCastersCannotBeReceivers(bool ind)Ogre::RenderPriorityGroup
setSplitNoShadowPasses(bool split)Ogre::RenderPriorityGroup
setSplitPassesByLightingType(bool split)Ogre::RenderPriorityGroup
sort(const Camera *cam)Ogre::RenderPriorityGroup
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~RenderPriorityGroup()Ogre::RenderPriorityGroup

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:12 2012