Ogre::RenderSystem Member List

This is the complete list of members for Ogre::RenderSystem, including all inherited members.
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)=0Ogre::RenderSystem [pure virtual]
_beginFrame(void)=0Ogre::RenderSystem [pure virtual]
_beginGeometryCount(void)Ogre::RenderSystem [virtual]
_cleanupDepthBuffers(bool bCleanManualBuffers=true)Ogre::RenderSystem
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)=0Ogre::RenderSystem [pure virtual]
_createDepthBufferFor(RenderTarget *renderTarget)=0Ogre::RenderSystem [pure virtual]
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0Ogre::RenderSystem [pure virtual]
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows)Ogre::RenderSystem [virtual]
_disableTextureUnit(size_t texUnit)Ogre::RenderSystem [virtual]
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystem [virtual]
_endFrame(void)=0Ogre::RenderSystem [pure virtual]
_getBatchCount(void) const Ogre::RenderSystem [virtual]
_getCullingMode(void) const Ogre::RenderSystem [virtual]
_getDefaultViewportMaterialScheme(void) const Ogre::RenderSystem [virtual]
_getFaceCount(void) const Ogre::RenderSystem [virtual]
_getVertexCount(void) const Ogre::RenderSystem [virtual]
_getViewport(void)Ogre::RenderSystem [virtual]
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window")Ogre::RenderSystem [virtual]
_initRenderTargets(void)Ogre::RenderSystem [virtual]
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0Ogre::RenderSystem [pure virtual]
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0Ogre::RenderSystem [pure virtual]
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0Ogre::RenderSystem [pure virtual]
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystem [virtual]
_pauseFrame(void)Ogre::RenderSystem [virtual]
_render(const RenderOperation &op)Ogre::RenderSystem [virtual]
_resumeFrame(RenderSystemContext *context)Ogre::RenderSystem [virtual]
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)=0Ogre::RenderSystem [pure virtual]
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)=0Ogre::RenderSystem [pure virtual]
_setCullingMode(CullingMode mode)=0Ogre::RenderSystem [pure virtual]
_setDepthBias(float constantBias, float slopeScaleBias=0.0f)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferCheckEnabled(bool enabled=true)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferWriteEnabled(bool enabled=true)=0Ogre::RenderSystem [pure virtual]
_setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)=0Ogre::RenderSystem [pure virtual]
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)=0Ogre::RenderSystem [pure virtual]
_setPointSpritesEnabled(bool enabled)=0Ogre::RenderSystem [pure virtual]
_setPolygonMode(PolygonMode level)=0Ogre::RenderSystem [pure virtual]
_setProjectionMatrix(const Matrix4 &m)=0Ogre::RenderSystem [pure virtual]
_setRenderTarget(RenderTarget *target)=0Ogre::RenderSystem [pure virtual]
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)=0Ogre::RenderSystem [pure virtual]
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)=0Ogre::RenderSystem [pure virtual]
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)=0Ogre::RenderSystem [pure virtual]
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)=0Ogre::RenderSystem [pure virtual]
_setTexture(size_t unit, bool enabled, const String &texname)Ogre::RenderSystem [virtual]
_setTextureAddressingMode(size_t unit, const TextureUnitState::UVWAddressingMode &uvw)=0Ogre::RenderSystem [pure virtual]
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)=0Ogre::RenderSystem [pure virtual]
_setTextureBorderColour(size_t unit, const ColourValue &colour)=0Ogre::RenderSystem [pure virtual]
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)=0Ogre::RenderSystem [pure virtual]
_setTextureCoordSet(size_t unit, size_t index)=0Ogre::RenderSystem [pure virtual]
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)=0Ogre::RenderSystem [pure virtual]
_setTextureMatrix(size_t unit, const Matrix4 &xform)=0Ogre::RenderSystem [pure virtual]
_setTextureMipmapBias(size_t unit, float bias)=0Ogre::RenderSystem [pure virtual]
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystem [virtual]
_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::RenderSystem [virtual]
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)=0Ogre::RenderSystem [pure virtual]
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystem [virtual]
_setVertexTexture(size_t unit, const TexturePtr &tex)Ogre::RenderSystem [virtual]
_setViewMatrix(const Matrix4 &m)=0Ogre::RenderSystem [pure virtual]
_setViewport(Viewport *vp)=0Ogre::RenderSystem [pure virtual]
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystem [virtual]
_setWorldMatrix(const Matrix4 &m)=0Ogre::RenderSystem [pure virtual]
_swapAllRenderTargetBuffers(bool waitForVsync=true)Ogre::RenderSystem [virtual]
_updateAllRenderTargets(bool swapBuffers=true)Ogre::RenderSystem [virtual]
_useLights(const LightList &lights, unsigned short limit)=0Ogre::RenderSystem [pure virtual]
addClipPlane(const Plane &p)Ogre::RenderSystem [virtual]
addClipPlane(Real A, Real B, Real C, Real D)Ogre::RenderSystem [virtual]
addListener(Listener *l)Ogre::RenderSystem [virtual]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
areFixedFunctionLightsInViewSpace() const Ogre::RenderSystem [virtual]
attachRenderTarget(RenderTarget &target)Ogre::RenderSystem [virtual]
bindGpuProgram(GpuProgram *prg)Ogre::RenderSystem [virtual]
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)=0Ogre::RenderSystem [pure virtual]
bindGpuProgramPassIterationParameters(GpuProgramType gptype)=0Ogre::RenderSystem [pure virtual]
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)=0Ogre::RenderSystem [pure virtual]
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystem [virtual]
createHardwareOcclusionQuery(void)=0Ogre::RenderSystem [pure virtual]
createMultiRenderTarget(const String &name)=0Ogre::RenderSystem [pure virtual]
createRenderSystemCapabilities() const =0Ogre::RenderSystem [pure virtual]
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystem [virtual]
destroyRenderTarget(const String &name)Ogre::RenderSystem [virtual]
destroyRenderTexture(const String &name)Ogre::RenderSystem [virtual]
destroyRenderWindow(const String &name)Ogre::RenderSystem [virtual]
detachRenderTarget(const String &name)Ogre::RenderSystem [virtual]
fireEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystem [protected, virtual]
getCapabilities(void) const Ogre::RenderSystem
getColourVertexElementType(void) const =0Ogre::RenderSystem [pure virtual]
getConfigOptions(void)=0Ogre::RenderSystem [pure virtual]
getDisplayMonitorCount() const =0Ogre::RenderSystem [pure virtual]
getDriverVersion(void) const Ogre::RenderSystem [virtual]
getErrorDescription(long errorNumber) const =0Ogre::RenderSystem [pure virtual]
getGlobalInstanceVertexBuffer() const Ogre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() const Ogre::RenderSystem
getGlobalNumberOfInstances() const Ogre::RenderSystem
getHorizontalTexelOffset(void)=0Ogre::RenderSystem [pure virtual]
getInvertVertexWinding(void) const Ogre::RenderSystem [virtual]
getMaximumDepthInputValue(void)=0Ogre::RenderSystem [pure virtual]
getMinimumDepthInputValue(void)=0Ogre::RenderSystem [pure virtual]
getMutableCapabilities()Ogre::RenderSystem
getName(void) const =0Ogre::RenderSystem [pure virtual]
getRenderSystemEvents(void) const Ogre::RenderSystem [virtual]
getRenderTarget(const String &name)Ogre::RenderSystem [virtual]
getRenderTargetIterator(void)Ogre::RenderSystem [virtual]
getVerticalTexelOffset(void)=0Ogre::RenderSystem [pure virtual]
getWaitForVerticalBlank(void) const Ogre::RenderSystem
getWBufferEnabled(void) const Ogre::RenderSystem
HardwareOcclusionQueryList typedefOgre::RenderSystem [protected]
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)=0Ogre::RenderSystem [protected, pure virtual]
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystem [virtual]
ListenerList typedefOgre::RenderSystem [protected]
mActiveFragmentGpuProgramParametersOgre::RenderSystem [protected]
mActiveGeometryGpuProgramParametersOgre::RenderSystem [protected]
mActiveRenderTargetOgre::RenderSystem [protected]
mActiveVertexGpuProgramParametersOgre::RenderSystem [protected]
mActiveViewportOgre::RenderSystem [protected]
mBatchCountOgre::RenderSystem [protected]
mClipPlanesOgre::RenderSystem [protected]
mClipPlanesDirtyOgre::RenderSystem [protected]
mCullingModeOgre::RenderSystem [protected]
mCurrentCapabilitiesOgre::RenderSystem [protected]
mCurrentPassIterationCountOgre::RenderSystem [protected]
mCurrentPassIterationNumOgre::RenderSystem [protected]
mDepthBufferPoolOgre::RenderSystem [protected]
mDerivedDepthBiasOgre::RenderSystem [protected]
mDerivedDepthBiasBaseOgre::RenderSystem [protected]
mDerivedDepthBiasMultiplierOgre::RenderSystem [protected]
mDerivedDepthBiasSlopeScaleOgre::RenderSystem [protected]
mDisabledTexUnitsFromOgre::RenderSystem [protected]
mDriverVersionOgre::RenderSystem [protected]
mEventListenersOgre::RenderSystem [protected]
mEventNamesOgre::RenderSystem [protected]
mFaceCountOgre::RenderSystem [protected]
mFragmentProgramBoundOgre::RenderSystem [protected]
mGeometryProgramBoundOgre::RenderSystem [protected]
mGlobalInstanceVertexBufferOgre::RenderSystem [protected]
mGlobalInstanceVertexBufferVertexDeclarationOgre::RenderSystem [protected]
mGlobalNumberOfInstancesOgre::RenderSystem [protected]
mHwOcclusionQueriesOgre::RenderSystem [protected]
mInvertVertexWindingOgre::RenderSystem [protected]
mManualBlendColoursOgre::RenderSystem [protected]
mPrioritisedRenderTargetsOgre::RenderSystem [protected]
mRealCapabilitiesOgre::RenderSystem [protected]
mRenderTargetsOgre::RenderSystem [protected]
mTexProjRelativeOgre::RenderSystem [protected]
mTexProjRelativeOriginOgre::RenderSystem [protected]
mTextureManagerOgre::RenderSystem [protected]
mUseCustomCapabilitiesOgre::RenderSystem [protected]
mVertexCountOgre::RenderSystem [protected]
mVertexProgramBoundOgre::RenderSystem [protected]
mVSyncOgre::RenderSystem [protected]
mVSyncIntervalOgre::RenderSystem [protected]
mWBufferOgre::RenderSystem [protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
postExtraThreadsStarted()=0Ogre::RenderSystem [pure virtual]
preExtraThreadsStarted()=0Ogre::RenderSystem [pure virtual]
registerThread()=0Ogre::RenderSystem [pure virtual]
reinitialise(void)=0Ogre::RenderSystem [pure virtual]
removeListener(Listener *l)Ogre::RenderSystem [virtual]
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
resetClipPlanes()Ogre::RenderSystem [virtual]
setAmbientLight(float r, float g, float b)=0Ogre::RenderSystem [pure virtual]
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystem [virtual]
setClipPlanesImpl(const PlaneList &clipPlanes)=0Ogre::RenderSystem [protected, pure virtual]
setConfigOption(const String &name, const String &value)=0Ogre::RenderSystem [pure virtual]
setCurrentPassIterationCount(const size_t count)Ogre::RenderSystem [virtual]
setDepthBufferFor(RenderTarget *renderTarget)Ogre::RenderSystem [virtual]
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSystem [virtual]
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystem [virtual]
setLightingEnabled(bool enabled)=0Ogre::RenderSystem [pure virtual]
setNormaliseNormals(bool normalise)=0Ogre::RenderSystem [pure virtual]
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)=0Ogre::RenderSystem [pure virtual]
setShadingType(ShadeOptions so)=0Ogre::RenderSystem [pure virtual]
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)=0Ogre::RenderSystem [pure virtual]
setStencilCheckEnabled(bool enabled)=0Ogre::RenderSystem [pure virtual]
setVertexBufferBinding(VertexBufferBinding *binding)=0Ogre::RenderSystem [pure virtual]
setVertexDeclaration(VertexDeclaration *decl)=0Ogre::RenderSystem [pure virtual]
setWaitForVerticalBlank(bool enabled)Ogre::RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown(void)Ogre::RenderSystem [virtual]
unbindGpuProgram(GpuProgramType gptype)Ogre::RenderSystem [virtual]
unregisterThread()=0Ogre::RenderSystem [pure virtual]
updatePassIterationRenderState(void)Ogre::RenderSystem [protected]
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystem [virtual]
validateConfigOptions(void)=0Ogre::RenderSystem [pure virtual]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~RenderSystem()Ogre::RenderSystem [virtual]

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:15 2012