, including all inherited members.
_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | [virtual] |
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | [virtual] |
_dirtyState() | Ogre::Resource | [virtual] |
_dumpContents(const String &filename) | Ogre::Skeleton | [protected] |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
_fireUnloadingComplete(void) | Ogre::Resource | [virtual] |
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::SkeletonInstance | [virtual] |
_getBoneMatrices(Matrix4 *pMatrices) | Ogre::Skeleton | [virtual] |
_initAnimationState(AnimationStateSet *animSet) | Ogre::SkeletonInstance | [virtual] |
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::Skeleton | [virtual] |
_notifyManualBonesDirty(void) | Ogre::Skeleton | [virtual] |
_notifyManualBoneStateChange(Bone *bone) | Ogre::Skeleton | [virtual] |
_notifyOrigin(const String &origin) | Ogre::Resource | [virtual] |
_refreshAnimationState(AnimationStateSet *animSet) | Ogre::SkeletonInstance | [virtual] |
_updateTransforms(void) | Ogre::Skeleton | [virtual] |
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::SkeletonInstance | [virtual] |
addListener(Listener *lis) | Ogre::Resource | [virtual] |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
AnimationList typedef | Ogre::Skeleton | [protected] |
BoneHandleMap typedef | Ogre::Skeleton | |
BoneIterator typedef | Ogre::Skeleton | |
BoneList typedef | Ogre::Skeleton | |
BoneListByName typedef | Ogre::Skeleton | [protected] |
BoneSet typedef | Ogre::Skeleton | [protected] |
calculateSize(void) const | Ogre::Skeleton | [protected, virtual] |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | [virtual] |
cleanupDictionary() | Ogre::StringInterface | [static] |
cloneBoneAndChildren(Bone *source, Bone *parent) | Ogre::SkeletonInstance | [protected] |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | [virtual] |
createAnimation(const String &name, Real length) | Ogre::SkeletonInstance | [virtual] |
createBone(void) | Ogre::Skeleton | [virtual] |
createBone(unsigned short handle) | Ogre::Skeleton | [virtual] |
createBone(const String &name) | Ogre::Skeleton | [virtual] |
createBone(const String &name, unsigned short handle) | Ogre::Skeleton | [virtual] |
createParamDictionary(const String &className) | Ogre::StringInterface | [protected] |
createTagPointOnBone(Bone *bone, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::SkeletonInstance | |
deriveRootBone(void) const | Ogre::Skeleton | [protected] |
escalateLoading() | Ogre::Resource | [virtual] |
freeTagPoint(TagPoint *tagPoint) | Ogre::SkeletonInstance | |
getAnimation(unsigned short index) const | Ogre::SkeletonInstance | [virtual] |
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::SkeletonInstance | [virtual] |
Ogre::Skeleton::getAnimation(const String &name) const | Ogre::Skeleton | [virtual] |
getBlendMode() const | Ogre::Skeleton | [virtual] |
getBone(unsigned short handle) const | Ogre::Skeleton | [virtual] |
getBone(const String &name) const | Ogre::Skeleton | [virtual] |
getBoneIterator(void) | Ogre::Skeleton | [virtual] |
getCreator(void) | Ogre::Resource | [virtual] |
getGroup(void) | Ogre::SkeletonInstance | |
Ogre::Skeleton::getGroup(void) const | Ogre::Resource | [virtual] |
getHandle(void) const | Ogre::SkeletonInstance | [virtual] |
getLinkedSkeletonAnimationSourceIterator(void) const | Ogre::SkeletonInstance | [virtual] |
getLoadingState() const | Ogre::Resource | [virtual] |
getManualBonesDirty(void) const | Ogre::Skeleton | [virtual] |
getName(void) const | Ogre::SkeletonInstance | [virtual] |
getNumAnimations(void) const | Ogre::SkeletonInstance | [virtual] |
getNumBones(void) const | Ogre::Skeleton | [virtual] |
getOrigin(void) const | Ogre::Resource | [virtual] |
getParamDictionary(void) | Ogre::StringInterface | |
getParamDictionary(void) const | Ogre::StringInterface | |
getParameter(const String &name) const | Ogre::StringInterface | [virtual] |
getParameters(void) const | Ogre::StringInterface | |
getRootBone(void) const | Ogre::Skeleton | [virtual] |
getRootBoneIterator(void) | Ogre::Skeleton | [virtual] |
getSize(void) const | Ogre::Resource | [virtual] |
getStateCount() const | Ogre::Resource | [virtual] |
hasAnimation(const String &name) const | Ogre::Skeleton | [virtual] |
hasBone(const String &name) const | Ogre::Skeleton | [virtual] |
hasManualBones(void) const | Ogre::Skeleton | [virtual] |
isBackgroundLoaded(void) const | Ogre::Resource | [virtual] |
isLoaded(void) const | Ogre::Resource | [virtual] |
isLoading() const | Ogre::Resource | [virtual] |
isManuallyLoaded(void) const | Ogre::Resource | [virtual] |
isPrepared(void) const | Ogre::Resource | [virtual] |
isReloadable(void) const | Ogre::Resource | [virtual] |
LinkedSkeletonAnimSourceIterator typedef | Ogre::Skeleton | |
LinkedSkeletonAnimSourceList typedef | Ogre::Skeleton | |
ListenerList typedef | Ogre::Resource | [protected] |
load(bool backgroundThread=false) | Ogre::Resource | [virtual] |
loadImpl(void) | Ogre::SkeletonInstance | [protected, virtual] |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
mActiveTagPoints | Ogre::SkeletonInstance | [protected] |
mAnimationsList | Ogre::Skeleton | [protected] |
mBlendState | Ogre::Skeleton | [protected] |
mBoneList | Ogre::Skeleton | [protected] |
mBoneListByName | Ogre::Skeleton | [protected] |
mCreator | Ogre::Resource | [protected] |
mFreeTagPoints | Ogre::SkeletonInstance | [protected] |
mGroup | Ogre::Resource | [protected] |
mHandle | Ogre::Resource | [protected] |
mIsBackgroundLoaded | Ogre::Resource | [protected] |
mIsManual | Ogre::Resource | [protected] |
mLinkedSkeletonAnimSourceList | Ogre::Skeleton | [mutable, protected] |
mListenerList | Ogre::Resource | [protected] |
mLoader | Ogre::Resource | [protected] |
mLoadingState | Ogre::Resource | [protected] |
mManualBones | Ogre::Skeleton | [protected] |
mManualBonesDirty | Ogre::Skeleton | [protected] |
mName | Ogre::Resource | [protected] |
mNextAutoHandle | Ogre::Skeleton | [protected] |
mNextTagPointAutoHandle | Ogre::SkeletonInstance | [protected] |
mOrigin | Ogre::Resource | [protected] |
mRootBones | Ogre::Skeleton | [mutable, protected] |
mSize | Ogre::Resource | [protected] |
mSkeleton | Ogre::SkeletonInstance | [protected] |
mStateCount | Ogre::Resource | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::Skeleton | [virtual] |
postLoadImpl(void) | Ogre::Resource | [protected, virtual] |
postUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
preLoadImpl(void) | Ogre::Resource | [protected, virtual] |
prepare(bool backgroundThread=false) | Ogre::Resource | [virtual] |
prepareImpl(void) | Ogre::Resource | [protected, virtual] |
preUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
reload(void) | Ogre::Resource | [virtual] |
removeAllLinkedSkeletonAnimationSources(void) | Ogre::SkeletonInstance | [virtual] |
removeAnimation(const String &name) | Ogre::SkeletonInstance | [virtual] |
removeListener(Listener *lis) | Ogre::Resource | [virtual] |
reset(bool resetManualBones=false) | Ogre::Skeleton | [virtual] |
Resource() | Ogre::Resource | [protected] |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | [virtual] |
setBackgroundLoaded(bool bl) | Ogre::Resource | [virtual] |
setBindingPose(void) | Ogre::Skeleton | [virtual] |
setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | [virtual] |
setParameter(const String &name, const String &value) | Ogre::StringInterface | [virtual] |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | [virtual] |
Skeleton() | Ogre::Skeleton | [protected] |
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Skeleton | |
SkeletonInstance(const SkeletonPtr &masterCopy) | Ogre::SkeletonInstance | |
StringInterface() | Ogre::StringInterface | |
TagPointList typedef | Ogre::SkeletonInstance | [protected] |
touch(void) | Ogre::Resource | [virtual] |
unload(void) | Ogre::Resource | [virtual] |
unloadImpl(void) | Ogre::SkeletonInstance | [protected, virtual] |
unprepareImpl(void) | Ogre::Resource | [protected, virtual] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~Resource() | Ogre::Resource | [virtual] |
~Skeleton() | Ogre::Skeleton | [virtual] |
~SkeletonInstance() | Ogre::SkeletonInstance | |
~StringInterface() | Ogre::StringInterface | [virtual] |