Ogre::Terrain Member List

This is the complete list of members for Ogre::Terrain, including all inherited members.
_calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)Ogre::Terrain [static]
_dirtyCompositeMapRect(const Rect &rect)Ogre::Terrain
_dumpTextures(const String &prefix, const String &suffix)Ogre::Terrain
_getCompositeMapMaterial() const Ogre::Terrain
_getDerivedResourceGroup() const Ogre::Terrain
_getMaterial() const Ogre::Terrain
_getMorphRequired() const Ogre::Terrain
_getNumIndexesForBatchSize(uint16 batchSize)Ogre::Terrain [static]
_getRootSceneNode() const Ogre::Terrain
_getUseVertexCompression() const Ogre::Terrain
_populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)Ogre::Terrain [static]
_setCompositeMapRequired(bool compositeMap)Ogre::Terrain
_setLightMapRequired(bool lightMap, bool shadowsOnly=false)Ogre::Terrain
_setMorphRequired(bool morph)Ogre::Terrain
_setNormalMapRequired(bool normalMap)Ogre::Terrain
addLayer(Real worldSize=0, const StringVector *textureNames=0)Ogre::Terrain
addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0)Ogre::Terrain
addQueryFlags(uint32 flags)Ogre::Terrain
ALIGN_X_Y enum valueOgre::Terrain
ALIGN_X_Z enum valueOgre::Terrain
ALIGN_Y_Z enum valueOgre::Terrain
Alignment enum nameOgre::Terrain
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
BytePointerList typedefOgre::Terrain [protected]
calculateCurrentLod(Viewport *vp)Ogre::Terrain [protected]
calculateHeightDeltas(const Rect &rect)Ogre::Terrain
calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect)Ogre::Terrain
calculateNormals(const Rect &rect, Rect &outFinalRect)Ogre::Terrain
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)Ogre::Terrain [virtual]
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)Ogre::Terrain [virtual]
checkDeclaration()Ogre::Terrain [protected]
checkLayers(bool includeGPUResources)Ogre::Terrain [protected]
checkQuadIntersection(int x, int y, const Ray &ray)Ogre::Terrain [protected]
clearGPUBlendChannel(uint8 index, uint channel)Ogre::Terrain [protected]
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const Ogre::Terrain
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const Ogre::Terrain
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const Ogre::Terrain
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const Ogre::Terrain
convertSpace(Space inSpace, const Vector3 &inVec, Space outSpace, Vector3 &outVec, bool translation) const Ogre::Terrain [protected]
convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec)Ogre::Terrain [static]
convertTerrainToWorldAxes(const Vector3 &inVec) const Ogre::Terrain [protected]
convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec)Ogre::Terrain [static]
convertWorldToTerrainAxes(const Vector3 &inVec) const Ogre::Terrain [protected]
copyBlendTextureChannel(uint8 srcIndex, uint8 srcChannel, uint8 destIndex, uint8 destChannel)Ogre::Terrain [protected]
copyGlobalOptions()Ogre::Terrain [protected]
createGPUBlendTextures()Ogre::Terrain [protected]
createLayerBlendMaps()Ogre::Terrain [protected]
createOrDestroyGPUColourMap()Ogre::Terrain [protected]
createOrDestroyGPUCompositeMap()Ogre::Terrain [protected]
createOrDestroyGPULightmap()Ogre::Terrain [protected]
createOrDestroyGPUNormalMap()Ogre::Terrain [protected]
deleteBlendMaps(uint8 lowIndex)Ogre::Terrain [protected]
DERIVED_DATA_ALLOgre::Terrain [static]
DERIVED_DATA_DELTASOgre::Terrain [static]
DERIVED_DATA_LIGHTMAPOgre::Terrain [static]
DERIVED_DATA_NORMALSOgre::Terrain [static]
deriveUVMultipliers()Ogre::Terrain [protected]
determineLodLevels()Ogre::Terrain [protected]
dirty()Ogre::Terrain
dirtyLightmap()Ogre::Terrain
dirtyLightmapRect(const Rect &rect)Ogre::Terrain
dirtyRect(const Rect &rect)Ogre::Terrain
distributeVertexData()Ogre::Terrain [protected]
finaliseHeightDeltas(const Rect &rect, bool cpuData)Ogre::Terrain
finaliseLightmap(const Rect &rect, PixelBox *lightmapBox)Ogre::Terrain
finaliseNormals(const Rect &rect, PixelBox *normalsBox)Ogre::Terrain
freeCPUResources()Ogre::Terrain [protected]
freeGPUResources()Ogre::Terrain [protected]
freeTemporaryResources()Ogre::Terrain
getAABB() const Ogre::Terrain
getAlignment() const Ogre::Terrain
getBlendTextureCount() const Ogre::Terrain
getBlendTextureCount(uint8 numLayers) const Ogre::Terrain
getBlendTextureFormat(uint8 textureIndex, uint8 numLayers)Ogre::Terrain [protected]
getBlendTextureIndex(uint8 layerIndex) const Ogre::Terrain
getBlendTextureName(uint8 textureIndex) const Ogre::Terrain
getBoundingRadius() const Ogre::Terrain
getCompositeMap() const Ogre::Terrain
getCompositeMapMaterial() const Ogre::Terrain
getCompositeMapSize() const Ogre::Terrain
getDeltaBufVertexSize() const Ogre::Terrain [protected]
getDeltaData()Ogre::Terrain
getDeltaData(long x, long y)Ogre::Terrain
getEdgeRect(NeighbourIndex index, long range, Rect *outRect)Ogre::Terrain [protected]
getGlobalColourMap() const Ogre::Terrain
getGlobalColourMapEnabled() const Ogre::Terrain
getGlobalColourMapSize() const Ogre::Terrain
getGpuBufferAllocator()Ogre::Terrain
getHeightAtPoint(long x, long y) const Ogre::Terrain
getHeightAtTerrainPosition(Real x, Real y)Ogre::Terrain
getHeightAtWorldPosition(Real x, Real y, Real z)Ogre::Terrain
getHeightAtWorldPosition(const Vector3 &pos)Ogre::Terrain
getHeightData() const Ogre::Terrain
getHeightData(long x, long y) const Ogre::Terrain
getLayerBlendMap(uint8 layerIndex)Ogre::Terrain
getLayerBlendMapSize() const Ogre::Terrain
getLayerBlendTexture(uint8 index)Ogre::Terrain
getLayerBlendTextureIndex(uint8 layerIndex)Ogre::Terrain
getLayerCount() const Ogre::Terrain
getLayerDeclaration() const Ogre::Terrain
getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const Ogre::Terrain
getLayerUVMultiplier(uint8 index) const Ogre::Terrain
getLayerWorldSize(uint8 index) const Ogre::Terrain
getLightmap() const Ogre::Terrain
getLightmapSize() const Ogre::Terrain
getLODLevelWhenVertexEliminated(long x, long y)Ogre::Terrain
getLODLevelWhenVertexEliminated(long rowOrColulmn)Ogre::Terrain
getMaterial() const Ogre::Terrain
getMaterialName() const Ogre::Terrain
getMaxBatchSize() const Ogre::Terrain
getMaxHeight() const Ogre::Terrain
getMaxLayers() const Ogre::Terrain
getMinBatchSize() const Ogre::Terrain
getMinHeight() const Ogre::Terrain
getNeighbour(NeighbourIndex index)Ogre::Terrain
getNeighbourEdgeRect(NeighbourIndex index, const Rect &inRect, Rect *outRect)Ogre::Terrain [protected]
getNeighbourIndex(long offsetx, long offsety)Ogre::Terrain [static]
getNeighbourPoint(NeighbourIndex index, long x, long y, long *outx, long *outy)Ogre::Terrain [protected]
getNeighbourPointOverflow(long x, long y, NeighbourIndex *outindex, long *outx, long *outy)Ogre::Terrain [protected]
getNumLodLevels() const Ogre::Terrain
getNumLodLevelsPerLeaf() const Ogre::Terrain
getOppositeNeighbour(NeighbourIndex index)Ogre::Terrain [static]
getPoint(long x, long y, Vector3 *outpos)Ogre::Terrain
getPoint(long x, long y, float height, Vector3 *outpos)Ogre::Terrain
getPointAlign(long x, long y, Alignment align, Vector3 *outpos)Ogre::Terrain [protected]
getPointAlign(long x, long y, float height, Alignment align, Vector3 *outpos)Ogre::Terrain [protected]
getPointFromSelfOrNeighbour(long x, long y, Vector3 *outpos)Ogre::Terrain
getPointTransform(Matrix4 *outXform) const Ogre::Terrain
getPosition(const Vector3 &TSpos, Vector3 *outWSpos)Ogre::Terrain
getPosition(Real x, Real y, Real z, Vector3 *outWSpos)Ogre::Terrain
getPosition() const Ogre::Terrain
getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos)Ogre::Terrain
getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos)Ogre::Terrain
getPositionBufVertexSize() const Ogre::Terrain [protected]
getQuadTree()Ogre::Terrain
getQueryFlags(void) const Ogre::Terrain
getRenderQueueGroup(void) const Ogre::Terrain
getResolutionAtLod(uint16 lodLevel)Ogre::Terrain
getResourceGroup() const Ogre::Terrain
getSceneManager() const Ogre::Terrain
getSize() const Ogre::Terrain
getSkirtSize() const Ogre::Terrain
getTerrainNormalMap() const Ogre::Terrain
getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos)Ogre::Terrain
getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos)Ogre::Terrain
getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos)Ogre::Terrain
getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos)Ogre::Terrain
getTerrainVector(const Vector3 &inVec, Vector3 *outVec)Ogre::Terrain
getTerrainVector(Real x, Real y, Real z, Vector3 *outVec)Ogre::Terrain
getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec)Ogre::Terrain
getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec)Ogre::Terrain
getVector(const Vector3 &inVec, Vector3 *outVec)Ogre::Terrain
getVector(Real x, Real y, Real z, Vector3 *outVec)Ogre::Terrain
getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec)Ogre::Terrain
getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec)Ogre::Terrain
getVisibilityFlags(void) const Ogre::Terrain
getWorldAABB() const Ogre::Terrain
getWorldSize() const Ogre::Terrain
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)Ogre::Terrain [virtual]
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)Ogre::Terrain [virtual]
isDerivedDataUpdateInProgress() const Ogre::Terrain
isHeightDataModified() const Ogre::Terrain
isLoaded() const Ogre::Terrain
isModified() const Ogre::Terrain
LayerInstanceList typedefOgre::Terrain
Listener()Ogre::SceneManager::Listener
load(const String &filename)Ogre::Terrain
load(StreamSerialiser &stream)Ogre::Terrain
load()Ogre::Terrain
LOCAL_SPACE enum valueOgre::Terrain
LOD_MORPH_CUSTOM_PARAMOgre::Terrain [static]
mAlignOgre::Terrain [protected]
mBaseOgre::Terrain [protected]
mBlendTextureListOgre::Terrain [protected]
mColourMapOgre::Terrain [protected]
mCompositeMapOgre::Terrain [protected]
mCompositeMapDirtyRectOgre::Terrain [protected]
mCompositeMapDirtyRectLightmapUpdateOgre::Terrain [protected]
mCompositeMapMaterialOgre::Terrain [mutable, protected]
mCompositeMapRequiredOgre::Terrain [protected]
mCompositeMapSizeOgre::Terrain [protected]
mCompositeMapSizeActualOgre::Terrain [protected]
mCompositeMapUpdateCountdownOgre::Terrain [protected]
mCpuBlendMapStorageOgre::Terrain [protected]
mCpuColourMapStorageOgre::Terrain [protected]
mCpuCompositeMapStorageOgre::Terrain [protected]
mCpuLightmapStorageOgre::Terrain [protected]
mCpuTerrainNormalMapOgre::Terrain [protected]
mCustomGpuBufferAllocatorOgre::Terrain [protected]
mDefaultGpuBufferAllocatorOgre::Terrain [protected]
mDeltaDataOgre::Terrain [protected]
mDerivedDataUpdateInProgressOgre::Terrain [protected]
mDerivedUpdatePendingMaskOgre::Terrain [protected]
mDirtyDerivedDataRectOgre::Terrain [protected]
mDirtyGeometryRectOgre::Terrain [protected]
mDirtyGeometryRectForNeighboursOgre::Terrain [protected]
mDirtyLightmapFromNeighboursRectOgre::Terrain [protected]
mGlobalColourMapEnabledOgre::Terrain [protected]
mGlobalColourMapSizeOgre::Terrain [protected]
mHeightDataOgre::Terrain [protected]
mHeightDataModifiedOgre::Terrain [protected]
mIsLoadedOgre::Terrain [protected]
mLastLODCameraOgre::Terrain [protected]
mLastLODFrameOgre::Terrain [protected]
mLastMillisOgre::Terrain [protected]
mLastViewportHeightOgre::Terrain [protected]
mLayerBlendMapListOgre::Terrain [protected]
mLayerBlendMapSizeOgre::Terrain [protected]
mLayerBlendMapSizeActualOgre::Terrain [protected]
mLayerDeclOgre::Terrain [protected]
mLayersOgre::Terrain [protected]
mLayerUVMultiplierOgre::Terrain [protected]
mLightmapOgre::Terrain [protected]
mLightMapRequiredOgre::Terrain [protected]
mLightMapShadowsOnlyOgre::Terrain [protected]
mLightmapSizeOgre::Terrain [protected]
mLightmapSizeActualOgre::Terrain [protected]
mLodMorphRequiredOgre::Terrain [protected]
mMaterialOgre::Terrain [mutable, protected]
mMaterialDirtyOgre::Terrain [mutable, protected]
mMaterialGenerationCountOgre::Terrain [mutable, protected]
mMaterialGeneratorOgre::Terrain [mutable, protected]
mMaterialNameOgre::Terrain [protected]
mMaterialParamsDirtyOgre::Terrain [mutable, protected]
mMaxBatchSizeOgre::Terrain [protected]
mMinBatchSizeOgre::Terrain [protected]
mModifiedOgre::Terrain [protected]
mNeighboursOgre::Terrain [protected]
mNormalMapRequiredOgre::Terrain [protected]
mNumLodLevelsOgre::Terrain [protected]
mNumLodLevelsPerLeafNodeOgre::Terrain [protected]
mPosOgre::Terrain [protected]
mQuadTreeOgre::Terrain [protected]
mQueryFlagsOgre::Terrain [protected]
mRenderQueueGroupOgre::Terrain [protected]
mResourceGroupOgre::Terrain [protected]
mRootNodeOgre::Terrain [protected]
msBlendTextureGeneratorOgre::Terrain [protected, static]
mScaleOgre::Terrain [protected]
mSceneMgrOgre::Terrain [protected]
msCompositeMapNameGeneratorOgre::Terrain [protected, static]
mSizeOgre::Terrain [protected]
mSkirtSizeOgre::Terrain [protected]
msLightmapNameGeneratorOgre::Terrain [protected, static]
msNormalMapNameGeneratorOgre::Terrain [protected, static]
mTerrainNormalMapOgre::Terrain [protected]
mTreeDepthOgre::Terrain [protected]
mVisibilityFlagsOgre::Terrain [protected]
mWorkQueueChannelOgre::Terrain [protected]
mWorldSizeOgre::Terrain [protected]
NEIGHBOUR_COUNT enum valueOgre::Terrain
NEIGHBOUR_EAST enum valueOgre::Terrain
NEIGHBOUR_NORTH enum valueOgre::Terrain
NEIGHBOUR_NORTHEAST enum valueOgre::Terrain
NEIGHBOUR_NORTHWEST enum valueOgre::Terrain
NEIGHBOUR_SOUTH enum valueOgre::Terrain
NEIGHBOUR_SOUTHEAST enum valueOgre::Terrain
NEIGHBOUR_SOUTHWEST enum valueOgre::Terrain
NEIGHBOUR_WEST enum valueOgre::Terrain
NeighbourIndex enum nameOgre::Terrain
neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect)Ogre::Terrain
notifyNeighbours()Ogre::Terrain
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
POINT_SPACE enum valueOgre::Terrain
postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)Ogre::SceneManager::Listener [virtual]
postUpdateSceneGraph(SceneManager *source, Camera *camera)Ogre::SceneManager::Listener [virtual]
preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v)Ogre::Terrain [virtual]
prepare(const String &filename)Ogre::Terrain
prepare(StreamSerialiser &stream)Ogre::Terrain
prepare(const ImportData &importData)Ogre::Terrain
preUpdateSceneGraph(SceneManager *source, Camera *camera)Ogre::SceneManager::Listener [virtual]
rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0)Ogre::Terrain
raySelectNeighbour(const Ray &ray, Real distanceLimit=0)Ogre::Terrain
readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl)Ogre::Terrain [static]
readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst)Ogre::Terrain [static]
RealVector typedefOgre::Terrain
removeLayer(uint8 index)Ogre::Terrain
removeQueryFlags(uint32 flags)Ogre::Terrain
replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0)Ogre::Terrain
RequestHandler()Ogre::WorkQueue::RequestHandler
ResponseHandler()Ogre::WorkQueue::ResponseHandler
save(const String &filename)Ogre::Terrain
save(StreamSerialiser &stream)Ogre::Terrain
sceneManagerDestroyed(SceneManager *source)Ogre::Terrain [virtual]
setGlobalColourMapEnabled(bool enabled, uint16 size=0)Ogre::Terrain
setGpuBufferAllocator(GpuBufferAllocator *alloc)Ogre::Terrain
setHeightAtPoint(long x, long y, float h)Ogre::Terrain
setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName)Ogre::Terrain
setLayerWorldSize(uint8 index, Real size)Ogre::Terrain
setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true)Ogre::Terrain
setPosition(const Vector3 &pos)Ogre::Terrain
setQueryFlags(uint32 flags)Ogre::Terrain
setRenderQueueGroup(uint8 grp)Ogre::Terrain
setResourceGroup(const String &resGroup)Ogre::Terrain
setSize(uint16 newSize)Ogre::Terrain
setVisibilityFlags(uint32 flags)Ogre::Terrain
setWorldSize(Real newWorldSize)Ogre::Terrain
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration)Ogre::SceneManager::Listener [virtual]
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)Ogre::SceneManager::Listener [virtual]
shadowTexturesUpdated(size_t numberOfShadowTextures)Ogre::SceneManager::Listener [virtual]
shiftDownGPUBlendChannels(uint8 index)Ogre::Terrain [protected]
shiftUpGPUBlendChannels(uint8 index)Ogre::Terrain [protected]
sortLightsAffectingFrustum(LightList &lightList)Ogre::SceneManager::Listener [virtual]
Space enum nameOgre::Terrain
Terrain(SceneManager *sm)Ogre::Terrain
TERRAIN_CHUNK_IDOgre::Terrain [static]
TERRAIN_CHUNK_VERSIONOgre::Terrain [static]
TERRAIN_MAX_BATCH_SIZEOgre::Terrain [static]
TERRAIN_SPACE enum valueOgre::Terrain
TERRAINDERIVEDDATA_CHUNK_IDOgre::Terrain [static]
TERRAINDERIVEDDATA_CHUNK_VERSIONOgre::Terrain [static]
TERRAINLAYERDECLARATION_CHUNK_IDOgre::Terrain [static]
TERRAINLAYERDECLARATION_CHUNK_VERSIONOgre::Terrain [static]
TERRAINLAYERINSTANCE_CHUNK_IDOgre::Terrain [static]
TERRAINLAYERINSTANCE_CHUNK_VERSIONOgre::Terrain [static]
TERRAINLAYERSAMPLER_CHUNK_IDOgre::Terrain [static]
TERRAINLAYERSAMPLER_CHUNK_VERSIONOgre::Terrain [static]
TERRAINLAYERSAMPLERELEMENT_CHUNK_IDOgre::Terrain [static]
TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSIONOgre::Terrain [static]
TexturePtrList typedefOgre::Terrain [protected]
unload()Ogre::Terrain
unprepare()Ogre::Terrain
update(bool synchronous=false)Ogre::Terrain
updateBaseScale()Ogre::Terrain [protected]
updateCompositeMap()Ogre::Terrain
updateCompositeMapWithDelay(Real delay=2)Ogre::Terrain
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF)Ogre::Terrain
updateDerivedDataImpl(const Rect &rect, const Rect &lightmapExtraRect, bool synchronous, uint8 typeMask)Ogre::Terrain [protected]
updateGeometry()Ogre::Terrain
waitForDerivedProcesses()Ogre::Terrain [protected]
widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect)Ogre::Terrain
widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect)Ogre::Terrain
WORKQUEUE_DERIVED_DATA_REQUESTOgre::Terrain [static]
WORLD_SPACE enum valueOgre::Terrain
writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser)Ogre::Terrain [static]
writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser)Ogre::Terrain [static]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~Listener()Ogre::SceneManager::Listener [virtual]
~RequestHandler()Ogre::WorkQueue::RequestHandler [virtual]
~ResponseHandler()Ogre::WorkQueue::ResponseHandler [virtual]
~Terrain()Ogre::Terrain [virtual]

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:42:00 2012