, including all inherited members.
_calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | [static] |
_dirtyCompositeMapRect(const Rect &rect) | Ogre::Terrain | |
_dumpTextures(const String &prefix, const String &suffix) | Ogre::Terrain | |
_getCompositeMapMaterial() const | Ogre::Terrain | |
_getDerivedResourceGroup() const | Ogre::Terrain | |
_getMaterial() const | Ogre::Terrain | |
_getMorphRequired() const | Ogre::Terrain | |
_getNumIndexesForBatchSize(uint16 batchSize) | Ogre::Terrain | [static] |
_getRootSceneNode() const | Ogre::Terrain | |
_getUseVertexCompression() const | Ogre::Terrain | |
_populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | [static] |
_setCompositeMapRequired(bool compositeMap) | Ogre::Terrain | |
_setLightMapRequired(bool lightMap, bool shadowsOnly=false) | Ogre::Terrain | |
_setMorphRequired(bool morph) | Ogre::Terrain | |
_setNormalMapRequired(bool normalMap) | Ogre::Terrain | |
addLayer(Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain | |
addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain | |
addQueryFlags(uint32 flags) | Ogre::Terrain | |
ALIGN_X_Y enum value | Ogre::Terrain | |
ALIGN_X_Z enum value | Ogre::Terrain | |
ALIGN_Y_Z enum value | Ogre::Terrain | |
Alignment enum name | Ogre::Terrain | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
BytePointerList typedef | Ogre::Terrain | [protected] |
calculateCurrentLod(Viewport *vp) | Ogre::Terrain | [protected] |
calculateHeightDeltas(const Rect &rect) | Ogre::Terrain | |
calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect) | Ogre::Terrain | |
calculateNormals(const Rect &rect, Rect &outFinalRect) | Ogre::Terrain | |
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::Terrain | [virtual] |
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain | [virtual] |
checkDeclaration() | Ogre::Terrain | [protected] |
checkLayers(bool includeGPUResources) | Ogre::Terrain | [protected] |
checkQuadIntersection(int x, int y, const Ray &ray) | Ogre::Terrain | [protected] |
clearGPUBlendChannel(uint8 index, uint channel) | Ogre::Terrain | [protected] |
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const | Ogre::Terrain | |
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const | Ogre::Terrain | |
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const | Ogre::Terrain | |
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const | Ogre::Terrain | |
convertSpace(Space inSpace, const Vector3 &inVec, Space outSpace, Vector3 &outVec, bool translation) const | Ogre::Terrain | [protected] |
convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec) | Ogre::Terrain | [static] |
convertTerrainToWorldAxes(const Vector3 &inVec) const | Ogre::Terrain | [protected] |
convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec) | Ogre::Terrain | [static] |
convertWorldToTerrainAxes(const Vector3 &inVec) const | Ogre::Terrain | [protected] |
copyBlendTextureChannel(uint8 srcIndex, uint8 srcChannel, uint8 destIndex, uint8 destChannel) | Ogre::Terrain | [protected] |
copyGlobalOptions() | Ogre::Terrain | [protected] |
createGPUBlendTextures() | Ogre::Terrain | [protected] |
createLayerBlendMaps() | Ogre::Terrain | [protected] |
createOrDestroyGPUColourMap() | Ogre::Terrain | [protected] |
createOrDestroyGPUCompositeMap() | Ogre::Terrain | [protected] |
createOrDestroyGPULightmap() | Ogre::Terrain | [protected] |
createOrDestroyGPUNormalMap() | Ogre::Terrain | [protected] |
deleteBlendMaps(uint8 lowIndex) | Ogre::Terrain | [protected] |
DERIVED_DATA_ALL | Ogre::Terrain | [static] |
DERIVED_DATA_DELTAS | Ogre::Terrain | [static] |
DERIVED_DATA_LIGHTMAP | Ogre::Terrain | [static] |
DERIVED_DATA_NORMALS | Ogre::Terrain | [static] |
deriveUVMultipliers() | Ogre::Terrain | [protected] |
determineLodLevels() | Ogre::Terrain | [protected] |
dirty() | Ogre::Terrain | |
dirtyLightmap() | Ogre::Terrain | |
dirtyLightmapRect(const Rect &rect) | Ogre::Terrain | |
dirtyRect(const Rect &rect) | Ogre::Terrain | |
distributeVertexData() | Ogre::Terrain | [protected] |
finaliseHeightDeltas(const Rect &rect, bool cpuData) | Ogre::Terrain | |
finaliseLightmap(const Rect &rect, PixelBox *lightmapBox) | Ogre::Terrain | |
finaliseNormals(const Rect &rect, PixelBox *normalsBox) | Ogre::Terrain | |
freeCPUResources() | Ogre::Terrain | [protected] |
freeGPUResources() | Ogre::Terrain | [protected] |
freeTemporaryResources() | Ogre::Terrain | |
getAABB() const | Ogre::Terrain | |
getAlignment() const | Ogre::Terrain | |
getBlendTextureCount() const | Ogre::Terrain | |
getBlendTextureCount(uint8 numLayers) const | Ogre::Terrain | |
getBlendTextureFormat(uint8 textureIndex, uint8 numLayers) | Ogre::Terrain | [protected] |
getBlendTextureIndex(uint8 layerIndex) const | Ogre::Terrain | |
getBlendTextureName(uint8 textureIndex) const | Ogre::Terrain | |
getBoundingRadius() const | Ogre::Terrain | |
getCompositeMap() const | Ogre::Terrain | |
getCompositeMapMaterial() const | Ogre::Terrain | |
getCompositeMapSize() const | Ogre::Terrain | |
getDeltaBufVertexSize() const | Ogre::Terrain | [protected] |
getDeltaData() | Ogre::Terrain | |
getDeltaData(long x, long y) | Ogre::Terrain | |
getEdgeRect(NeighbourIndex index, long range, Rect *outRect) | Ogre::Terrain | [protected] |
getGlobalColourMap() const | Ogre::Terrain | |
getGlobalColourMapEnabled() const | Ogre::Terrain | |
getGlobalColourMapSize() const | Ogre::Terrain | |
getGpuBufferAllocator() | Ogre::Terrain | |
getHeightAtPoint(long x, long y) const | Ogre::Terrain | |
getHeightAtTerrainPosition(Real x, Real y) | Ogre::Terrain | |
getHeightAtWorldPosition(Real x, Real y, Real z) | Ogre::Terrain | |
getHeightAtWorldPosition(const Vector3 &pos) | Ogre::Terrain | |
getHeightData() const | Ogre::Terrain | |
getHeightData(long x, long y) const | Ogre::Terrain | |
getLayerBlendMap(uint8 layerIndex) | Ogre::Terrain | |
getLayerBlendMapSize() const | Ogre::Terrain | |
getLayerBlendTexture(uint8 index) | Ogre::Terrain | |
getLayerBlendTextureIndex(uint8 layerIndex) | Ogre::Terrain | |
getLayerCount() const | Ogre::Terrain | |
getLayerDeclaration() const | Ogre::Terrain | |
getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const | Ogre::Terrain | |
getLayerUVMultiplier(uint8 index) const | Ogre::Terrain | |
getLayerWorldSize(uint8 index) const | Ogre::Terrain | |
getLightmap() const | Ogre::Terrain | |
getLightmapSize() const | Ogre::Terrain | |
getLODLevelWhenVertexEliminated(long x, long y) | Ogre::Terrain | |
getLODLevelWhenVertexEliminated(long rowOrColulmn) | Ogre::Terrain | |
getMaterial() const | Ogre::Terrain | |
getMaterialName() const | Ogre::Terrain | |
getMaxBatchSize() const | Ogre::Terrain | |
getMaxHeight() const | Ogre::Terrain | |
getMaxLayers() const | Ogre::Terrain | |
getMinBatchSize() const | Ogre::Terrain | |
getMinHeight() const | Ogre::Terrain | |
getNeighbour(NeighbourIndex index) | Ogre::Terrain | |
getNeighbourEdgeRect(NeighbourIndex index, const Rect &inRect, Rect *outRect) | Ogre::Terrain | [protected] |
getNeighbourIndex(long offsetx, long offsety) | Ogre::Terrain | [static] |
getNeighbourPoint(NeighbourIndex index, long x, long y, long *outx, long *outy) | Ogre::Terrain | [protected] |
getNeighbourPointOverflow(long x, long y, NeighbourIndex *outindex, long *outx, long *outy) | Ogre::Terrain | [protected] |
getNumLodLevels() const | Ogre::Terrain | |
getNumLodLevelsPerLeaf() const | Ogre::Terrain | |
getOppositeNeighbour(NeighbourIndex index) | Ogre::Terrain | [static] |
getPoint(long x, long y, Vector3 *outpos) | Ogre::Terrain | |
getPoint(long x, long y, float height, Vector3 *outpos) | Ogre::Terrain | |
getPointAlign(long x, long y, Alignment align, Vector3 *outpos) | Ogre::Terrain | [protected] |
getPointAlign(long x, long y, float height, Alignment align, Vector3 *outpos) | Ogre::Terrain | [protected] |
getPointFromSelfOrNeighbour(long x, long y, Vector3 *outpos) | Ogre::Terrain | |
getPointTransform(Matrix4 *outXform) const | Ogre::Terrain | |
getPosition(const Vector3 &TSpos, Vector3 *outWSpos) | Ogre::Terrain | |
getPosition(Real x, Real y, Real z, Vector3 *outWSpos) | Ogre::Terrain | |
getPosition() const | Ogre::Terrain | |
getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos) | Ogre::Terrain | |
getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos) | Ogre::Terrain | |
getPositionBufVertexSize() const | Ogre::Terrain | [protected] |
getQuadTree() | Ogre::Terrain | |
getQueryFlags(void) const | Ogre::Terrain | |
getRenderQueueGroup(void) const | Ogre::Terrain | |
getResolutionAtLod(uint16 lodLevel) | Ogre::Terrain | |
getResourceGroup() const | Ogre::Terrain | |
getSceneManager() const | Ogre::Terrain | |
getSize() const | Ogre::Terrain | |
getSkirtSize() const | Ogre::Terrain | |
getTerrainNormalMap() const | Ogre::Terrain | |
getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos) | Ogre::Terrain | |
getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos) | Ogre::Terrain | |
getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos) | Ogre::Terrain | |
getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos) | Ogre::Terrain | |
getTerrainVector(const Vector3 &inVec, Vector3 *outVec) | Ogre::Terrain | |
getTerrainVector(Real x, Real y, Real z, Vector3 *outVec) | Ogre::Terrain | |
getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) | Ogre::Terrain | |
getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) | Ogre::Terrain | |
getVector(const Vector3 &inVec, Vector3 *outVec) | Ogre::Terrain | |
getVector(Real x, Real y, Real z, Vector3 *outVec) | Ogre::Terrain | |
getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) | Ogre::Terrain | |
getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) | Ogre::Terrain | |
getVisibilityFlags(void) const | Ogre::Terrain | |
getWorldAABB() const | Ogre::Terrain | |
getWorldSize() const | Ogre::Terrain | |
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::Terrain | [virtual] |
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain | [virtual] |
isDerivedDataUpdateInProgress() const | Ogre::Terrain | |
isHeightDataModified() const | Ogre::Terrain | |
isLoaded() const | Ogre::Terrain | |
isModified() const | Ogre::Terrain | |
LayerInstanceList typedef | Ogre::Terrain | |
Listener() | Ogre::SceneManager::Listener | |
load(const String &filename) | Ogre::Terrain | |
load(StreamSerialiser &stream) | Ogre::Terrain | |
load() | Ogre::Terrain | |
LOCAL_SPACE enum value | Ogre::Terrain | |
LOD_MORPH_CUSTOM_PARAM | Ogre::Terrain | [static] |
mAlign | Ogre::Terrain | [protected] |
mBase | Ogre::Terrain | [protected] |
mBlendTextureList | Ogre::Terrain | [protected] |
mColourMap | Ogre::Terrain | [protected] |
mCompositeMap | Ogre::Terrain | [protected] |
mCompositeMapDirtyRect | Ogre::Terrain | [protected] |
mCompositeMapDirtyRectLightmapUpdate | Ogre::Terrain | [protected] |
mCompositeMapMaterial | Ogre::Terrain | [mutable, protected] |
mCompositeMapRequired | Ogre::Terrain | [protected] |
mCompositeMapSize | Ogre::Terrain | [protected] |
mCompositeMapSizeActual | Ogre::Terrain | [protected] |
mCompositeMapUpdateCountdown | Ogre::Terrain | [protected] |
mCpuBlendMapStorage | Ogre::Terrain | [protected] |
mCpuColourMapStorage | Ogre::Terrain | [protected] |
mCpuCompositeMapStorage | Ogre::Terrain | [protected] |
mCpuLightmapStorage | Ogre::Terrain | [protected] |
mCpuTerrainNormalMap | Ogre::Terrain | [protected] |
mCustomGpuBufferAllocator | Ogre::Terrain | [protected] |
mDefaultGpuBufferAllocator | Ogre::Terrain | [protected] |
mDeltaData | Ogre::Terrain | [protected] |
mDerivedDataUpdateInProgress | Ogre::Terrain | [protected] |
mDerivedUpdatePendingMask | Ogre::Terrain | [protected] |
mDirtyDerivedDataRect | Ogre::Terrain | [protected] |
mDirtyGeometryRect | Ogre::Terrain | [protected] |
mDirtyGeometryRectForNeighbours | Ogre::Terrain | [protected] |
mDirtyLightmapFromNeighboursRect | Ogre::Terrain | [protected] |
mGlobalColourMapEnabled | Ogre::Terrain | [protected] |
mGlobalColourMapSize | Ogre::Terrain | [protected] |
mHeightData | Ogre::Terrain | [protected] |
mHeightDataModified | Ogre::Terrain | [protected] |
mIsLoaded | Ogre::Terrain | [protected] |
mLastLODCamera | Ogre::Terrain | [protected] |
mLastLODFrame | Ogre::Terrain | [protected] |
mLastMillis | Ogre::Terrain | [protected] |
mLastViewportHeight | Ogre::Terrain | [protected] |
mLayerBlendMapList | Ogre::Terrain | [protected] |
mLayerBlendMapSize | Ogre::Terrain | [protected] |
mLayerBlendMapSizeActual | Ogre::Terrain | [protected] |
mLayerDecl | Ogre::Terrain | [protected] |
mLayers | Ogre::Terrain | [protected] |
mLayerUVMultiplier | Ogre::Terrain | [protected] |
mLightmap | Ogre::Terrain | [protected] |
mLightMapRequired | Ogre::Terrain | [protected] |
mLightMapShadowsOnly | Ogre::Terrain | [protected] |
mLightmapSize | Ogre::Terrain | [protected] |
mLightmapSizeActual | Ogre::Terrain | [protected] |
mLodMorphRequired | Ogre::Terrain | [protected] |
mMaterial | Ogre::Terrain | [mutable, protected] |
mMaterialDirty | Ogre::Terrain | [mutable, protected] |
mMaterialGenerationCount | Ogre::Terrain | [mutable, protected] |
mMaterialGenerator | Ogre::Terrain | [mutable, protected] |
mMaterialName | Ogre::Terrain | [protected] |
mMaterialParamsDirty | Ogre::Terrain | [mutable, protected] |
mMaxBatchSize | Ogre::Terrain | [protected] |
mMinBatchSize | Ogre::Terrain | [protected] |
mModified | Ogre::Terrain | [protected] |
mNeighbours | Ogre::Terrain | [protected] |
mNormalMapRequired | Ogre::Terrain | [protected] |
mNumLodLevels | Ogre::Terrain | [protected] |
mNumLodLevelsPerLeafNode | Ogre::Terrain | [protected] |
mPos | Ogre::Terrain | [protected] |
mQuadTree | Ogre::Terrain | [protected] |
mQueryFlags | Ogre::Terrain | [protected] |
mRenderQueueGroup | Ogre::Terrain | [protected] |
mResourceGroup | Ogre::Terrain | [protected] |
mRootNode | Ogre::Terrain | [protected] |
msBlendTextureGenerator | Ogre::Terrain | [protected, static] |
mScale | Ogre::Terrain | [protected] |
mSceneMgr | Ogre::Terrain | [protected] |
msCompositeMapNameGenerator | Ogre::Terrain | [protected, static] |
mSize | Ogre::Terrain | [protected] |
mSkirtSize | Ogre::Terrain | [protected] |
msLightmapNameGenerator | Ogre::Terrain | [protected, static] |
msNormalMapNameGenerator | Ogre::Terrain | [protected, static] |
mTerrainNormalMap | Ogre::Terrain | [protected] |
mTreeDepth | Ogre::Terrain | [protected] |
mVisibilityFlags | Ogre::Terrain | [protected] |
mWorkQueueChannel | Ogre::Terrain | [protected] |
mWorldSize | Ogre::Terrain | [protected] |
NEIGHBOUR_COUNT enum value | Ogre::Terrain | |
NEIGHBOUR_EAST enum value | Ogre::Terrain | |
NEIGHBOUR_NORTH enum value | Ogre::Terrain | |
NEIGHBOUR_NORTHEAST enum value | Ogre::Terrain | |
NEIGHBOUR_NORTHWEST enum value | Ogre::Terrain | |
NEIGHBOUR_SOUTH enum value | Ogre::Terrain | |
NEIGHBOUR_SOUTHEAST enum value | Ogre::Terrain | |
NEIGHBOUR_SOUTHWEST enum value | Ogre::Terrain | |
NEIGHBOUR_WEST enum value | Ogre::Terrain | |
NeighbourIndex enum name | Ogre::Terrain | |
neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect) | Ogre::Terrain | |
notifyNeighbours() | Ogre::Terrain | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
POINT_SPACE enum value | Ogre::Terrain | |
postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v) | Ogre::SceneManager::Listener | [virtual] |
postUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | [virtual] |
preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v) | Ogre::Terrain | [virtual] |
prepare(const String &filename) | Ogre::Terrain | |
prepare(StreamSerialiser &stream) | Ogre::Terrain | |
prepare(const ImportData &importData) | Ogre::Terrain | |
preUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | [virtual] |
rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0) | Ogre::Terrain | |
raySelectNeighbour(const Ray &ray, Real distanceLimit=0) | Ogre::Terrain | |
readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl) | Ogre::Terrain | [static] |
readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst) | Ogre::Terrain | [static] |
RealVector typedef | Ogre::Terrain | |
removeLayer(uint8 index) | Ogre::Terrain | |
removeQueryFlags(uint32 flags) | Ogre::Terrain | |
replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain | |
RequestHandler() | Ogre::WorkQueue::RequestHandler | |
ResponseHandler() | Ogre::WorkQueue::ResponseHandler | |
save(const String &filename) | Ogre::Terrain | |
save(StreamSerialiser &stream) | Ogre::Terrain | |
sceneManagerDestroyed(SceneManager *source) | Ogre::Terrain | [virtual] |
setGlobalColourMapEnabled(bool enabled, uint16 size=0) | Ogre::Terrain | |
setGpuBufferAllocator(GpuBufferAllocator *alloc) | Ogre::Terrain | |
setHeightAtPoint(long x, long y, float h) | Ogre::Terrain | |
setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName) | Ogre::Terrain | |
setLayerWorldSize(uint8 index, Real size) | Ogre::Terrain | |
setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true) | Ogre::Terrain | |
setPosition(const Vector3 &pos) | Ogre::Terrain | |
setQueryFlags(uint32 flags) | Ogre::Terrain | |
setRenderQueueGroup(uint8 grp) | Ogre::Terrain | |
setResourceGroup(const String &resGroup) | Ogre::Terrain | |
setSize(uint16 newSize) | Ogre::Terrain | |
setVisibilityFlags(uint32 flags) | Ogre::Terrain | |
setWorldSize(Real newWorldSize) | Ogre::Terrain | |
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration) | Ogre::SceneManager::Listener | [virtual] |
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum) | Ogre::SceneManager::Listener | [virtual] |
shadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::SceneManager::Listener | [virtual] |
shiftDownGPUBlendChannels(uint8 index) | Ogre::Terrain | [protected] |
shiftUpGPUBlendChannels(uint8 index) | Ogre::Terrain | [protected] |
sortLightsAffectingFrustum(LightList &lightList) | Ogre::SceneManager::Listener | [virtual] |
Space enum name | Ogre::Terrain | |
Terrain(SceneManager *sm) | Ogre::Terrain | |
TERRAIN_CHUNK_ID | Ogre::Terrain | [static] |
TERRAIN_CHUNK_VERSION | Ogre::Terrain | [static] |
TERRAIN_MAX_BATCH_SIZE | Ogre::Terrain | [static] |
TERRAIN_SPACE enum value | Ogre::Terrain | |
TERRAINDERIVEDDATA_CHUNK_ID | Ogre::Terrain | [static] |
TERRAINDERIVEDDATA_CHUNK_VERSION | Ogre::Terrain | [static] |
TERRAINLAYERDECLARATION_CHUNK_ID | Ogre::Terrain | [static] |
TERRAINLAYERDECLARATION_CHUNK_VERSION | Ogre::Terrain | [static] |
TERRAINLAYERINSTANCE_CHUNK_ID | Ogre::Terrain | [static] |
TERRAINLAYERINSTANCE_CHUNK_VERSION | Ogre::Terrain | [static] |
TERRAINLAYERSAMPLER_CHUNK_ID | Ogre::Terrain | [static] |
TERRAINLAYERSAMPLER_CHUNK_VERSION | Ogre::Terrain | [static] |
TERRAINLAYERSAMPLERELEMENT_CHUNK_ID | Ogre::Terrain | [static] |
TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION | Ogre::Terrain | [static] |
TexturePtrList typedef | Ogre::Terrain | [protected] |
unload() | Ogre::Terrain | |
unprepare() | Ogre::Terrain | |
update(bool synchronous=false) | Ogre::Terrain | |
updateBaseScale() | Ogre::Terrain | [protected] |
updateCompositeMap() | Ogre::Terrain | |
updateCompositeMapWithDelay(Real delay=2) | Ogre::Terrain | |
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF) | Ogre::Terrain | |
updateDerivedDataImpl(const Rect &rect, const Rect &lightmapExtraRect, bool synchronous, uint8 typeMask) | Ogre::Terrain | [protected] |
updateGeometry() | Ogre::Terrain | |
waitForDerivedProcesses() | Ogre::Terrain | [protected] |
widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect) | Ogre::Terrain | |
widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect) | Ogre::Terrain | |
WORKQUEUE_DERIVED_DATA_REQUEST | Ogre::Terrain | [static] |
WORLD_SPACE enum value | Ogre::Terrain | |
writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser) | Ogre::Terrain | [static] |
writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser) | Ogre::Terrain | [static] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~Listener() | Ogre::SceneManager::Listener | [virtual] |
~RequestHandler() | Ogre::WorkQueue::RequestHandler | [virtual] |
~ResponseHandler() | Ogre::WorkQueue::ResponseHandler | [virtual] |
~Terrain() | Ogre::Terrain | [virtual] |