, including all inherited members.
_isSM3Available() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
_isSM4Available() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
addTechnique(const MaterialPtr &mat, const Terrain *terrain, TechniqueType tt) | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
generate(const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
generateForCompositeMap(const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
getDescription() const | Ogre::TerrainMaterialGenerator::Profile | |
getMaxLayers(const Terrain *terrain) const | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
getName() const | Ogre::TerrainMaterialGenerator::Profile | |
getParent() const | Ogre::TerrainMaterialGenerator::Profile | |
getReceiveDynamicShadowsDepth() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
getReceiveDynamicShadowsEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
getReceiveDynamicShadowsLowLod() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
getReceiveDynamicShadowsPSSM() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
HIGH_LOD enum value | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
isCompositeMapEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
isGlobalColourMapEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
isLayerNormalMappingEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
isLayerParallaxMappingEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
isLayerSpecularMappingEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
isLightmapEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
isShadowingEnabled(TechniqueType tt, const Terrain *terrain) const | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
isVertexCompressionSupported() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
LOW_LOD enum value | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mCompositeMapEnabled | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mDepthShadows | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mDesc | Ogre::TerrainMaterialGenerator::Profile | [protected] |
mGlobalColourMapEnabled | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mLayerNormalMappingEnabled | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mLayerParallaxMappingEnabled | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mLayerSpecularMappingEnabled | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mLightmapEnabled | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mLowLodShadows | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mName | Ogre::TerrainMaterialGenerator::Profile | [protected] |
mParent | Ogre::TerrainMaterialGenerator::Profile | [protected] |
mPSSM | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mReceiveDynamicShadows | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mShaderGen | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mSM3Available | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
mSM4Available | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc) | Ogre::TerrainMaterialGenerator::Profile | |
Profile(const Profile &prof) | Ogre::TerrainMaterialGenerator::Profile | |
RENDER_COMPOSITE_MAP enum value | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
requestOptions(Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
setCompositeMapEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setGlobalColourMapEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLayerNormalMappingEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLayerParallaxMappingEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLayerSpecularMappingEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLightmapEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsDepth(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsLowLod(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsPSSM(PSSMShadowCameraSetup *pssmSettings) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
SM2Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
TechniqueType enum name | Ogre::TerrainMaterialGeneratorA::SM2Profile | [protected] |
updateCompositeMap(const Terrain *terrain, const Rect &rect) | Ogre::TerrainMaterialGenerator::Profile | [virtual] |
updateParams(const MaterialPtr &mat, const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | [virtual] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~Profile() | Ogre::TerrainMaterialGenerator::Profile | [virtual] |
~SM2Profile() | Ogre::TerrainMaterialGeneratorA::SM2Profile | |