Ogre::TerrainQuadTreeNode Member List

This is the complete list of members for Ogre::TerrainQuadTreeNode, including all inherited members.
_getRenderable()Ogre::TerrainQuadTreeNode
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
assignVertexData(uint16 treeDepthStart, uint16 treeDepthEnd, uint16 resolution, uint sz)Ogre::TerrainQuadTreeNode
calcSkirtVertexIndex(uint16 mainIndex, bool isCol)Ogre::TerrainQuadTreeNode [protected]
calculateCurrentLod(const Camera *cam, Real cFactor)Ogre::TerrainQuadTreeNode
createCpuVertexData()Ogre::TerrainQuadTreeNode [protected]
createGpuIndexData()Ogre::TerrainQuadTreeNode [protected]
createGpuVertexData()Ogre::TerrainQuadTreeNode [protected]
DELTA_BUFFEROgre::TerrainQuadTreeNode [static]
destroyCpuVertexData()Ogre::TerrainQuadTreeNode [protected]
destroyGpuIndexData()Ogre::TerrainQuadTreeNode [protected]
destroyGpuVertexData()Ogre::TerrainQuadTreeNode [protected]
finaliseDeltaValues(const Rect &rect)Ogre::TerrainQuadTreeNode
getAABB() const Ogre::TerrainQuadTreeNode
getBaseLod() const Ogre::TerrainQuadTreeNode
getBoundingRadius() const Ogre::TerrainQuadTreeNode
getCastsShadows(void) const Ogre::TerrainQuadTreeNode [protected]
getChild(unsigned short child) const Ogre::TerrainQuadTreeNode
getCurrentLod() const Ogre::TerrainQuadTreeNode
getLights(void) const Ogre::TerrainQuadTreeNode [protected]
getLocalCentre() const Ogre::TerrainQuadTreeNode
getLodCount() const Ogre::TerrainQuadTreeNode
getLodLevel(uint16 lod)Ogre::TerrainQuadTreeNode
getLodTransition() const Ogre::TerrainQuadTreeNode
getMaterial(void) const Ogre::TerrainQuadTreeNode [protected]
getMaxHeight() const Ogre::TerrainQuadTreeNode
getMinHeight() const Ogre::TerrainQuadTreeNode
getParent() const Ogre::TerrainQuadTreeNode
getRenderOperation(RenderOperation &op)Ogre::TerrainQuadTreeNode [protected]
getSquaredViewDepth(const Camera *cam) const Ogre::TerrainQuadTreeNode [protected]
getTechnique(void) const Ogre::TerrainQuadTreeNode [protected]
getTerrain() const Ogre::TerrainQuadTreeNode
getVertexDataRecord() const Ogre::TerrainQuadTreeNode [protected]
getWorldTransforms(Matrix4 *xform) const Ogre::TerrainQuadTreeNode [protected]
getXOffset() const Ogre::TerrainQuadTreeNode
getYOffset() const Ogre::TerrainQuadTreeNode
isLeaf() const Ogre::TerrainQuadTreeNode
isRenderedAtCurrentLod() const Ogre::TerrainQuadTreeNode
isSelfOrChildRenderedAtCurrentLod() const Ogre::TerrainQuadTreeNode
load()Ogre::TerrainQuadTreeNode
LodLevelList typedefOgre::TerrainQuadTreeNode
mAABBOgre::TerrainQuadTreeNode [protected]
mBaseLodOgre::TerrainQuadTreeNode [protected]
mBoundaryXOgre::TerrainQuadTreeNode [protected]
mBoundaryYOgre::TerrainQuadTreeNode [protected]
mBoundingRadiusOgre::TerrainQuadTreeNode [protected]
mChildrenOgre::TerrainQuadTreeNode [protected]
mChildWithMaxHeightDeltaOgre::TerrainQuadTreeNode [protected]
mCurrentLodOgre::TerrainQuadTreeNode [protected]
mDepthOgre::TerrainQuadTreeNode [protected]
mergeIntoBounds(long x, long y, const Vector3 &pos)Ogre::TerrainQuadTreeNode
mLocalCentreOgre::TerrainQuadTreeNode [protected]
mLocalNodeOgre::TerrainQuadTreeNode [protected]
mLodLevelsOgre::TerrainQuadTreeNode [protected]
mLodTransitionOgre::TerrainQuadTreeNode [protected]
mMaterialLodIndexOgre::TerrainQuadTreeNode [protected]
mMovableOgre::TerrainQuadTreeNode [protected]
mNodeWithVertexDataOgre::TerrainQuadTreeNode [protected]
mOffsetXOgre::TerrainQuadTreeNode [protected]
mOffsetYOgre::TerrainQuadTreeNode [protected]
Movable classOgre::TerrainQuadTreeNode [friend]
mParentOgre::TerrainQuadTreeNode [protected]
mQuadrantOgre::TerrainQuadTreeNode [protected]
mRendOgre::TerrainQuadTreeNode [protected]
mSelfOrChildRenderedOgre::TerrainQuadTreeNode [protected]
mSizeOgre::TerrainQuadTreeNode [protected]
mTerrainOgre::TerrainQuadTreeNode [protected]
mVertexDataRecordOgre::TerrainQuadTreeNode [protected]
notifyDelta(uint16 x, uint16 y, uint16 lod, Real delta)Ogre::TerrainQuadTreeNode
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
pointIntersectsNode(long x, long y)Ogre::TerrainQuadTreeNode
populateIndexData(uint16 batchSize, IndexData *destData)Ogre::TerrainQuadTreeNode [protected]
POSITION_BUFFEROgre::TerrainQuadTreeNode [static]
postDeltaCalculation(const Rect &rect)Ogre::TerrainQuadTreeNode
preDeltaCalculation(const Rect &rect)Ogre::TerrainQuadTreeNode
prepare()Ogre::TerrainQuadTreeNode
prepare(StreamSerialiser &stream)Ogre::TerrainQuadTreeNode
rectContainsNode(const Rect &rect)Ogre::TerrainQuadTreeNode
rectIntersectsNode(const Rect &rect)Ogre::TerrainQuadTreeNode
Rend classOgre::TerrainQuadTreeNode [friend]
resetBounds(const Rect &rect)Ogre::TerrainQuadTreeNode
save(StreamSerialiser &stream)Ogre::TerrainQuadTreeNode
setCurrentLod(int lod)Ogre::TerrainQuadTreeNode
setLodTransition(float t)Ogre::TerrainQuadTreeNode
TerrainQuadTreeNode(Terrain *terrain, TerrainQuadTreeNode *parent, uint16 xoff, uint16 yoff, uint16 size, uint16 lod, uint16 depth, uint16 quadrant)Ogre::TerrainQuadTreeNode
unload()Ogre::TerrainQuadTreeNode
unprepare()Ogre::TerrainQuadTreeNode
updateGpuVertexData()Ogre::TerrainQuadTreeNode [protected]
updateRenderQueue(RenderQueue *queue)Ogre::TerrainQuadTreeNode [protected]
updateVertexBuffer(HardwareVertexBufferSharedPtr &posbuf, HardwareVertexBufferSharedPtr &deltabuf, const Rect &rect)Ogre::TerrainQuadTreeNode [protected]
updateVertexData(bool positions, bool deltas, const Rect &rect, bool cpuData)Ogre::TerrainQuadTreeNode
useAncestorVertexData(TerrainQuadTreeNode *owner, uint16 treeDepthEnd, uint16 resolution)Ogre::TerrainQuadTreeNode
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::TerrainQuadTreeNode [protected]
writeDeltaVertex(bool compress, uint16 x, uint16 y, float delta, float deltaThresh, float **ppDelta)Ogre::TerrainQuadTreeNode [protected]
writePosVertex(bool compress, uint16 x, uint16 y, float height, const Vector3 &pos, float uvScale, float **ppPos)Ogre::TerrainQuadTreeNode [protected]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~TerrainQuadTreeNode()Ogre::TerrainQuadTreeNode [virtual]

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:42:20 2012