Ogre::RaySceneQueryResultEntry Struct Reference
[Scene]

This struct allows a single comparison of result data no matter what the type. More...

#include <OgreSceneQuery.h>

List of all members.

Public Member Functions

bool operator< (const RaySceneQueryResultEntry &rhs) const
 Comparison operator for sorting.

Public Attributes

Real distance
 Distance along the ray.
MovableObjectmovable
 The movable, or NULL if this is not a movable result.
SceneQuery::WorldFragmentworldFragment
 The world fragment, or NULL if this is not a fragment result.

Detailed Description

This struct allows a single comparison of result data no matter what the type.

Definition at line 357 of file OgreSceneQuery.h.


Member Function Documentation

bool Ogre::RaySceneQueryResultEntry::operator< ( const RaySceneQueryResultEntry rhs  )  const

Comparison operator for sorting.

Definition at line 366 of file OgreSceneQuery.h.

References distance.


Member Data Documentation

Distance along the ray.

Definition at line 360 of file OgreSceneQuery.h.

Referenced by operator<().

The movable, or NULL if this is not a movable result.

Definition at line 362 of file OgreSceneQuery.h.

The world fragment, or NULL if this is not a fragment result.

Definition at line 364 of file OgreSceneQuery.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:40:00 2012