Simple structure to hold MovableObject map and a mutex to go with it. More...
#include <OgreSceneManager.h>
Public Attributes | |
MovableObjectMap | map |
Simple structure to hold MovableObject map and a mutex to go with it.
Definition at line 538 of file OgreSceneManager.h.
Definition at line 540 of file OgreSceneManager.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:46 2012