Ogre::TerrainGroup::TerrainSlotDefinition Struct Reference

Definition of how to populate a 'slot' in the terrain group. More...

#include <OgreTerrainGroup.h>

List of all members.

Public Member Functions

 TerrainSlotDefinition ()
 ~TerrainSlotDefinition ()
void useImportData ()
 Set to use import data.
void useFilename ()
 Set to use file name.
void freeImportData ()
 Destroy temp import resources.

Public Attributes

String filename
 Filename, if this is to be loaded from a file.
Terrain::ImportDataimportData
 Import data, if this is to be defined based on importing.

Detailed Description

Definition of how to populate a 'slot' in the terrain group.

Definition at line 298 of file OgreTerrainGroup.h.


Constructor & Destructor Documentation

Ogre::TerrainGroup::TerrainSlotDefinition::TerrainSlotDefinition (  ) 

Definition at line 305 of file OgreTerrainGroup.h.

Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition (  ) 

Member Function Documentation

void Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData (  ) 

Destroy temp import resources.

void Ogre::TerrainGroup::TerrainSlotDefinition::useFilename (  ) 

Set to use file name.

void Ogre::TerrainGroup::TerrainSlotDefinition::useImportData (  ) 

Set to use import data.


Member Data Documentation

Filename, if this is to be loaded from a file.

Definition at line 301 of file OgreTerrainGroup.h.

Import data, if this is to be defined based on importing.

Definition at line 303 of file OgreTerrainGroup.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:42:06 2012