Definition of how to populate a 'slot' in the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
TerrainSlotDefinition () | |
~TerrainSlotDefinition () | |
void | useImportData () |
Set to use import data. | |
void | useFilename () |
Set to use file name. | |
void | freeImportData () |
Destroy temp import resources. | |
Public Attributes | |
String | filename |
Filename, if this is to be loaded from a file. | |
Terrain::ImportData * | importData |
Import data, if this is to be defined based on importing. |
Definition of how to populate a 'slot' in the terrain group.
Definition at line 298 of file OgreTerrainGroup.h.
Ogre::TerrainGroup::TerrainSlotDefinition::TerrainSlotDefinition | ( | ) |
Definition at line 305 of file OgreTerrainGroup.h.
Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition | ( | ) |
void Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData | ( | ) |
Destroy temp import resources.
void Ogre::TerrainGroup::TerrainSlotDefinition::useFilename | ( | ) |
Set to use file name.
void Ogre::TerrainGroup::TerrainSlotDefinition::useImportData | ( | ) |
Set to use import data.
Filename, if this is to be loaded from a file.
Definition at line 301 of file OgreTerrainGroup.h.
Import data, if this is to be defined based on importing.
Definition at line 303 of file OgreTerrainGroup.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:42:06 2012