#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreString.h"
#include "OgreMovableObject.h"
#include "OgreQuaternion.h"
#include "OgreVector3.h"
#include "OgreHardwareBufferManager.h"
#include "OgreMesh.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
Go to the source code of this file.
Classes | |
class | Ogre::Entity |
Defines an instance of a discrete, movable object based on a Mesh. More... | |
class | Ogre::Entity::EntityShadowRenderable |
Nested class to allow entity shadows. More... | |
class | Ogre::EntityFactory |
Factory object for creating Entity instances. More... | |
Namespaces | |
namespace | Ogre |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012