OgreHardwarePixelBuffer.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __HardwarePixelBuffer__
00029 #define __HardwarePixelBuffer__
00030 
00031 // Precompiler options
00032 #include "OgrePrerequisites.h"
00033 #include "OgreHardwareBuffer.h"
00034 #include "OgreSharedPtr.h"
00035 #include "OgrePixelFormat.h"
00036 #include "OgreImage.h"
00037 
00038 namespace Ogre {
00039 
00052     class _OgreExport HardwarePixelBuffer : public HardwareBuffer
00053     {
00054     protected: 
00055         // Extents
00056         size_t mWidth, mHeight, mDepth;
00057         // Pitches (offsets between rows and slices)
00058         size_t mRowPitch, mSlicePitch;
00059         // Internal format
00060         PixelFormat mFormat;
00061         // Currently locked region (local coords)
00062         PixelBox mCurrentLock;
00063         // The current locked box of this surface (entire surface coords)
00064         Image::Box mLockedBox;
00065 
00066         
00068         virtual PixelBox lockImpl(const Image::Box lockBox,  LockOptions options) = 0;
00069 
00072         virtual void* lockImpl(size_t offset, size_t length, LockOptions options);
00073 
00075         // virtual void unlockImpl(void) = 0;
00076 
00080         virtual void _clearSliceRTT(size_t zoffset);
00081         friend class RenderTexture;
00082     public:
00084         HardwarePixelBuffer(size_t mWidth, size_t mHeight, size_t mDepth,
00085                 PixelFormat mFormat,
00086                 HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer);
00087         ~HardwarePixelBuffer();
00088 
00092         using HardwareBuffer::lock; 
00093 
00100         virtual const PixelBox& lock(const Image::Box& lockBox, LockOptions options);
00102         virtual void* lock(size_t offset, size_t length, LockOptions options);
00103 
00108         const PixelBox& getCurrentLock();
00109         
00111         virtual void readData(size_t offset, size_t length, void* pDest);
00113         virtual void writeData(size_t offset, size_t length, const void* pSource,
00114                 bool discardWholeBuffer = false);
00115         
00126         virtual void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox);
00127 
00133         void blit(const HardwarePixelBufferSharedPtr &src); 
00134         
00144         virtual void blitFromMemory(const PixelBox &src, const Image::Box &dstBox) = 0;
00145         
00151         void blitFromMemory(const PixelBox &src)
00152         {
00153             blitFromMemory(src, Box(0,0,0,mWidth,mHeight,mDepth));
00154         }
00155         
00163         virtual void blitToMemory(const Image::Box &srcBox, const PixelBox &dst) = 0;
00164 
00170         void blitToMemory(const PixelBox &dst)
00171         {
00172             blitToMemory(Box(0,0,0,mWidth,mHeight,mDepth), dst);
00173         }
00174         
00182         virtual RenderTexture *getRenderTarget(size_t slice=0);
00183         
00185         size_t getWidth() const { return mWidth; }
00187         size_t getHeight() const { return mHeight; }
00189         size_t getDepth() const { return mDepth; }
00191         PixelFormat getFormat() const { return mFormat; }
00192     };
00193 
00195     class _OgreExport HardwarePixelBufferSharedPtr : public SharedPtr<HardwarePixelBuffer>
00196     {
00197     public:
00198         HardwarePixelBufferSharedPtr() : SharedPtr<HardwarePixelBuffer>() {}
00199         explicit HardwarePixelBufferSharedPtr(HardwarePixelBuffer* buf);
00200 
00201 
00202     };
00203 
00206 }
00207 #endif
00208 

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:24 2012