Specialisation of HardwareBuffer for a pixel buffer. More...
#include <OgreHardwarePixelBuffer.h>
Public Types | |
enum | Usage { HBU_STATIC = 1, HBU_DYNAMIC = 2, HBU_WRITE_ONLY = 4, HBU_DISCARDABLE = 8, HBU_STATIC_WRITE_ONLY = 5, HBU_DYNAMIC_WRITE_ONLY = 6, HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE = 14 } |
Enums describing buffer usage; not mutually exclusive. More... | |
enum | LockOptions { HBL_NORMAL, HBL_DISCARD, HBL_READ_ONLY, HBL_NO_OVERWRITE } |
Locking options. More... | |
Public Member Functions | |
HardwarePixelBuffer (size_t mWidth, size_t mHeight, size_t mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | |
Should be called by HardwareBufferManager. | |
~HardwarePixelBuffer () | |
virtual const PixelBox & | lock (const Image::Box &lockBox, LockOptions options) |
Lock the buffer for (potentially) reading / writing. | |
virtual void * | lock (size_t offset, size_t length, LockOptions options) |
const PixelBox & | getCurrentLock () |
Get the current locked region. | |
virtual void | readData (size_t offset, size_t length, void *pDest) |
virtual void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
virtual void | blit (const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox) |
Copies a box from another PixelBuffer to a region of the this PixelBuffer. | |
void | blit (const HardwarePixelBufferSharedPtr &src) |
Convenience function that blits the entire source pixel buffer to this buffer. | |
virtual void | blitFromMemory (const PixelBox &src, const Image::Box &dstBox)=0 |
Copies a region from normal memory to a region of this pixelbuffer. | |
void | blitFromMemory (const PixelBox &src) |
Convenience function that blits a pixelbox from memory to the entire buffer. | |
virtual void | blitToMemory (const Image::Box &srcBox, const PixelBox &dst)=0 |
Copies a region of this pixelbuffer to normal memory. | |
void | blitToMemory (const PixelBox &dst) |
Convience function that blits this entire buffer to a pixelbox. | |
virtual RenderTexture * | getRenderTarget (size_t slice=0) |
Get a render target for this PixelBuffer, or a slice of it. | |
size_t | getWidth () const |
Gets the width of this buffer. | |
size_t | getHeight () const |
Gets the height of this buffer. | |
size_t | getDepth () const |
Gets the depth of this buffer. | |
PixelFormat | getFormat () const |
Gets the native pixel format of this buffer. | |
void * | lock (LockOptions options) |
Lock the entire buffer for (potentially) reading / writing. | |
virtual void | unlock (void) |
Releases the lock on this buffer. | |
virtual void | copyData (HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) |
Copy data from another buffer into this one. | |
virtual void | copyData (HardwareBuffer &srcBuffer) |
Copy all data from another buffer into this one. | |
virtual void | _updateFromShadow (void) |
Updates the real buffer from the shadow buffer, if required. | |
size_t | getSizeInBytes (void) const |
Returns the size of this buffer in bytes. | |
Usage | getUsage (void) const |
Returns the Usage flags with which this buffer was created. | |
bool | isSystemMemory (void) const |
Returns whether this buffer is held in system memory. | |
bool | hasShadowBuffer (void) const |
Returns whether this buffer has a system memory shadow for quicker reading. | |
bool | isLocked (void) const |
Returns whether or not this buffer is currently locked. | |
void | suppressHardwareUpdate (bool suppress) |
Pass true to suppress hardware upload of shadow buffer changes. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Member Functions | |
virtual PixelBox | lockImpl (const Image::Box lockBox, LockOptions options)=0 |
Internal implementation of lock(), must be overridden in subclasses. | |
virtual void * | lockImpl (size_t offset, size_t length, LockOptions options) |
Internal implementation of lock(), do not OVERRIDE or CALL this for HardwarePixelBuffer implementations, but override the previous method. | |
virtual void | _clearSliceRTT (size_t zoffset) |
Internal implementation of unlock(), must be overridden in subclasses. | |
virtual void | unlockImpl (void)=0 |
Internal implementation of unlock(). | |
Protected Attributes | |
size_t | mWidth |
size_t | mHeight |
size_t | mDepth |
size_t | mRowPitch |
size_t | mSlicePitch |
PixelFormat | mFormat |
PixelBox | mCurrentLock |
Image::Box | mLockedBox |
size_t | mSizeInBytes |
Usage | mUsage |
bool | mIsLocked |
size_t | mLockStart |
size_t | mLockSize |
bool | mSystemMemory |
bool | mUseShadowBuffer |
HardwareBuffer * | mShadowBuffer |
bool | mShadowUpdated |
bool | mSuppressHardwareUpdate |
Friends | |
class | RenderTexture |
Specialisation of HardwareBuffer for a pixel buffer.
The HardwarePixelbuffer abstracts an 1D, 2D or 3D quantity of pixels stored by the rendering API. The buffer can be located on the card or in main memory depending on its usage. One mipmap level of a texture is an example of a HardwarePixelBuffer.
Definition at line 52 of file OgreHardwarePixelBuffer.h.
enum Ogre::HardwareBuffer::LockOptions [inherited] |
Locking options.
Definition at line 121 of file OgreHardwareBuffer.h.
enum Ogre::HardwareBuffer::Usage [inherited] |
Enums describing buffer usage; not mutually exclusive.
Definition at line 79 of file OgreHardwareBuffer.h.
Ogre::HardwarePixelBuffer::HardwarePixelBuffer | ( | size_t | mWidth, | |
size_t | mHeight, | |||
size_t | mDepth, | |||
PixelFormat | mFormat, | |||
HardwareBuffer::Usage | usage, | |||
bool | useSystemMemory, | |||
bool | useShadowBuffer | |||
) |
Should be called by HardwareBufferManager.
Ogre::HardwarePixelBuffer::~HardwarePixelBuffer | ( | ) |
virtual void Ogre::HardwarePixelBuffer::_clearSliceRTT | ( | size_t | zoffset | ) | [protected, virtual] |
Internal implementation of unlock(), must be overridden in subclasses.
Notify TextureBuffer of destruction of render target. Called by RenderTexture when destroyed.
virtual void Ogre::HardwareBuffer::_updateFromShadow | ( | void | ) | [virtual, inherited] |
Updates the real buffer from the shadow buffer, if required.
Definition at line 303 of file OgreHardwareBuffer.h.
void Ogre::HardwarePixelBuffer::blit | ( | const HardwarePixelBufferSharedPtr & | src | ) |
Convenience function that blits the entire source pixel buffer to this buffer.
If source and destination dimensions don't match, scaling is done.
src | PixelBox containing the source pixels and format in memory |
virtual void Ogre::HardwarePixelBuffer::blit | ( | const HardwarePixelBufferSharedPtr & | src, | |
const Image::Box & | srcBox, | |||
const Image::Box & | dstBox | |||
) | [virtual] |
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
dst | Source pixel buffer | |
srcBox | Image::Box describing the source region in src | |
dstBox | Image::Box describing the destination region in this buffer |
void Ogre::HardwarePixelBuffer::blitFromMemory | ( | const PixelBox & | src | ) |
Convenience function that blits a pixelbox from memory to the entire buffer.
The source image is scaled as needed.
src | PixelBox containing the source pixels and format in memory |
Definition at line 151 of file OgreHardwarePixelBuffer.h.
virtual void Ogre::HardwarePixelBuffer::blitFromMemory | ( | const PixelBox & | src, | |
const Image::Box & | dstBox | |||
) | [pure virtual] |
Copies a region from normal memory to a region of this pixelbuffer.
The source image can be in any pixel format supported by OGRE, and in any size.
src | PixelBox containing the source pixels and format in memory | |
dstBox | Image::Box describing the destination region in this buffer |
void Ogre::HardwarePixelBuffer::blitToMemory | ( | const PixelBox & | dst | ) |
Convience function that blits this entire buffer to a pixelbox.
The image is scaled as needed.
src | PixelBox containing the source pixels and format in memory |
Definition at line 170 of file OgreHardwarePixelBuffer.h.
virtual void Ogre::HardwarePixelBuffer::blitToMemory | ( | const Image::Box & | srcBox, | |
const PixelBox & | dst | |||
) | [pure virtual] |
Copies a region of this pixelbuffer to normal memory.
srcBox | Image::Box describing the source region of this buffer | |
dst | PixelBox describing the destination pixels and format in memory |
virtual void Ogre::HardwareBuffer::copyData | ( | HardwareBuffer & | srcBuffer | ) | [virtual, inherited] |
Copy all data from another buffer into this one.
Definition at line 296 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::getSizeInBytes().
virtual void Ogre::HardwareBuffer::copyData | ( | HardwareBuffer & | srcBuffer, | |
size_t | srcOffset, | |||
size_t | dstOffset, | |||
size_t | length, | |||
bool | discardWholeBuffer = false | |||
) | [virtual, inherited] |
Copy data from another buffer into this one.
srcBuffer | The buffer from which to read the copied data | |
srcOffset | Offset in the source buffer at which to start reading | |
dstOffset | Offset in the destination buffer to start writing | |
length | Length of the data to copy, in bytes. | |
discardWholeBuffer | If true, will discard the entire contents of this buffer before copying |
Definition at line 282 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::lock(), and Ogre::HardwareBuffer::unlock().
const PixelBox& Ogre::HardwarePixelBuffer::getCurrentLock | ( | ) |
Get the current locked region.
This is the same value as returned by lock(const Image::Box, LockOptions)
size_t Ogre::HardwarePixelBuffer::getDepth | ( | ) | const |
Gets the depth of this buffer.
Definition at line 189 of file OgreHardwarePixelBuffer.h.
PixelFormat Ogre::HardwarePixelBuffer::getFormat | ( | ) | const |
Gets the native pixel format of this buffer.
Definition at line 191 of file OgreHardwarePixelBuffer.h.
size_t Ogre::HardwarePixelBuffer::getHeight | ( | ) | const |
Gets the height of this buffer.
Definition at line 187 of file OgreHardwarePixelBuffer.h.
virtual RenderTexture* Ogre::HardwarePixelBuffer::getRenderTarget | ( | size_t | slice = 0 |
) | [virtual] |
Get a render target for this PixelBuffer, or a slice of it.
The texture this was acquired from must have TU_RENDERTARGET set, otherwise it is possible to render to it and this method will throw an ERR_RENDERSYSTEM exception.
slice | Which slice |
size_t Ogre::HardwareBuffer::getSizeInBytes | ( | void | ) | const [inherited] |
Returns the size of this buffer in bytes.
Definition at line 328 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
Usage Ogre::HardwareBuffer::getUsage | ( | void | ) | const [inherited] |
Returns the Usage flags with which this buffer was created.
Definition at line 330 of file OgreHardwareBuffer.h.
size_t Ogre::HardwarePixelBuffer::getWidth | ( | ) | const |
Gets the width of this buffer.
Definition at line 185 of file OgreHardwarePixelBuffer.h.
bool Ogre::HardwareBuffer::hasShadowBuffer | ( | void | ) | const [inherited] |
Returns whether this buffer has a system memory shadow for quicker reading.
Definition at line 334 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::isLocked | ( | void | ) | const [inherited] |
Returns whether or not this buffer is currently locked.
Definition at line 336 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::isSystemMemory | ( | void | ) | const [inherited] |
Returns whether this buffer is held in system memory.
Definition at line 332 of file OgreHardwareBuffer.h.
void* Ogre::HardwareBuffer::lock | ( | LockOptions | options | ) | [inherited] |
Lock the entire buffer for (potentially) reading / writing.
options | Locking options |
Definition at line 218 of file OgreHardwareBuffer.h.
virtual void* Ogre::HardwarePixelBuffer::lock | ( | size_t | offset, | |
size_t | length, | |||
LockOptions | options | |||
) | [virtual] |
Lock the buffer for (potentially) reading / writing.
offset | The byte offset from the start of the buffer to lock | |
length | The size of the area to lock, in bytes | |
options | Locking options |
Reimplemented from Ogre::HardwareBuffer.
virtual const PixelBox& Ogre::HardwarePixelBuffer::lock | ( | const Image::Box & | lockBox, | |
LockOptions | options | |||
) | [virtual] |
Lock the buffer for (potentially) reading / writing.
lockBox | Region of the buffer to lock | |
options | Locking options |
virtual void* Ogre::HardwarePixelBuffer::lockImpl | ( | size_t | offset, | |
size_t | length, | |||
LockOptions | options | |||
) | [protected, virtual] |
Internal implementation of lock(), do not OVERRIDE or CALL this for HardwarePixelBuffer implementations, but override the previous method.
Implements Ogre::HardwareBuffer.
virtual PixelBox Ogre::HardwarePixelBuffer::lockImpl | ( | const Image::Box | lockBox, | |
LockOptions | options | |||
) | [protected, pure virtual] |
Internal implementation of lock(), must be overridden in subclasses.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
virtual void Ogre::HardwarePixelBuffer::readData | ( | size_t | offset, | |
size_t | length, | |||
void * | pDest | |||
) | [virtual] |
Reads data from the buffer and places it in the memory pointed to by pDest.
offset | The byte offset from the start of the buffer to read | |
length | The size of the area to read, in bytes | |
pDest | The area of memory in which to place the data, must be large enough to accommodate the data! |
Implements Ogre::HardwareBuffer.
void Ogre::HardwareBuffer::suppressHardwareUpdate | ( | bool | suppress | ) | [inherited] |
Pass true to suppress hardware upload of shadow buffer changes.
Definition at line 340 of file OgreHardwareBuffer.h.
virtual void Ogre::HardwareBuffer::unlock | ( | void | ) | [virtual, inherited] |
Releases the lock on this buffer.
Reimplemented in Ogre::DefaultHardwareVertexBuffer, and Ogre::DefaultHardwareIndexBuffer.
Definition at line 234 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
virtual void Ogre::HardwareBuffer::unlockImpl | ( | void | ) | [protected, pure virtual, inherited] |
Internal implementation of unlock().
Implemented in Ogre::DefaultHardwareVertexBuffer, and Ogre::DefaultHardwareIndexBuffer.
virtual void Ogre::HardwarePixelBuffer::writeData | ( | size_t | offset, | |
size_t | length, | |||
const void * | pSource, | |||
bool | discardWholeBuffer = false | |||
) | [virtual] |
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer is big enough.
offset | The byte offset from the start of the buffer to start writing | |
length | The size of the data to write to, in bytes | |
pSource | The source of the data to be written | |
discardWholeBuffer | If true, this allows the driver to discard the entire buffer when writing, such that DMA stalls can be avoided; use if you can. |
Implements Ogre::HardwareBuffer.
friend class RenderTexture [friend] |
Definition at line 81 of file OgreHardwarePixelBuffer.h.
PixelBox Ogre::HardwarePixelBuffer::mCurrentLock [protected] |
Definition at line 62 of file OgreHardwarePixelBuffer.h.
size_t Ogre::HardwarePixelBuffer::mDepth [protected] |
Definition at line 56 of file OgreHardwarePixelBuffer.h.
PixelFormat Ogre::HardwarePixelBuffer::mFormat [protected] |
Definition at line 60 of file OgreHardwarePixelBuffer.h.
size_t Ogre::HardwarePixelBuffer::mHeight [protected] |
Definition at line 56 of file OgreHardwarePixelBuffer.h.
bool Ogre::HardwareBuffer::mIsLocked [protected, inherited] |
Definition at line 143 of file OgreHardwareBuffer.h.
Image::Box Ogre::HardwarePixelBuffer::mLockedBox [protected] |
Definition at line 64 of file OgreHardwarePixelBuffer.h.
size_t Ogre::HardwareBuffer::mLockSize [protected, inherited] |
Definition at line 145 of file OgreHardwareBuffer.h.
size_t Ogre::HardwareBuffer::mLockStart [protected, inherited] |
Definition at line 144 of file OgreHardwareBuffer.h.
size_t Ogre::HardwarePixelBuffer::mRowPitch [protected] |
Definition at line 58 of file OgreHardwarePixelBuffer.h.
HardwareBuffer* Ogre::HardwareBuffer::mShadowBuffer [protected, inherited] |
Definition at line 148 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::mShadowUpdated [protected, inherited] |
Definition at line 149 of file OgreHardwareBuffer.h.
size_t Ogre::HardwareBuffer::mSizeInBytes [protected, inherited] |
Definition at line 141 of file OgreHardwareBuffer.h.
size_t Ogre::HardwarePixelBuffer::mSlicePitch [protected] |
Definition at line 58 of file OgreHardwarePixelBuffer.h.
bool Ogre::HardwareBuffer::mSuppressHardwareUpdate [protected, inherited] |
Definition at line 150 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::mSystemMemory [protected, inherited] |
Definition at line 146 of file OgreHardwareBuffer.h.
Usage Ogre::HardwareBuffer::mUsage [protected, inherited] |
Definition at line 142 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::mUseShadowBuffer [protected, inherited] |
Definition at line 147 of file OgreHardwareBuffer.h.
size_t Ogre::HardwarePixelBuffer::mWidth [protected] |
Definition at line 56 of file OgreHardwarePixelBuffer.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:37 2012