#include "OgrePrerequisites.h"
#include "OgreLodStrategy.h"
#include "OgreSingleton.h"
#include "OgreNode.h"
Go to the source code of this file.
Classes | |
class | Ogre::PixelCountLodStrategy |
Level of detail strategy based on pixel count approximation from bounding sphere projection. More... | |
Namespaces | |
namespace | Ogre |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012