00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __Pixel_Count_Lod_Strategy_H__ 00029 #define __Pixel_Count_Lod_Strategy_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreLodStrategy.h" 00034 #include "OgreSingleton.h" 00035 #include "OgreNode.h" 00036 00037 namespace Ogre { 00038 00046 class _OgreExport PixelCountLodStrategy : public LodStrategy, public Singleton<PixelCountLodStrategy> 00047 { 00048 protected: 00050 virtual Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const; 00051 00052 public: 00054 PixelCountLodStrategy(); 00055 00057 virtual Real getBaseValue() const; 00058 00060 virtual Real transformBias(Real factor) const; 00061 00063 virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList& meshLodUsageList) const; 00064 00066 virtual ushort getIndex(Real value, const Material::LodValueList& materialLodValueList) const; 00067 00069 virtual void sort(Mesh::MeshLodUsageList& meshLodUsageList) const; 00070 00072 virtual bool isSorted(const Mesh::LodValueList& values) const; 00073 00089 static PixelCountLodStrategy& getSingleton(void); 00105 static PixelCountLodStrategy* getSingletonPtr(void); 00106 00107 }; 00111 } // namespace 00112 00113 #endif
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:25 2012