OgrePose.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007  Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __OGRE_POSE_H
00029 #define __OGRE_POSE_H
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreString.h"
00033 #include "OgreHardwareVertexBuffer.h"
00034 #include "OgreVector3.h"
00035 #include "OgreIteratorWrappers.h"
00036 
00037 namespace Ogre {
00038 
00054     class _OgreExport Pose : public AnimationAlloc
00055     {
00056     public:
00062         Pose(ushort target, const String& name = StringUtil::BLANK);
00063         virtual ~Pose();
00065         const String& getName(void) const { return mName; }
00067         ushort getTarget(void) const { return mTarget; }
00069         typedef map<size_t, Vector3>::type VertexOffsetMap;
00071         typedef MapIterator<VertexOffsetMap> VertexOffsetIterator;
00073         typedef ConstMapIterator<VertexOffsetMap> ConstVertexOffsetIterator;
00075         typedef map<size_t, Vector3>::type NormalsMap;
00077         typedef MapIterator<NormalsMap> NormalsIterator;
00079         typedef ConstMapIterator<NormalsMap> ConstNormalsIterator;
00081         bool getIncludesNormals() const { return !mNormalsMap.empty(); }
00082 
00087         void addVertex(size_t index, const Vector3& offset);
00088 
00093         void addVertex(size_t index, const Vector3& offset, const Vector3& normal);
00094 
00096         void removeVertex(size_t index);
00097 
00099         void clearVertices(void);
00100 
00102         ConstVertexOffsetIterator getVertexOffsetIterator(void) const;
00104         VertexOffsetIterator getVertexOffsetIterator(void);
00106         const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; }
00107 
00109         ConstNormalsIterator getNormalsIterator(void) const;
00111         NormalsIterator getNormalsIterator(void);
00113         const NormalsMap& getNormals(void) const { return mNormalsMap; }
00114 
00116         const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(const VertexData* origData) const;
00117 
00121         Pose* clone(void) const;
00122     protected:
00124         ushort mTarget;
00126         String mName;
00128         VertexOffsetMap mVertexOffsetMap;
00130         NormalsMap mNormalsMap;
00132         mutable HardwareVertexBufferSharedPtr mBuffer;
00133     };
00134     typedef vector<Pose*>::type PoseList;
00135 
00139 }
00140 
00141 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:25 2012