00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __RenderToVertexBuffer_H__ 00029 #define __RenderToVertexBuffer_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgreMaterial.h" 00033 #include "OgreRenderOperation.h" 00034 00035 namespace Ogre { 00051 class _OgreExport RenderToVertexBuffer 00052 { 00053 public: 00055 RenderToVertexBuffer(); 00057 virtual ~RenderToVertexBuffer(); 00058 00065 VertexDeclaration* getVertexDeclaration(); 00066 00070 unsigned int getMaxVertexCount() const { return mMaxVertexCount; } 00071 00075 void setMaxVertexCount(unsigned int maxVertexCount) { mMaxVertexCount = maxVertexCount; } 00076 00080 RenderOperation::OperationType getOperationType() const { return mOperationType; } 00081 00085 void setOperationType(RenderOperation::OperationType operationType) { mOperationType = operationType; } 00086 00090 void setResetsEveryUpdate(bool resetsEveryUpdate) { mResetsEveryUpdate = resetsEveryUpdate; } 00091 00095 bool getResetsEveryUpdate() const { return mResetsEveryUpdate; } 00096 00100 virtual void getRenderOperation(RenderOperation& op) = 0; 00101 00105 virtual void update(SceneManager* sceneMgr) = 0; 00106 00111 virtual void reset() { mResetRequested = true; } 00112 00118 void setSourceRenderable(Renderable* source) { mSourceRenderable = source; } 00119 00123 const Renderable* getSourceRenderable() const { return mSourceRenderable; } 00124 00129 const MaterialPtr& getRenderToBufferMaterial() { return mMaterial; } 00130 00135 void setRenderToBufferMaterialName(const String& materialName); 00136 protected: 00137 RenderOperation::OperationType mOperationType; 00138 bool mResetsEveryUpdate; 00139 bool mResetRequested; 00140 MaterialPtr mMaterial; 00141 Renderable* mSourceRenderable; 00142 VertexData* mVertexData; 00143 unsigned int mMaxVertexCount; 00144 }; 00145 00146 typedef SharedPtr<RenderToVertexBuffer> RenderToVertexBufferSharedPtr; 00149 } 00150 00151 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:26 2012