00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderExHardwareSkinning_ 00028 #define _ShaderExHardwareSkinning_ 00029 00030 #include "OgreShaderPrerequisites.h" 00031 00032 #ifdef RTSHADER_SYSTEM_BUILD_EXT_SHADERS 00033 #include "OgreShaderSubRenderState.h" 00034 #include "OgreShaderParameter.h" 00035 #include "OgreRenderSystem.h" 00036 #include "OgreShaderFunctionAtom.h" 00037 #include "OgreShaderExLinearSkinning.h" 00038 #include "OgreShaderExHardwareSkinningTechnique.h" 00039 #include "OgreShaderExDualQuaternionSkinning.h" 00040 #include "OgreShaderExLinearSkinning.h" 00041 00042 #define HS_MAX_WEIGHT_COUNT 4 00043 00044 namespace Ogre { 00045 namespace RTShader { 00046 00047 00048 class HardwareSkinningFactory; 00049 00061 class _OgreRTSSExport HardwareSkinning : public SubRenderState 00062 { 00063 public: 00064 struct SkinningData 00065 { 00066 SkinningData() : 00067 isValid(true), maxBoneCount(0), maxWeightCount(0), skinningType(ST_LINEAR), correctAntipodalityHandling(false), scalingShearingSupport(false) 00068 {} 00069 00070 bool isValid; 00071 ushort maxBoneCount; 00072 ushort maxWeightCount; 00073 SkinningType skinningType; 00074 bool correctAntipodalityHandling; 00075 bool scalingShearingSupport; 00076 }; 00077 00078 // Interface. 00079 public: 00081 HardwareSkinning(); 00082 00086 virtual const String& getType() const; 00087 00091 virtual int getExecutionOrder() const; 00092 00096 virtual void copyFrom(const SubRenderState& rhs); 00097 00110 void setHardwareSkinningParam(ushort boneCount, ushort weightCount, SkinningType skinningType = ST_LINEAR, bool correctAntipodalityHandling = false, bool scalingShearingSupport = false); 00111 00116 ushort getBoneCount(); 00117 00122 ushort getWeightCount(); 00123 00128 SkinningType getSkinningType(); 00129 00134 bool hasCorrectAntipodalityHandling(); 00135 00140 bool hasScalingShearingSupport(); 00141 00145 virtual bool preAddToRenderState(const RenderState* renderState, Pass* srcPass, Pass* dstPass); 00146 00150 void _setCreator(const HardwareSkinningFactory* pCreator) { mCreator = pCreator; } 00151 00152 static String Type; 00153 00154 // Protected methods 00155 protected: 00159 virtual bool resolveParameters (ProgramSet* programSet); 00160 00164 virtual bool resolveDependencies (ProgramSet* programSet); 00165 00169 virtual bool addFunctionInvocations (ProgramSet* programSet); 00170 00171 SharedPtr<LinearSkinning> mLinear; 00172 SharedPtr<DualQuaternionSkinning> mDualQuat; 00173 SharedPtr<HardwareSkinningTechnique> mActiveTechnique; 00174 00175 const HardwareSkinningFactory* mCreator; 00176 SkinningType mSkinningType; 00177 }; 00178 00179 _OgreRTSSExport void operator<<(std::ostream& o, const HardwareSkinning::SkinningData& data); 00180 00185 class _OgreRTSSExport HardwareSkinningFactory : public SubRenderStateFactory, 00186 public Singleton<HardwareSkinningFactory> 00187 { 00188 public: 00189 HardwareSkinningFactory(); 00190 00194 virtual const String& getType() const; 00195 00199 virtual SubRenderState* createInstance(ScriptCompiler* compiler, PropertyAbstractNode* prop, Pass* pass, SGScriptTranslator* translator); 00200 00204 virtual void writeInstance(MaterialSerializer* ser, SubRenderState* subRenderState, Pass* srcPass, Pass* dstPass); 00205 00209 virtual void setCustomShadowCasterMaterials(const SkinningType skinningType, const MaterialPtr& caster1Weight, const MaterialPtr& caster2Weight, 00210 const MaterialPtr& caster3Weight, const MaterialPtr& caster4Weight); 00211 00215 virtual void setCustomShadowReceiverMaterials(const SkinningType skinningType, const MaterialPtr& receiver1Weight, const MaterialPtr& receiver2Weight, 00216 const MaterialPtr& receiver3Weight, const MaterialPtr& receiver4Weight); 00217 00221 const MaterialPtr& getCustomShadowCasterMaterial(const SkinningType skinningType, ushort index) const; 00222 00226 const MaterialPtr& getCustomShadowReceiverMaterial(const SkinningType skinningType, ushort index) const; 00227 00243 void prepareEntityForSkinning(const Entity* pEntity, SkinningType skinningType = ST_LINEAR, bool correctAntidpodalityHandling = false, bool shearScale = false); 00244 00255 ushort getMaxCalculableBoneCount() const { 00256 return mMaxCalculableBoneCount; } 00261 void setMaxCalculableBoneCount(ushort count) { 00262 mMaxCalculableBoneCount = count; } 00263 00281 static HardwareSkinningFactory& getSingleton(void); 00282 00300 static HardwareSkinningFactory* getSingletonPtr(void); 00301 00302 protected: 00312 bool extractSkeletonData(const Entity* pEntity, ushort& boneCount, 00313 ushort& weightCount); 00314 00325 bool imprintSkeletonData(const MaterialPtr& pMaterial, bool isVaild, 00326 ushort boneCount, ushort weightCount, SkinningType skinningType, bool correctAntidpodalityHandling, bool scalingShearingSupport); 00327 00328 protected: 00329 00333 virtual SubRenderState* createInstanceImpl(); 00334 00336 MaterialPtr mCustomShadowCasterMaterialsLinear[HS_MAX_WEIGHT_COUNT]; 00337 MaterialPtr mCustomShadowCasterMaterialsDualQuaternion[HS_MAX_WEIGHT_COUNT]; 00338 00340 MaterialPtr mCustomShadowReceiverMaterialsLinear[HS_MAX_WEIGHT_COUNT]; 00341 MaterialPtr mCustomShadowReceiverMaterialsDualQuaternion[HS_MAX_WEIGHT_COUNT]; 00342 00345 ushort mMaxCalculableBoneCount; 00346 }; 00347 00352 } 00353 } 00354 00355 #endif 00356 #endif 00357
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:26 2012