#include "OgreTerrainPrerequisites.h"
#include "OgreTerrain.h"
#include "OgreWorkQueue.h"
#include "OgreIteratorWrappers.h"
Go to the source code of this file.
Classes | |
class | Ogre::TerrainGroup |
Helper class to assist you in managing multiple terrain instances that are connected to each other. More... | |
struct | Ogre::TerrainGroup::TerrainSlotDefinition |
Definition of how to populate a 'slot' in the terrain group. More... | |
struct | Ogre::TerrainGroup::TerrainSlot |
Slot for a terrain instance, together with its definition. More... | |
struct | Ogre::TerrainGroup::RayResult |
Result from a terrain ray intersection with the terrain group. More... | |
struct | Ogre::TerrainGroup::LoadRequest |
Structure for holding the load request. More... | |
Namespaces | |
namespace | Ogre |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:29 2012