Result from a terrain ray intersection with the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
RayResult (bool _hit, Terrain *_terrain, const Vector3 &_pos) | |
Public Attributes | |
bool | hit |
Whether an intersection occurred. | |
Terrain * | terrain |
Which terrain instance was hit, if any. | |
Vector3 | position |
Position at which the intersection occurred. |
Result from a terrain ray intersection with the terrain group.
Definition at line 372 of file OgreTerrainGroup.h.
Definition at line 381 of file OgreTerrainGroup.h.
Whether an intersection occurred.
Definition at line 375 of file OgreTerrainGroup.h.
Position at which the intersection occurred.
Definition at line 379 of file OgreTerrainGroup.h.
Which terrain instance was hit, if any.
Definition at line 377 of file OgreTerrainGroup.h.
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:42:05 2012