OgreTerrainQuadTreeNode.h File Reference

#include "OgreTerrainPrerequisites.h"
#include "OgreCommon.h"
#include "OgreHardwareIndexBuffer.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"

Go to the source code of this file.

Classes

class  Ogre::TerrainQuadTreeNode
 A node in a quad tree used to store a patch of terrain. More...
struct  Ogre::TerrainQuadTreeNode::LodLevel
struct  Ogre::TerrainQuadTreeNode::VertexDataRecord
class  Ogre::TerrainQuadTreeNode::Movable
 MovableObject implementation to provide the hook to the scene. More...
class  Ogre::TerrainQuadTreeNode::Rend
 Hook to the render queue. More...

Namespaces

namespace  Ogre

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:29 2012