00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef _TextureManager_H__ 00029 #define _TextureManager_H__ 00030 00031 00032 #include "OgrePrerequisites.h" 00033 00034 #include "OgreResourceManager.h" 00035 #include "OgreTexture.h" 00036 #include "OgreSingleton.h" 00037 00038 00039 namespace Ogre { 00040 00060 class _OgreExport TextureManager : public ResourceManager, public Singleton<TextureManager> 00061 { 00062 public: 00063 00064 TextureManager(void); 00065 virtual ~TextureManager(); 00066 00092 virtual ResourceCreateOrRetrieveResult createOrRetrieve( 00093 const String &name, const String& group, bool isManual = false, 00094 ManualResourceLoader* loader = 0, const NameValuePairList* createParams = 0, 00095 TextureType texType = TEX_TYPE_2D, int numMipmaps = MIP_DEFAULT, 00096 Real gamma = 1.0f, bool isAlpha = false, 00097 PixelFormat desiredFormat = PF_UNKNOWN, bool hwGammaCorrection = false); 00098 00126 virtual TexturePtr prepare( 00127 const String& name, const String& group, 00128 TextureType texType = TEX_TYPE_2D, int numMipmaps = MIP_DEFAULT, 00129 Real gamma = 1.0f, bool isAlpha = false, 00130 PixelFormat desiredFormat = PF_UNKNOWN, bool hwGammaCorrection = false); 00131 00161 virtual TexturePtr load( 00162 const String& name, const String& group, 00163 TextureType texType = TEX_TYPE_2D, int numMipmaps = MIP_DEFAULT, 00164 Real gamma = 1.0f, bool isAlpha = false, 00165 PixelFormat desiredFormat = PF_UNKNOWN, 00166 bool hwGammaCorrection = false); 00167 00199 virtual TexturePtr loadImage( 00200 const String &name, const String& group, const Image &img, 00201 TextureType texType = TEX_TYPE_2D, 00202 int iNumMipmaps = MIP_DEFAULT, Real gamma = 1.0f, bool isAlpha = false, 00203 PixelFormat desiredFormat = PF_UNKNOWN, bool hwGammaCorrection = false); 00204 00237 virtual TexturePtr loadRawData(const String &name, const String& group, 00238 DataStreamPtr& stream, ushort uWidth, ushort uHeight, 00239 PixelFormat format, TextureType texType = TEX_TYPE_2D, 00240 int iNumMipmaps = MIP_DEFAULT, Real gamma = 1.0f, bool hwGammaCorrection = false); 00241 00284 virtual TexturePtr createManual(const String & name, const String& group, 00285 TextureType texType, uint width, uint height, uint depth, 00286 int num_mips, PixelFormat format, int usage = TU_DEFAULT, ManualResourceLoader* loader = 0, 00287 bool hwGammaCorrection = false, uint fsaa = 0, const String& fsaaHint = StringUtil::BLANK); 00288 00331 TexturePtr createManual(const String & name, const String& group, 00332 TextureType texType, uint width, uint height, int num_mips, 00333 PixelFormat format, int usage = TU_DEFAULT, ManualResourceLoader* loader = 0, 00334 bool hwGammaCorrection = false, uint fsaa = 0, const String& fsaaHint = StringUtil::BLANK) 00335 { 00336 return createManual(name, group, texType, width, height, 1, 00337 num_mips, format, usage, loader, hwGammaCorrection, fsaa, fsaaHint); 00338 } 00339 00347 virtual void setPreferredIntegerBitDepth(ushort bits, bool reloadTextures = true); 00348 00351 virtual ushort getPreferredIntegerBitDepth(void) const; 00352 00360 virtual void setPreferredFloatBitDepth(ushort bits, bool reloadTextures = true); 00361 00364 virtual ushort getPreferredFloatBitDepth(void) const; 00365 00376 virtual void setPreferredBitDepths(ushort integerBits, ushort floatBits, bool reloadTextures = true); 00377 00394 virtual bool isFormatSupported(TextureType ttype, PixelFormat format, int usage); 00395 00399 virtual bool isEquivalentFormatSupported(TextureType ttype, PixelFormat format, int usage); 00400 00404 virtual PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage) = 0; 00405 00445 virtual bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage, 00446 bool preciseFormatOnly = false) = 0; 00447 00456 virtual void setDefaultNumMipmaps(size_t num); 00457 00460 virtual size_t getDefaultNumMipmaps() 00461 { 00462 return mDefaultNumMipmaps; 00463 } 00464 00480 static TextureManager& getSingleton(void); 00496 static TextureManager* getSingletonPtr(void); 00497 00498 protected: 00499 00500 ushort mPreferredIntegerBitDepth; 00501 ushort mPreferredFloatBitDepth; 00502 size_t mDefaultNumMipmaps; 00503 }; 00506 }// Namespace 00507 00508 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012