OgreTexture.h File Reference

#include "OgrePrerequisites.h"
#include "OgreHardwareBuffer.h"
#include "OgreResource.h"
#include "OgreImage.h"

Go to the source code of this file.

Classes

class  Ogre::Texture
 Abstract class representing a Texture resource. More...
class  Ogre::TexturePtr
 Specialisation of SharedPtr to allow SharedPtr to be assigned to TexturePtr. More...

Namespaces

namespace  Ogre

Enumerations

enum  Ogre::TextureUsage {
  Ogre::TU_STATIC = HardwareBuffer::HBU_STATIC, Ogre::TU_DYNAMIC = HardwareBuffer::HBU_DYNAMIC, Ogre::TU_WRITE_ONLY = HardwareBuffer::HBU_WRITE_ONLY, Ogre::TU_STATIC_WRITE_ONLY = HardwareBuffer::HBU_STATIC_WRITE_ONLY,
  Ogre::TU_DYNAMIC_WRITE_ONLY = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, Ogre::TU_AUTOMIPMAP = 0x100, Ogre::TU_RENDERTARGET = 0x200,
  Ogre::TU_DEFAULT = TU_AUTOMIPMAP | TU_STATIC_WRITE_ONLY
}
 

Enum identifying the texture usage.

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enum  Ogre::TextureType {
  Ogre::TEX_TYPE_1D = 1, Ogre::TEX_TYPE_2D = 2, Ogre::TEX_TYPE_3D = 3, Ogre::TEX_TYPE_CUBE_MAP = 4,
  Ogre::TEX_TYPE_2D_ARRAY = 5
}
 

Enum identifying the texture type.

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enum  Ogre::TextureMipmap { Ogre::MIP_UNLIMITED = 0x7FFFFFFF, Ogre::MIP_DEFAULT = -1 }
 

Enum identifying special mipmap numbers.

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Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:29 2012