00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __UnifiedHighLevelGpuProgram_H__ 00029 #define __UnifiedHighLevelGpuProgram_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgreHighLevelGpuProgram.h" 00033 #include "OgreHighLevelGpuProgramManager.h" 00034 00035 namespace Ogre { 00036 00060 class _OgreExport UnifiedHighLevelGpuProgram : public HighLevelGpuProgram 00061 { 00062 public: 00064 class CmdDelegate : public ParamCommand 00065 { 00066 public: 00067 String doGet(const void* target) const; 00068 void doSet(void* target, const String& val); 00069 }; 00070 00071 protected: 00072 static CmdDelegate msCmdDelegate; 00073 00075 StringVector mDelegateNames; 00077 mutable HighLevelGpuProgramPtr mChosenDelegate; 00078 00080 void chooseDelegate() const; 00081 00082 void createLowLevelImpl(void); 00083 void unloadHighLevelImpl(void); 00084 void buildConstantDefinitions() const; 00085 void loadFromSource(void); 00086 00087 public: 00089 UnifiedHighLevelGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, 00090 const String& group, bool isManual = false, ManualResourceLoader* loader = 0); 00091 ~UnifiedHighLevelGpuProgram(); 00092 00093 00098 void addDelegateProgram(const String& name); 00099 00101 void clearDelegatePrograms(); 00102 00104 const HighLevelGpuProgramPtr& _getDelegate() const; 00105 00107 const String& getLanguage(void) const; 00108 00116 GpuProgramParametersSharedPtr createParameters(void); 00118 GpuProgram* _getBindingDelegate(void); 00119 00120 // All the following methods must delegate to the implementation 00121 00123 bool isSupported(void) const; 00124 00126 bool isSkeletalAnimationIncluded(void) const; 00127 00128 bool isMorphAnimationIncluded(void) const; 00129 00130 bool isPoseAnimationIncluded(void) const; 00131 00132 bool isVertexTextureFetchRequired(void) const; 00133 GpuProgramParametersSharedPtr getDefaultParameters(void); 00134 bool hasDefaultParameters(void) const; 00135 bool getPassSurfaceAndLightStates(void) const; 00136 bool getPassFogStates(void) const; 00137 bool getPassTransformStates(void) const; 00138 bool hasCompileError(void) const; 00139 void resetCompileError(void); 00140 00141 void load(bool backgroundThread = false); 00142 void reload(void); 00143 bool isReloadable(void) const; 00144 bool isLoaded(void) const; 00145 bool isLoading() const; 00146 LoadingState getLoadingState() const; 00147 void unload(void); 00148 size_t getSize(void) const; 00149 void touch(void); 00150 bool isBackgroundLoaded(void) const; 00151 void setBackgroundLoaded(bool bl); 00152 void escalateLoading(); 00153 void addListener(Listener* lis); 00154 void removeListener(Listener* lis); 00155 00156 }; 00157 00159 class UnifiedHighLevelGpuProgramFactory : public HighLevelGpuProgramFactory 00160 { 00161 public: 00162 UnifiedHighLevelGpuProgramFactory(); 00163 ~UnifiedHighLevelGpuProgramFactory(); 00165 const String& getLanguage(void) const; 00166 HighLevelGpuProgram* create(ResourceManager* creator, 00167 const String& name, ResourceHandle handle, 00168 const String& group, bool isManual, ManualResourceLoader* loader); 00169 void destroy(HighLevelGpuProgram* prog); 00170 00171 }; 00172 00176 } 00177 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012