Ogre::Profiler Class Reference
[General]

The profiler allows you to measure the performance of your code. More...

#include <OgreProfiler.h>

Inheritance diagram for Ogre::Profiler:
Inheritance graph
[legend]

List of all members.

Classes

struct  ProfileFrame
 Represents the total timing information of a profile since profiles can be called more than once each frame. More...
struct  ProfileHistory
 Represents a history of each profile during the duration of the app. More...
struct  ProfileInstance
 Represents an individual profile call. More...

Public Types

enum  DisplayMode { DISPLAY_PERCENTAGE, DISPLAY_MILLISECONDS }

Public Member Functions

 Profiler ()
 ~Profiler ()
void setTimer (Timer *t)
 Sets the timer for the profiler.
TimergetTimer ()
 Retrieves the timer for the profiler.
void beginProfile (const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
 Begins a profile.
void endProfile (const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
 Ends a profile.
void setEnabled (bool enabled)
 Sets whether this profiler is enabled.
bool getEnabled () const
 Gets whether this profiler is enabled.
void enableProfile (const String &profileName)
 Enables a previously disabled profile.
void disableProfile (const String &profileName)
 Disables a profile.
void setProfileGroupMask (uint32 mask)
 Set the mask which all profiles must pass to be enabled.
uint32 getProfileGroupMask () const
 Get the mask which all profiles must pass to be enabled.
bool watchForMax (const String &profileName)
 Returns true if the specified profile reaches a new frame time maximum.
bool watchForMin (const String &profileName)
 Returns true if the specified profile reaches a new frame time minimum.
bool watchForLimit (const String &profileName, Real limit, bool greaterThan=true)
 Returns true if the specified profile goes over or under the given limit frame time.
void logResults ()
 Outputs current profile statistics to the log.
void reset ()
 Clears the profiler statistics.
void setDisplayMode (DisplayMode d)
 Set the display mode for the overlay.
DisplayMode getDisplayMode () const
 Get the display mode for the overlay.
void setUpdateDisplayFrequency (uint freq)
 Sets the Profiler so the display of results are updated every n frames.
uint getUpdateDisplayFrequency () const
 Gets the frequency that the Profiler display is updated.
void setOverlayDimensions (Real width, Real height)
 Set the size of the profiler overlay, in pixels.
void setOverlayPosition (Real left, Real top)
 Set the position of the profiler overlay, in pixels.
Real getOverlayWidth () const
Real getOverlayHeight () const
Real getOverlayLeft () const
Real getOverlayTop () const
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Static Public Member Functions

static ProfilergetSingleton (void)
 Override standard Singleton retrieval.
static ProfilergetSingletonPtr (void)
 Override standard Singleton retrieval.

Protected Types

typedef list< ProfileInstance >
::type 
ProfileStack
typedef list< ProfileFrame >::type ProfileFrameList
typedef list< ProfileHistory >
::type 
ProfileHistoryList
typedef map< String,
ProfileHistoryList::iterator >
::type 
ProfileHistoryMap
typedef map< String, bool >::type DisabledProfileMap
typedef list< OverlayElement * >
::type 
ProfileBarList

Protected Member Functions

void initialize ()
 Initializes the profiler's GUI elements.
void displayResults ()
 Prints the profiling results of each frame.
void processFrameStats ()
 Processes the profiler data after each frame.
void changeEnableState ()
 Handles a change of the profiler's enabled state.
OverlayContainercreateContainer ()
 An internal function to create the container which will hold our display elements.
OverlayElementcreateTextArea (const String &name, Real width, Real height, Real top, Real left, uint fontSize, const String &caption, bool show=true)
 An internal function to create a text area.
OverlayElementcreatePanel (const String &name, Real width, Real height, Real top, Real left, const String &materialName, bool show=true)
 An internal function to create a panel.

Protected Attributes

ProfileStack mProfiles
 A stack for each individual profile per frame.
ProfileFrameList mProfileFrame
 Accumulates the results of each profile per frame (since a profile can be called more than once a frame).
ProfileHistoryList mProfileHistory
 Keeps track of the statistics of each profile.
ProfileHistoryMap mProfileHistoryMap
 We use this for quick look-ups of profiles in the history list.
DisabledProfileMap mDisabledProfiles
 Holds the names of disabled profiles.
ProfileBarList mProfileBars
 Holds the display bars for each profile results.
bool mInitialized
 Whether the GUI elements have been initialized.
uint mMaxDisplayProfiles
 The max number of profiles we can display.
OverlaymOverlay
 The overlay which contains our profiler results display.
OverlayContainermProfileGui
 The window that displays the profiler results.
Real mBarHeight
 The height of each bar.
Real mGuiHeight
 The height of the stats window.
Real mGuiWidth
 The width of the stats window.
Real mGuiLeft
 The horz position of the stats window.
Real mGuiTop
 The vertical position of the stats window.
Real mBarIndent
 The size of the indent for each profile display bar.
Real mGuiBorderWidth
 The width of the border between the profile window and each bar.
Real mBarLineWidth
 The width of the min, avg, and max lines in a profile display.
Real mBarSpacing
 The distance between bars.
uint mUpdateDisplayFrequency
 The number of frames that must elapse before the current frame display is updated.
uint mCurrentFrame
 The number of elapsed frame, used with mUpdateDisplayFrequency.
TimermTimer
 The timer used for profiling.
ulong mTotalFrameTime
 The total time each frame takes.
bool mEnabled
 Whether this profiler is enabled.
bool mEnableStateChangePending
 Keeps track of whether this profiler has received a request to be enabled/disabled.
bool mNewEnableState
 Keeps track of the new enabled/disabled state that the user has requested which will be applied after the frame ends.
uint32 mProfileMask
 Mask to decide whether a type of profile is enabled or not.
DisplayMode mDisplayMode
 How to display the overlay.
ulong mMaxTotalFrameTime
 The max frame time recorded.
Real mAverageFrameTime
 Rolling average of millisecs.
bool mResetExtents

Static Protected Attributes

static ProfilermsSingleton

Detailed Description

The profiler allows you to measure the performance of your code.

Remarks:
Do not create profiles directly from this unless you want a profile to last outside of its scope (i.e. the main game loop). For most cases, use the macro OgreProfile(name) and braces to limit the scope. You must enable the Profile before you can used it with setEnabled(true). If you want to disable profiling in Ogre, simply set the macro OGRE_PROFILING to 0.
Author:
Amit Mathew (amitmathew (at) yahoo (dot) com)

Definition at line 126 of file OgreProfiler.h.


Member Typedef Documentation

typedef map<String, bool>::type Ogre::Profiler::DisabledProfileMap [protected]

Definition at line 400 of file OgreProfiler.h.

typedef list<OverlayElement*>::type Ogre::Profiler::ProfileBarList [protected]

Definition at line 402 of file OgreProfiler.h.

Definition at line 397 of file OgreProfiler.h.

Definition at line 398 of file OgreProfiler.h.

typedef map<String, ProfileHistoryList::iterator>::type Ogre::Profiler::ProfileHistoryMap [protected]

Definition at line 399 of file OgreProfiler.h.

Definition at line 396 of file OgreProfiler.h.


Member Enumeration Documentation

Enumerator:
DISPLAY_PERCENTAGE 

Display % frame usage on the overlay.

DISPLAY_MILLISECONDS 

Display milliseconds on the overlay.

Definition at line 229 of file OgreProfiler.h.


Constructor & Destructor Documentation

Ogre::Profiler::Profiler (  ) 
Ogre::Profiler::~Profiler (  ) 

Member Function Documentation

void Ogre::Profiler::beginProfile ( const String profileName,
uint32  groupID = (uint32) OGREPROF_USER_DEFAULT 
)

Begins a profile.

Remarks:
Use the macro OgreProfileBegin(name) instead of calling this directly so that profiling can be ignored in the release version of your app.
You only use the macro (or this) if you want a profile to last outside of its scope (i.e. the main game loop). If you use this function, make sure you use a corresponding OgreProfileEnd(name). Usually you would use the macro OgreProfile(name). This function will be ignored for a profile that has been disabled or if the profiler is disabled.
Parameters:
profileName Must be unique and must not be an empty string
groupID A profile group identifier, which can allow you to mask profiles
void Ogre::Profiler::changeEnableState (  )  [protected]

Handles a change of the profiler's enabled state.

OverlayContainer* Ogre::Profiler::createContainer (  )  [protected]

An internal function to create the container which will hold our display elements.

OverlayElement* Ogre::Profiler::createPanel ( const String name,
Real  width,
Real  height,
Real  top,
Real  left,
const String materialName,
bool  show = true 
) [protected]

An internal function to create a panel.

OverlayElement* Ogre::Profiler::createTextArea ( const String name,
Real  width,
Real  height,
Real  top,
Real  left,
uint  fontSize,
const String caption,
bool  show = true 
) [protected]

An internal function to create a text area.

void Ogre::Profiler::disableProfile ( const String profileName  ) 

Disables a profile.

Remarks:
Only disables the profile if this function is not called during the profile it is trying to disable.
void Ogre::Profiler::displayResults (  )  [protected]

Prints the profiling results of each frame.

void Ogre::Profiler::enableProfile ( const String profileName  ) 

Enables a previously disabled profile.

Remarks:
Only enables the profile if this function is not called during the profile it is trying to enable.
void Ogre::Profiler::endProfile ( const String profileName,
uint32  groupID = (uint32) OGREPROF_USER_DEFAULT 
)

Ends a profile.

Remarks:
Use the macro OgreProfileEnd(name) instead of calling this directly so that profiling can be ignored in the release version of your app.
This function is usually not called directly unless you want a profile to last outside of its scope. In most cases, using the macro OgreProfile(name) which will call this function automatically when it goes out of scope. Make sure the name of this profile matches its corresponding beginProfile name. This function will be ignored for a profile that has been disabled or if the profiler is disabled.
Parameters:
profileName Must be unique and must not be an empty string
groupID A profile group identifier, which can allow you to mask profiles
DisplayMode Ogre::Profiler::getDisplayMode (  )  const

Get the display mode for the overlay.

Definition at line 242 of file OgreProfiler.h.

bool Ogre::Profiler::getEnabled (  )  const

Gets whether this profiler is enabled.

Real Ogre::Profiler::getOverlayHeight (  )  const
Real Ogre::Profiler::getOverlayLeft (  )  const
Real Ogre::Profiler::getOverlayTop (  )  const
Real Ogre::Profiler::getOverlayWidth (  )  const
uint32 Ogre::Profiler::getProfileGroupMask (  )  const

Get the mask which all profiles must pass to be enabled.

Definition at line 196 of file OgreProfiler.h.

static Profiler& Ogre::Profiler::getSingleton ( void   )  [static]

Override standard Singleton retrieval.

Remarks:
Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.
This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< Profiler >.

static Profiler* Ogre::Profiler::getSingletonPtr ( void   )  [static]

Override standard Singleton retrieval.

Remarks:
Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.
This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< Profiler >.

Timer* Ogre::Profiler::getTimer (  ) 

Retrieves the timer for the profiler.

uint Ogre::Profiler::getUpdateDisplayFrequency (  )  const

Gets the frequency that the Profiler display is updated.

void Ogre::Profiler::initialize (  )  [protected]

Initializes the profiler's GUI elements.

void Ogre::Profiler::logResults (  ) 

Outputs current profile statistics to the log.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 90 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

void Ogre::Profiler::processFrameStats (  )  [protected]

Processes the profiler data after each frame.

void Ogre::Profiler::reset (  ) 

Clears the profiler statistics.

void Ogre::Profiler::setDisplayMode ( DisplayMode  d  ) 

Set the display mode for the overlay.

Definition at line 239 of file OgreProfiler.h.

void Ogre::Profiler::setEnabled ( bool  enabled  ) 

Sets whether this profiler is enabled.

Only takes effect after the the frame has ended.

Remarks:
When this is called the first time with the parameter true, it initializes the GUI for the Profiler
void Ogre::Profiler::setOverlayDimensions ( Real  width,
Real  height 
)

Set the size of the profiler overlay, in pixels.

void Ogre::Profiler::setOverlayPosition ( Real  left,
Real  top 
)

Set the position of the profiler overlay, in pixels.

void Ogre::Profiler::setProfileGroupMask ( uint32  mask  ) 

Set the mask which all profiles must pass to be enabled.

Definition at line 193 of file OgreProfiler.h.

void Ogre::Profiler::setTimer ( Timer t  ) 

Sets the timer for the profiler.

void Ogre::Profiler::setUpdateDisplayFrequency ( uint  freq  ) 

Sets the Profiler so the display of results are updated every n frames.

bool Ogre::Profiler::watchForLimit ( const String profileName,
Real  limit,
bool  greaterThan = true 
)

Returns true if the specified profile goes over or under the given limit frame time.

Remarks:
If this is called during a frame, it will be reading the results from the previous frame. Therefore, it is best to use this after the frame has ended.
Parameters:
limit A number between 0 and 1 representing the percentage of frame time
greaterThan If true, this will return whether the limit is exceeded. Otherwise, it will return if the frame time has gone under this limit.
bool Ogre::Profiler::watchForMax ( const String profileName  ) 

Returns true if the specified profile reaches a new frame time maximum.

Remarks:
If this is called during a frame, it will be reading the results from the previous frame. Therefore, it is best to use this after the frame has ended.
bool Ogre::Profiler::watchForMin ( const String profileName  ) 

Returns true if the specified profile reaches a new frame time minimum.

Remarks:
If this is called during a frame, it will be reading the results from the previous frame. Therefore, it is best to use this after the frame has ended.

Member Data Documentation

Rolling average of millisecs.

Definition at line 496 of file OgreProfiler.h.

The height of each bar.

Definition at line 436 of file OgreProfiler.h.

The size of the indent for each profile display bar.

Definition at line 451 of file OgreProfiler.h.

The width of the min, avg, and max lines in a profile display.

Definition at line 457 of file OgreProfiler.h.

The distance between bars.

Definition at line 460 of file OgreProfiler.h.

The number of elapsed frame, used with mUpdateDisplayFrequency.

Definition at line 467 of file OgreProfiler.h.

Holds the names of disabled profiles.

Definition at line 418 of file OgreProfiler.h.

How to display the overlay.

Definition at line 490 of file OgreProfiler.h.

bool Ogre::Profiler::mEnabled [protected]

Whether this profiler is enabled.

Definition at line 476 of file OgreProfiler.h.

Keeps track of whether this profiler has received a request to be enabled/disabled.

Definition at line 480 of file OgreProfiler.h.

The width of the border between the profile window and each bar.

Definition at line 454 of file OgreProfiler.h.

The height of the stats window.

Definition at line 439 of file OgreProfiler.h.

The horz position of the stats window.

Definition at line 445 of file OgreProfiler.h.

The vertical position of the stats window.

Definition at line 448 of file OgreProfiler.h.

The width of the stats window.

Definition at line 442 of file OgreProfiler.h.

bool Ogre::Profiler::mInitialized [protected]

Whether the GUI elements have been initialized.

Definition at line 424 of file OgreProfiler.h.

The max number of profiles we can display.

Definition at line 427 of file OgreProfiler.h.

The max frame time recorded.

Definition at line 493 of file OgreProfiler.h.

Keeps track of the new enabled/disabled state that the user has requested which will be applied after the frame ends.

Definition at line 484 of file OgreProfiler.h.

The overlay which contains our profiler results display.

Definition at line 430 of file OgreProfiler.h.

Holds the display bars for each profile results.

Definition at line 421 of file OgreProfiler.h.

Accumulates the results of each profile per frame (since a profile can be called more than once a frame).

Definition at line 409 of file OgreProfiler.h.

The window that displays the profiler results.

Definition at line 433 of file OgreProfiler.h.

Keeps track of the statistics of each profile.

Definition at line 412 of file OgreProfiler.h.

We use this for quick look-ups of profiles in the history list.

Definition at line 415 of file OgreProfiler.h.

Mask to decide whether a type of profile is enabled or not.

Definition at line 487 of file OgreProfiler.h.

A stack for each individual profile per frame.

Definition at line 405 of file OgreProfiler.h.

Definition at line 497 of file OgreProfiler.h.

Profiler * Ogre::Singleton< Profiler >::msSingleton [static, protected, inherited]

Definition at line 75 of file OgreSingleton.h.

The timer used for profiling.

Definition at line 470 of file OgreProfiler.h.

The total time each frame takes.

Definition at line 473 of file OgreProfiler.h.

The number of frames that must elapse before the current frame display is updated.

Definition at line 464 of file OgreProfiler.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:01 2012