Shader generator pass wrapper class. More...
#include <OgreShaderGenerator.h>
Public Member Functions | |
SGPass (SGTechnique *parent, Pass *srcPass, Pass *dstPass) | |
~SGPass () | |
void | buildTargetRenderState () |
Build the render state. | |
void | acquirePrograms () |
Acquire the CPU/GPU programs for this pass. | |
void | releasePrograms () |
Release the CPU/GPU programs of this pass. | |
void | notifyRenderSingleObject (Renderable *rend, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges) |
Called when a single object is about to be rendered. | |
Pass * | getSrcPass () |
Get source pass. | |
Pass * | getDstPass () |
Get destination pass. | |
SubRenderState * | getCustomFFPSubState (int subStateOrder) |
Get custom FPP sub state of this pass. | |
RenderState * | getCustomRenderState () |
Get custom render state of this pass. | |
void | setCustomRenderState (RenderState *customRenderState) |
Set the custom render state of this pass. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Attributes | |
static String | UserKey |
Protected Member Functions | |
SubRenderState * | getCustomFFPSubState (int subStateOrder, const RenderState *renderState) |
Protected Attributes | |
SGTechnique * | mParent |
Pass * | mSrcPass |
Pass * | mDstPass |
RenderState * | mCustomRenderState |
TargetRenderState * | mTargetRenderState |
Shader generator pass wrapper class.
Definition at line 474 of file OgreShaderGenerator.h.
Ogre::RTShader::ShaderGenerator::SGPass::SGPass | ( | SGTechnique * | parent, | |
Pass * | srcPass, | |||
Pass * | dstPass | |||
) |
Ogre::RTShader::ShaderGenerator::SGPass::~SGPass | ( | ) |
void Ogre::RTShader::ShaderGenerator::SGPass::acquirePrograms | ( | ) |
Acquire the CPU/GPU programs for this pass.
void Ogre::RTShader::ShaderGenerator::SGPass::buildTargetRenderState | ( | ) |
Build the render state.
SubRenderState* Ogre::RTShader::ShaderGenerator::SGPass::getCustomFFPSubState | ( | int | subStateOrder, | |
const RenderState * | renderState | |||
) | [protected] |
SubRenderState* Ogre::RTShader::ShaderGenerator::SGPass::getCustomFFPSubState | ( | int | subStateOrder | ) |
Get custom FPP sub state of this pass.
RenderState* Ogre::RTShader::ShaderGenerator::SGPass::getCustomRenderState | ( | ) |
Get custom render state of this pass.
Definition at line 503 of file OgreShaderGenerator.h.
Pass* Ogre::RTShader::ShaderGenerator::SGPass::getDstPass | ( | ) |
Get destination pass.
Definition at line 497 of file OgreShaderGenerator.h.
Pass* Ogre::RTShader::ShaderGenerator::SGPass::getSrcPass | ( | ) |
Get source pass.
Definition at line 494 of file OgreShaderGenerator.h.
void Ogre::RTShader::ShaderGenerator::SGPass::notifyRenderSingleObject | ( | Renderable * | rend, | |
const AutoParamDataSource * | source, | |||
const LightList * | pLightList, | |||
bool | suppressRenderStateChanges | |||
) |
Called when a single object is about to be rendered.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void Ogre::RTShader::ShaderGenerator::SGPass::releasePrograms | ( | ) |
Release the CPU/GPU programs of this pass.
void Ogre::RTShader::ShaderGenerator::SGPass::setCustomRenderState | ( | RenderState * | customRenderState | ) |
Set the custom render state of this pass.
Definition at line 506 of file OgreShaderGenerator.h.
Definition at line 517 of file OgreShaderGenerator.h.
Pass* Ogre::RTShader::ShaderGenerator::SGPass::mDstPass [protected] |
Definition at line 516 of file OgreShaderGenerator.h.
Definition at line 514 of file OgreShaderGenerator.h.
Pass* Ogre::RTShader::ShaderGenerator::SGPass::mSrcPass [protected] |
Definition at line 515 of file OgreShaderGenerator.h.
Definition at line 518 of file OgreShaderGenerator.h.
Definition at line 508 of file OgreShaderGenerator.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:42:39 2012