Class to manage the available shadow textures which may be shared between many SceneManager instances if formats agree. More...
#include <OgreShadowTextureManager.h>
Public Member Functions | |
ShadowTextureManager () | |
virtual | ~ShadowTextureManager () |
virtual void | getShadowTextures (const ShadowTextureConfigList &config, ShadowTextureList &listToPopulate) |
Populate an incoming list with shadow texture references as requested in the configuration list. | |
virtual TexturePtr | getNullShadowTexture (PixelFormat format) |
Get an appropriately defined 'null' texture, i.e. | |
virtual void | clearUnused () |
Remove any shadow textures that are no longer being referenced. | |
virtual void | clear () |
Dereference all the shadow textures kept in this class and remove them from TextureManager; note that it is up to the SceneManagers to clear their local references. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Member Functions | |
static ShadowTextureManager & | getSingleton (void) |
Override standard Singleton retrieval. | |
static ShadowTextureManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Protected Attributes | |
ShadowTextureList | mTextureList |
ShadowTextureList | mNullTextureList |
size_t | mCount |
Static Protected Attributes | |
static ShadowTextureManager * | msSingleton |
Class to manage the available shadow textures which may be shared between many SceneManager instances if formats agree.
Definition at line 81 of file OgreShadowTextureManager.h.
Ogre::ShadowTextureManager::ShadowTextureManager | ( | ) |
virtual Ogre::ShadowTextureManager::~ShadowTextureManager | ( | ) | [virtual] |
virtual void Ogre::ShadowTextureManager::clear | ( | ) | [virtual] |
Dereference all the shadow textures kept in this class and remove them from TextureManager; note that it is up to the SceneManagers to clear their local references.
virtual void Ogre::ShadowTextureManager::clearUnused | ( | ) | [virtual] |
Remove any shadow textures that are no longer being referenced.
virtual TexturePtr Ogre::ShadowTextureManager::getNullShadowTexture | ( | PixelFormat | format | ) | [virtual] |
Get an appropriately defined 'null' texture, i.e.
one which will always result in no shadows.
virtual void Ogre::ShadowTextureManager::getShadowTextures | ( | const ShadowTextureConfigList & | config, | |
ShadowTextureList & | listToPopulate | |||
) | [virtual] |
Populate an incoming list with shadow texture references as requested in the configuration list.
static ShadowTextureManager& Ogre::ShadowTextureManager::getSingleton | ( | void | ) | [static] |
Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< ShadowTextureManager >.
static ShadowTextureManager* Ogre::ShadowTextureManager::getSingletonPtr | ( | void | ) | [static] |
Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< ShadowTextureManager >.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
size_t Ogre::ShadowTextureManager::mCount [protected] |
Definition at line 86 of file OgreShadowTextureManager.h.
Definition at line 85 of file OgreShadowTextureManager.h.
ShadowTextureManager * Ogre::Singleton< ShadowTextureManager >::msSingleton [static, protected, inherited] |
Definition at line 75 of file OgreSingleton.h.
Definition at line 84 of file OgreShadowTextureManager.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:40:21 2012