Options class which just stores default options for the terrain. More...
#include <OgreTerrain.h>
Public Member Functions | |
TerrainGlobalOptions () | |
virtual | ~TerrainGlobalOptions () |
Real | getSkirtSize () |
The default size of 'skirts' used to hide terrain cracks (default 10). | |
void | setSkirtSize (Real skirtSz) |
method - the default size of 'skirts' used to hide terrain cracks (default 10) | |
const Vector3 & | getLightMapDirection () |
Get the shadow map light direction to use (world space). | |
void | setLightMapDirection (const Vector3 &v) |
Set the shadow map light direction to use (world space). | |
const ColourValue & | getCompositeMapAmbient () |
Get the composite map ambient light to use. | |
void | setCompositeMapAmbient (const ColourValue &c) |
Set the composite map ambient light to use. | |
const ColourValue & | getCompositeMapDiffuse () |
Get the composite map iffuse light to use. | |
void | setCompositeMapDiffuse (const ColourValue &c) |
Set the composite map diffuse light to use. | |
Real | getCompositeMapDistance () |
Get the distance at which to start using a composite map if present. | |
void | setCompositeMapDistance (Real c) |
Set the distance at which to start using a composite map if present. | |
bool | getCastsDynamicShadows () |
Whether the terrain will be able to cast shadows (texture shadows only are supported, and you must be using depth shadow maps). | |
void | setCastsDynamicShadows (bool s) |
Whether the terrain will be able to cast shadows (texture shadows only are supported, and you must be using depth shadow maps). | |
Real | getMaxPixelError () |
Get the maximum screen pixel error that should be allowed when rendering. | |
void | setMaxPixelError (Real pixerr) |
Set the maximum screen pixel error that should be allowed when rendering. | |
uint8 | getRenderQueueGroup (void) |
Get the render queue group that this terrain will be rendered into. | |
void | setRenderQueueGroup (uint8 grp) |
Set the render queue group that terrains will be rendered into. | |
uint32 | getVisibilityFlags (void) |
Get the visbility flags that terrains will be rendered with. | |
void | setVisibilityFlags (uint32 flags) |
Set the visbility flags that terrains will be rendered with. | |
void | setQueryFlags (uint32 flags) |
Set the default query flags for terrains. | |
uint32 | getQueryFlags (void) |
Get the default query flags for terrains. | |
void | addQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
void | removeQueryFlags (uint32 flags) |
bool | getUseRayBoxDistanceCalculation () |
Returns whether or not to use an accurate calculation of camera distance from a terrain tile (ray / AABB intersection) or whether to use the simpler distance from the tile centre. | |
void | setUseRayBoxDistanceCalculation (bool rb) |
Sets whether to use an accurate ray / box intersection to determine distance from a terrain tile, or whether to use the simple distance from the tile centre. | |
TerrainMaterialGeneratorPtr | getDefaultMaterialGenerator () |
Get the default material generator. | |
void | setDefaultMaterialGenerator (TerrainMaterialGeneratorPtr gen) |
Set the default material generator. | |
uint16 | getLayerBlendMapSize () |
Get the default size of the blend maps for a new terrain. | |
void | setLayerBlendMapSize (uint16 sz) |
Sets the default size of blend maps for a new terrain. | |
Real | getDefaultLayerTextureWorldSize () |
Get the default world size for a layer 'splat' texture to cover. | |
void | setDefaultLayerTextureWorldSize (Real sz) |
Set the default world size for a layer 'splat' texture to cover. | |
uint16 | getDefaultGlobalColourMapSize () |
Get the default size of the terrain global colour map for a new terrain. | |
void | setDefaultGlobalColourMapSize (uint16 sz) |
Set the default size of the terrain global colour map for a new terrain. | |
uint16 | getLightMapSize () |
Get the default size of the lightmaps for a new terrain. | |
void | setLightMapSize (uint16 sz) |
Sets the default size of lightmaps for a new terrain. | |
uint16 | getCompositeMapSize () |
Get the default size of the composite maps for a new terrain. | |
void | setCompositeMapSize (uint16 sz) |
Sets the default size of composite maps for a new terrain. | |
void | setDefaultResourceGroup (const String &grp) |
Set the default resource group to use to load / save terrains. | |
const String & | getDefaultResourceGroup () |
Get the default resource group to use to load / save terrains. | |
bool | getUseVertexCompressionWhenAvailable () const |
Get whether to allow vertex compression to be used when the material generator states that it supports it. | |
void | setUseVertexCompressionWhenAvailable (bool enable) |
Set whether to allow vertex compression to be used when the material generator states that it supports it. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Member Functions | |
static TerrainGlobalOptions & | getSingleton (void) |
Override standard Singleton retrieval. | |
static TerrainGlobalOptions * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Protected Attributes | |
Real | mSkirtSize |
Vector3 | mLightMapDir |
bool | mCastsShadows |
Real | mMaxPixelError |
uint8 | mRenderQueueGroup |
uint32 | mVisibilityFlags |
uint32 | mQueryFlags |
bool | mUseRayBoxDistanceCalculation |
TerrainMaterialGeneratorPtr | mDefaultMaterialGenerator |
uint16 | mLayerBlendMapSize |
Real | mDefaultLayerTextureWorldSize |
uint16 | mDefaultGlobalColourMapSize |
uint16 | mLightmapSize |
uint16 | mCompositeMapSize |
ColourValue | mCompositeMapAmbient |
ColourValue | mCompositeMapDiffuse |
Real | mCompositeMapDistance |
String | mResourceGroup |
bool | mUseVertexCompressionWhenAvailable |
Static Protected Attributes | |
static TerrainGlobalOptions * | msSingleton |
Options class which just stores default options for the terrain.
Definition at line 1826 of file OgreTerrain.h.
Ogre::TerrainGlobalOptions::TerrainGlobalOptions | ( | ) |
virtual Ogre::TerrainGlobalOptions::~TerrainGlobalOptions | ( | ) | [virtual] |
Definition at line 1852 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::addQueryFlags | ( | uint32 | flags | ) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 1931 of file OgreTerrain.h.
bool Ogre::TerrainGlobalOptions::getCastsDynamicShadows | ( | ) |
Whether the terrain will be able to cast shadows (texture shadows only are supported, and you must be using depth shadow maps).
Definition at line 1886 of file OgreTerrain.h.
const ColourValue& Ogre::TerrainGlobalOptions::getCompositeMapAmbient | ( | ) |
Get the composite map ambient light to use.
Definition at line 1870 of file OgreTerrain.h.
const ColourValue& Ogre::TerrainGlobalOptions::getCompositeMapDiffuse | ( | ) |
Get the composite map iffuse light to use.
Definition at line 1874 of file OgreTerrain.h.
Real Ogre::TerrainGlobalOptions::getCompositeMapDistance | ( | ) |
Get the distance at which to start using a composite map if present.
Definition at line 1878 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::getCompositeMapSize | ( | ) |
Get the default size of the composite maps for a new terrain.
Definition at line 2001 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::getDefaultGlobalColourMapSize | ( | ) |
Get the default size of the terrain global colour map for a new terrain.
Definition at line 1983 of file OgreTerrain.h.
Real Ogre::TerrainGlobalOptions::getDefaultLayerTextureWorldSize | ( | ) |
Get the default world size for a layer 'splat' texture to cover.
Definition at line 1975 of file OgreTerrain.h.
TerrainMaterialGeneratorPtr Ogre::TerrainGlobalOptions::getDefaultMaterialGenerator | ( | ) |
Get the default material generator.
const String& Ogre::TerrainGlobalOptions::getDefaultResourceGroup | ( | ) |
Get the default resource group to use to load / save terrains.
Definition at line 2013 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::getLayerBlendMapSize | ( | ) |
Get the default size of the blend maps for a new terrain.
Definition at line 1965 of file OgreTerrain.h.
const Vector3& Ogre::TerrainGlobalOptions::getLightMapDirection | ( | ) |
Get the shadow map light direction to use (world space).
Definition at line 1866 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::getLightMapSize | ( | ) |
Get the default size of the lightmaps for a new terrain.
Definition at line 1993 of file OgreTerrain.h.
Real Ogre::TerrainGlobalOptions::getMaxPixelError | ( | ) |
Get the maximum screen pixel error that should be allowed when rendering.
Definition at line 1896 of file OgreTerrain.h.
uint32 Ogre::TerrainGlobalOptions::getQueryFlags | ( | void | ) |
Get the default query flags for terrains.
Definition at line 1928 of file OgreTerrain.h.
uint8 Ogre::TerrainGlobalOptions::getRenderQueueGroup | ( | void | ) |
Get the render queue group that this terrain will be rendered into.
Definition at line 1906 of file OgreTerrain.h.
static TerrainGlobalOptions& Ogre::TerrainGlobalOptions::getSingleton | ( | void | ) | [static] |
Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< TerrainGlobalOptions >.
static TerrainGlobalOptions* Ogre::TerrainGlobalOptions::getSingletonPtr | ( | void | ) | [static] |
Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< TerrainGlobalOptions >.
Real Ogre::TerrainGlobalOptions::getSkirtSize | ( | ) |
The default size of 'skirts' used to hide terrain cracks (default 10).
Definition at line 1858 of file OgreTerrain.h.
bool Ogre::TerrainGlobalOptions::getUseRayBoxDistanceCalculation | ( | ) |
Returns whether or not to use an accurate calculation of camera distance from a terrain tile (ray / AABB intersection) or whether to use the simpler distance from the tile centre.
Definition at line 1940 of file OgreTerrain.h.
bool Ogre::TerrainGlobalOptions::getUseVertexCompressionWhenAvailable | ( | ) | const |
Get whether to allow vertex compression to be used when the material generator states that it supports it.
Definition at line 2018 of file OgreTerrain.h.
uint32 Ogre::TerrainGlobalOptions::getVisibilityFlags | ( | void | ) |
Get the visbility flags that terrains will be rendered with.
Definition at line 1914 of file OgreTerrain.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void Ogre::TerrainGlobalOptions::removeQueryFlags | ( | uint32 | flags | ) |
Definition at line 1934 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setCastsDynamicShadows | ( | bool | s | ) |
Whether the terrain will be able to cast shadows (texture shadows only are supported, and you must be using depth shadow maps).
This value can be set dynamically, and affects all existing terrains. It defaults to false.
Definition at line 1893 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setCompositeMapAmbient | ( | const ColourValue & | c | ) |
Set the composite map ambient light to use.
Definition at line 1872 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setCompositeMapDiffuse | ( | const ColourValue & | c | ) |
Set the composite map diffuse light to use.
Definition at line 1876 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setCompositeMapDistance | ( | Real | c | ) |
Set the distance at which to start using a composite map if present.
Definition at line 1880 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setCompositeMapSize | ( | uint16 | sz | ) |
Sets the default size of composite maps for a new terrain.
Definition at line 2005 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setDefaultGlobalColourMapSize | ( | uint16 | sz | ) |
Set the default size of the terrain global colour map for a new terrain.
Once created, this information will be stored with the terrain.
Definition at line 1988 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setDefaultLayerTextureWorldSize | ( | Real | sz | ) |
Set the default world size for a layer 'splat' texture to cover.
Definition at line 1979 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setDefaultMaterialGenerator | ( | TerrainMaterialGeneratorPtr | gen | ) |
Set the default material generator.
void Ogre::TerrainGlobalOptions::setDefaultResourceGroup | ( | const String & | grp | ) |
Set the default resource group to use to load / save terrains.
Definition at line 2009 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setLayerBlendMapSize | ( | uint16 | sz | ) |
Sets the default size of blend maps for a new terrain.
This is the resolution of each blending layer for a new terrain. Once created, this information will be stored with the terrain.
Definition at line 1971 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setLightMapDirection | ( | const Vector3 & | v | ) |
Set the shadow map light direction to use (world space).
Definition at line 1868 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setLightMapSize | ( | uint16 | sz | ) |
Sets the default size of lightmaps for a new terrain.
Definition at line 1997 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setMaxPixelError | ( | Real | pixerr | ) |
Set the maximum screen pixel error that should be allowed when rendering.
Definition at line 1903 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setQueryFlags | ( | uint32 | flags | ) |
Set the default query flags for terrains.
Definition at line 1925 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setRenderQueueGroup | ( | uint8 | grp | ) |
Set the render queue group that terrains will be rendered into.
Definition at line 1911 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setSkirtSize | ( | Real | skirtSz | ) |
method - the default size of 'skirts' used to hide terrain cracks (default 10)
Definition at line 1864 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setUseRayBoxDistanceCalculation | ( | bool | rb | ) |
Sets whether to use an accurate ray / box intersection to determine distance from a terrain tile, or whether to use the simple distance from the tile centre.
Using ray/box intersection will result in higher detail terrain because the LOD calculation is more conservative, assuming the 'worst case scenario' of a large height difference at the edge of a tile. This is guaranteed to give you at least the max pixel error or better, but will often give you more detail than you need. Not using the ray/box method is cheaper but will only use the max pixel error as a guide, the actual error will vary above and below that. The default is not to use the ray/box approach.
Definition at line 1953 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setUseVertexCompressionWhenAvailable | ( | bool | enable | ) |
Set whether to allow vertex compression to be used when the material generator states that it supports it.
Definition at line 2027 of file OgreTerrain.h.
void Ogre::TerrainGlobalOptions::setVisibilityFlags | ( | uint32 | flags | ) |
Set the visbility flags that terrains will be rendered with.
Definition at line 1919 of file OgreTerrain.h.
bool Ogre::TerrainGlobalOptions::mCastsShadows [protected] |
Definition at line 1832 of file OgreTerrain.h.
Definition at line 1844 of file OgreTerrain.h.
Definition at line 1845 of file OgreTerrain.h.
Definition at line 1846 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::mCompositeMapSize [protected] |
Definition at line 1843 of file OgreTerrain.h.
Definition at line 1841 of file OgreTerrain.h.
Definition at line 1840 of file OgreTerrain.h.
Definition at line 1838 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::mLayerBlendMapSize [protected] |
Definition at line 1839 of file OgreTerrain.h.
Vector3 Ogre::TerrainGlobalOptions::mLightMapDir [protected] |
Definition at line 1831 of file OgreTerrain.h.
uint16 Ogre::TerrainGlobalOptions::mLightmapSize [protected] |
Definition at line 1842 of file OgreTerrain.h.
Real Ogre::TerrainGlobalOptions::mMaxPixelError [protected] |
Definition at line 1833 of file OgreTerrain.h.
uint32 Ogre::TerrainGlobalOptions::mQueryFlags [protected] |
Definition at line 1836 of file OgreTerrain.h.
uint8 Ogre::TerrainGlobalOptions::mRenderQueueGroup [protected] |
Definition at line 1834 of file OgreTerrain.h.
String Ogre::TerrainGlobalOptions::mResourceGroup [protected] |
Definition at line 1847 of file OgreTerrain.h.
Real Ogre::TerrainGlobalOptions::mSkirtSize [protected] |
Definition at line 1830 of file OgreTerrain.h.
TerrainGlobalOptions * Ogre::Singleton< TerrainGlobalOptions >::msSingleton [static, protected, inherited] |
Definition at line 75 of file OgreSingleton.h.
bool Ogre::TerrainGlobalOptions::mUseRayBoxDistanceCalculation [protected] |
Definition at line 1837 of file OgreTerrain.h.
bool Ogre::TerrainGlobalOptions::mUseVertexCompressionWhenAvailable [protected] |
Definition at line 1848 of file OgreTerrain.h.
uint32 Ogre::TerrainGlobalOptions::mVisibilityFlags [protected] |
Definition at line 1835 of file OgreTerrain.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:42:03 2012