Cached light information, used to tracking light's changes. More...
#include <OgreSceneManager.h>
Public Member Functions | |
bool | operator== (const LightInfo &rhs) const |
bool | operator!= (const LightInfo &rhs) const |
Public Attributes | |
Light * | light |
int | type |
Real | range |
Vector3 | position |
uint32 | lightMask |
Cached light information, used to tracking light's changes.
Definition at line 508 of file OgreSceneManager.h.
bool Ogre::SceneManager::LightInfo::operator!= | ( | const LightInfo & | rhs | ) | const |
Definition at line 522 of file OgreSceneManager.h.
bool Ogre::SceneManager::LightInfo::operator== | ( | const LightInfo & | rhs | ) | const |
Definition at line 510 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 514 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 513 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 512 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 511 of file OgreSceneManager.h.
Referenced by operator==().
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:46 2012