Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Lightlight
int type
Real range
Vector3 position
uint32 lightMask

Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 508 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator!= ( const LightInfo rhs  )  const

Definition at line 522 of file OgreSceneManager.h.

bool Ogre::SceneManager::LightInfo::operator== ( const LightInfo rhs  )  const

Definition at line 516 of file OgreSceneManager.h.

References light, lightMask, position, range, and type.


Member Data Documentation

Definition at line 510 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 514 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 513 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 512 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 511 of file OgreSceneManager.h.

Referenced by operator==().


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:39:46 2012