Ogre::ShadowTextureConfig Struct Reference
[Scene]

Structure containing the configuration for one shadow texture. More...

#include <OgreShadowTextureManager.h>

List of all members.

Public Member Functions

 ShadowTextureConfig ()

Public Attributes

unsigned int width
unsigned int height
PixelFormat format
unsigned int fsaa
uint16 depthBufferPoolId

Detailed Description

Structure containing the configuration for one shadow texture.

Definition at line 52 of file OgreShadowTextureManager.h.


Constructor & Destructor Documentation

Ogre::ShadowTextureConfig::ShadowTextureConfig (  ) 

Definition at line 60 of file OgreShadowTextureManager.h.


Member Data Documentation

Definition at line 58 of file OgreShadowTextureManager.h.

Definition at line 56 of file OgreShadowTextureManager.h.

Definition at line 57 of file OgreShadowTextureManager.h.

Definition at line 55 of file OgreShadowTextureManager.h.

Definition at line 54 of file OgreShadowTextureManager.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:40:21 2012