Ogre::VertexBoneAssignment_s Struct Reference
[Animation]

Records the assignment of a single vertex to a single bone with the corresponding weight. More...

#include <OgreVertexBoneAssignment.h>

List of all members.

Public Attributes

unsigned int vertexIndex
unsigned short boneIndex
Real weight

Detailed Description

Records the assignment of a single vertex to a single bone with the corresponding weight.

Remarks:
This simple struct simply holds a vertex index, bone index and weight representing the assignment of a vertex to a bone for skeletal animation. There may be many of these per vertex if blended vertex assignments are allowed.

Definition at line 50 of file OgreVertexBoneAssignment.h.


Member Data Documentation

Definition at line 53 of file OgreVertexBoneAssignment.h.

Definition at line 52 of file OgreVertexBoneAssignment.h.

Definition at line 54 of file OgreVertexBoneAssignment.h.


The documentation for this struct was generated from the following file:

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Last modified Fri May 25 23:41:26 2012