- AbstractConnectionHook - com.jolbox.bonecp.hooks中的类
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A no-op implementation of the ConnectionHook interface.
- AbstractConnectionHook() - 类 的构造器com.jolbox.bonecp.hooks.AbstractConnectionHook
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- AcquireFailConfig - com.jolbox.bonecp.hooks中的类
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Parameter class passed to onAcquireFail hook.
- AcquireFailConfig() - 类 的构造器com.jolbox.bonecp.hooks.AcquireFailConfig
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- acquireIncrement - 类 中的变量com.jolbox.bonecp.BoneCPConfig
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Number of new connections to create in 1 batch.
- acquireIncrement - 类 中的变量com.jolbox.bonecp.ConnectionPartition
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When connections start running out, add these number of new connections.
- acquireRetryAttempts - 类 中的变量com.jolbox.bonecp.BoneCPConfig
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After attempting to acquire a connection and failing, try to connect these many times before giving up.
- acquireRetryAttempts - 类 中的变量com.jolbox.bonecp.hooks.AcquireFailConfig
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Number of attempts left before giving up.
- acquireRetryDelayInMs - 类 中的变量com.jolbox.bonecp.BoneCPConfig
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After attempting to acquire a connection and failing, wait for this value before attempting to acquire a new connection again.
- acquireRetryDelayInMs - 类 中的变量com.jolbox.bonecp.hooks.AcquireFailConfig
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Delay to use between one acquire retry attempt and the next.
- acquireRetryDelayInMs - 类 中的变量com.jolbox.bonecp.PoolWatchThread
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How long to wait before retrying to add a connection upon failure.
- add(E) - 类 中的方法jsr166y.LinkedTransferQueue
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Inserts the specified element at the tail of this queue.
- addBatch() - 类 中的方法com.jolbox.bonecp.PreparedStatementHandle
- addBatch(String) - 类 中的方法com.jolbox.bonecp.StatementHandle
- addCumulativeConnectionWaitTime(long) - 类 中的方法com.jolbox.bonecp.Statistics
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Adds connection wait time.
- addend - 类 中的静态变量jsr166y.ThreadLocalRandom
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- addFreeConnection(ConnectionHandle) - 类 中的方法com.jolbox.bonecp.ConnectionPartition
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Adds a free connection.
- addStatementExecuteTime(long) - 类 中的方法com.jolbox.bonecp.Statistics
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Accessor method
- addStatementPrepareTime(long) - 类 中的方法com.jolbox.bonecp.Statistics
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Accessor method
- advance(LinkedTransferQueue.Node) - 类 中的方法jsr166y.LinkedTransferQueue.Itr
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Moves to next node after prev, or first node if prev null.
- args - 类 中的变量com.jolbox.bonecp.ReplayLog
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Arguments passed to method.
- ASYNC - 类 中的静态变量jsr166y.LinkedTransferQueue
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- asyncExecutor - 类 中的变量com.jolbox.bonecp.BoneCP
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Executor service for obtaining a connection in an asynchronous fashion.
- attemptRecovery(List<ReplayLog>) - 类 中的方法com.jolbox.bonecp.MemorizeTransactionProxy
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Play back a transaction
- awaitMatch(LinkedTransferQueue.Node, LinkedTransferQueue.Node, E, boolean, long) - 类 中的方法jsr166y.LinkedTransferQueue
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Spins/yields/blocks until node s is matched or caller gives up.