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T

tail - 类 中的变量jsr166y.LinkedTransferQueue
tail of the queue; null until first append
tailOffset - 类 中的静态变量jsr166y.LinkedTransferQueue
 
take() - 类 中的方法jsr166y.LinkedTransferQueue
 
target - 类 中的变量com.jolbox.bonecp.MemorizeTransactionProxy
Target of proxy.
target - 类 中的变量com.jolbox.bonecp.ReplayLog
Connection or statement.
terminateAllConnections() - 类 中的方法com.jolbox.bonecp.BoneCP
Closes off all connections in all partitions.
terminationLock - 类 中的变量com.jolbox.bonecp.BoneCP
Prevent repeated termination of all connections when the DB goes down.
Test - com.test中的类
Servlet implementation class Test
Test() - 类 的构造器com.test.Test
 
THREAD_CLOSE_CONNECTION_WARNING - 类 中的静态变量com.jolbox.bonecp.BoneCP
Warning message.
ThreadLocalRandom - jsr166y中的类
A random number generator isolated to the current thread.
ThreadLocalRandom() - 类 的构造器jsr166y.ThreadLocalRandom
Constructor called only by localRandom.initialValue.
threadName - 类 中的变量com.jolbox.bonecp.CustomThreadFactory
Thread name.
threadToMonitor - 类 中的变量com.jolbox.bonecp.CloseThreadMonitor
Thread to wait for termination.
threadUsingConnection - 类 中的变量com.jolbox.bonecp.ConnectionHandle
Keep track of the thread.
threadWatch - 类 中的变量com.jolbox.bonecp.ConnectionHandle
Pointer to a thread that is monitoring this connection (for the case where closeConnectionWatch) is enabled.
TIMED - 类 中的静态变量jsr166y.LinkedTransferQueue
 
toString() - 类 中的方法com.jolbox.bonecp.BoneCPConfig
 
toString() - 类 中的方法com.jolbox.bonecp.ReplayLog
toString() - 类 中的方法com.jolbox.bonecp.StatementHandle
 
trackConnectionFinalizer(ConnectionHandle) - 类 中的方法com.jolbox.bonecp.ConnectionPartition
This method is a replacement for finalize() but avoids all its pitfalls (see Joshua Bloch et. all).
transactionRecoveryEnabled - 类 中的变量com.jolbox.bonecp.BoneCPConfig
If set to true, stores all activity on this connection to allow for replaying it again.
TransactionRecoveryResult - com.jolbox.bonecp.proxy中的类
Used to return multiple values in transaction recovery mode.
TransactionRecoveryResult() - 类 的构造器com.jolbox.bonecp.proxy.TransactionRecoveryResult
 
transfer(E) - 类 中的方法com.jolbox.bonecp.LIFOQueue
 
transfer(E) - 类 中的方法jsr166y.LinkedTransferQueue
Transfers the element to a consumer, waiting if necessary to do so.
transfer(E) - 接口 中的方法jsr166y.TransferQueue
Transfers the element to a consumer, waiting if necessary to do so.
TransferQueue<E> - jsr166y中的接口
A BlockingQueue in which producers may wait for consumers to receive elements.
tryAppend(LinkedTransferQueue.Node, boolean) - 类 中的方法jsr166y.LinkedTransferQueue
Tries to append node s as tail.
tryMatchData() - 类 中的方法jsr166y.LinkedTransferQueue.Node
Tries to artificially match a data node -- used by remove.
tryTransfer(E) - 类 中的方法com.jolbox.bonecp.BoundedLinkedTransferQueue
 
tryTransfer(E) - 类 中的方法com.jolbox.bonecp.LIFOQueue
 
tryTransfer(E, long, TimeUnit) - 类 中的方法com.jolbox.bonecp.LIFOQueue
 
tryTransfer(E) - 类 中的方法jsr166y.LinkedTransferQueue
Transfers the element to a waiting consumer immediately, if possible.
tryTransfer(E, long, TimeUnit) - 类 中的方法jsr166y.LinkedTransferQueue
Transfers the element to a consumer if it is possible to do so before the timeout elapses.
tryTransfer(E) - 接口 中的方法jsr166y.TransferQueue
Transfers the element to a waiting consumer immediately, if possible.
tryTransfer(E, long, TimeUnit) - 接口 中的方法jsr166y.TransferQueue
Transfers the element to a consumer if it is possible to do so before the timeout elapses.
tryTransferOffer(StatementHandle) - 类 中的方法com.jolbox.bonecp.StatementHandle
Tries to move the item to a waiting consumer.
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