- lastPred - 类 中的变量jsr166y.LinkedTransferQueue.Itr
-
- lastRet - 类 中的变量jsr166y.LinkedTransferQueue.Itr
-
- lazyInit - 类 中的变量com.jolbox.bonecp.BoneCPConfig
-
If set to true, the connection pool will remain empty until the first connection is obtained.
- lazyInit - 类 中的变量com.jolbox.bonecp.PoolWatchThread
-
Start off lazily.
- lifoMode - 类 中的变量com.jolbox.bonecp.ConnectionMaxAgeThread
-
If true, we're operating in a LIFO fashion.
- lifoMode - 类 中的变量com.jolbox.bonecp.ConnectionTesterThread
-
If true, we're operating in a LIFO fashion.
- LIFOQueue<E> - com.jolbox.bonecp中的类
-
An implementation that uses LinkedBlockingDeque internally to hide the difference between
this version and a BoundedLinkedTransferQueue (when used in FIFO mode).
- LIFOQueue(int) - 类 的构造器com.jolbox.bonecp.LIFOQueue
-
- LIFOQueue() - 类 的构造器com.jolbox.bonecp.LIFOQueue
-
- LinkedTransferQueue<E> - jsr166y中的类
-
- LinkedTransferQueue() - 类 的构造器jsr166y.LinkedTransferQueue
-
Creates an initially empty LinkedTransferQueue
.
- LinkedTransferQueue(Collection<? extends E>) - 类 的构造器jsr166y.LinkedTransferQueue
-
Creates a LinkedTransferQueue
initially containing the elements of the given collection,
added in traversal order of the collection's iterator.
- LinkedTransferQueue.Itr - jsr166y中的类
-
- LinkedTransferQueue.Itr() - 类 的构造器jsr166y.LinkedTransferQueue.Itr
-
- LinkedTransferQueue.Node - jsr166y中的类
-
Queue nodes.
- LinkedTransferQueue.Node(Object, boolean) - 类 的构造器jsr166y.LinkedTransferQueue.Node
-
Creates a new node.
- loadClass(String) - 类 中的方法com.jolbox.bonecp.BoneCPConfig
-
Loads the given class, respecting the given classloader.
- loadProperties(String) - 类 中的方法com.jolbox.bonecp.BoneCPConfig
-
Loads the given properties file using the classloader.
- localRandom - 类 中的静态变量jsr166y.ThreadLocalRandom
-
The actual ThreadLocal
- lock - 类 中的变量com.jolbox.bonecp.BoundedLinkedTransferQueue
-
Main lock guarding all access
- LOG_ERROR_MESSAGE - 类 中的静态变量com.jolbox.bonecp.ConnectionHandle
-
Exception message.
- logger - 类 中的静态变量com.jolbox.bonecp.BoneCP
-
Logger class.
- logger - 类 中的静态变量com.jolbox.bonecp.BoneCPConfig
-
Logger class.
- logger - 类 中的静态变量com.jolbox.bonecp.BoneCPDataSource
-
Class logger.
- logger - 类 中的静态变量com.jolbox.bonecp.CloseThreadMonitor
-
Logger class.
- logger - 类 中的静态变量com.jolbox.bonecp.ConnectionHandle
-
Logger handle.
- logger - 类 中的静态变量com.jolbox.bonecp.ConnectionMaxAgeThread
-
Logger handle.
- logger - 类 中的静态变量com.jolbox.bonecp.ConnectionPartition
-
Logger class.
- logger - 类 中的静态变量com.jolbox.bonecp.ConnectionTesterThread
-
Logger handle.
- logger - 类 中的静态变量com.jolbox.bonecp.CustomThreadFactory
-
Logger handle.
- logger - 类 中的静态变量com.jolbox.bonecp.hooks.AbstractConnectionHook
-
Class logger.
- logger - 类 中的静态变量com.jolbox.bonecp.MemorizeTransactionProxy
-
Class logger.
- logger - 类 中的静态变量com.jolbox.bonecp.PoolWatchThread
-
Logger handle.
- logger - 类 中的静态变量com.jolbox.bonecp.PreparedStatementHandle
-
Class logger.
- logger - 类 中的静态变量com.jolbox.bonecp.StatementCache
-
Logger class.
- logger - 类 中的静态变量com.jolbox.bonecp.StatementHandle
-
Class logger.
- logger - 类 中的静态变量com.jolbox.bonecp.StatementReleaseHelperThread
-
Handle to logger.
- logicallyClosed - 类 中的变量com.jolbox.bonecp.ConnectionHandle
-
If true, we've called close() on this connection.
- logicallyClosed - 类 中的变量com.jolbox.bonecp.StatementHandle
-
Set to true if the connection has been "closed".
- logMessage - 类 中的变量com.jolbox.bonecp.hooks.AcquireFailConfig
-
Message that shows the origin of the problem.
- logParams - 类 中的变量com.jolbox.bonecp.StatementHandle
-
For logging purposes - stores parameters to be used for execution.
- logStatementsEnabled - 类 中的变量com.jolbox.bonecp.BoneCPConfig
-
If set to true, log SQL statements being executed.
- logStatementsEnabled - 类 中的变量com.jolbox.bonecp.ConnectionHandle
-
If true, log sql statements.
- logStatementsEnabled - 类 中的变量com.jolbox.bonecp.StatementHandle
-
If enabled, log all statements being executed.
- logWriter - 类 中的变量com.jolbox.bonecp.BoneCPDataSource
-
Config setting.
- lowerFirst(String) - 类 中的方法com.jolbox.bonecp.BoneCPConfig
-
Lowercases the first character.