OgreCompositionPass.h File Reference

#include "OgrePrerequisites.h"
#include "OgreMaterial.h"
#include "OgreRenderSystem.h"
#include "OgreRenderQueue.h"

Go to the source code of this file.

Classes

class  Ogre::CompositionPass
 Object representing one pass or operation in a composition sequence. More...
struct  Ogre::CompositionPass::InputTex
 Inputs (for material used for rendering the quad). More...

Namespaces

namespace  Ogre

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012