#include "OgrePrerequisites.h"
#include "OgreMaterial.h"
#include "OgreRenderSystem.h"
#include "OgreRenderQueue.h"
Go to the source code of this file.
Classes | |
class | Ogre::CompositionPass |
Object representing one pass or operation in a composition sequence. More... | |
struct | Ogre::CompositionPass::InputTex |
Inputs (for material used for rendering the quad). More... | |
Namespaces | |
namespace | Ogre |
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012