Object representing one pass or operation in a composition sequence. More...
#include <OgreCompositionPass.h>
Classes | |
struct | InputTex |
Inputs (for material used for rendering the quad). More... | |
Public Types | |
enum | PassType { PT_CLEAR, PT_STENCIL, PT_RENDERSCENE, PT_RENDERQUAD, PT_RENDERCUSTOM } |
Enumeration that enumerates the various composition pass types. More... | |
Public Member Functions | |
CompositionPass (CompositionTargetPass *parent) | |
~CompositionPass () | |
void | setType (PassType type) |
Set the type of composition pass. | |
PassType | getType () const |
Get the type of composition pass. | |
void | setIdentifier (uint32 id) |
Set an identifier for this pass. | |
uint32 | getIdentifier () const |
Get the identifier for this pass. | |
void | setMaterial (const MaterialPtr &mat) |
Set the material used by this pass. | |
void | setMaterialName (const String &name) |
Set the material used by this pass. | |
const MaterialPtr & | getMaterial () const |
Get the material used by this pass. | |
void | setFirstRenderQueue (uint8 id) |
Set the first render queue to be rendered in this pass (inclusive). | |
uint8 | getFirstRenderQueue () const |
Get the first render queue to be rendered in this pass (inclusive). | |
void | setLastRenderQueue (uint8 id) |
Set the last render queue to be rendered in this pass (inclusive). | |
uint8 | getLastRenderQueue () const |
Get the last render queue to be rendered in this pass (inclusive). | |
void | setMaterialScheme (const String &schemeName) |
Set the material scheme used by this pass. | |
const String & | getMaterialScheme (void) const |
Get the material scheme used by this pass. | |
void | setClearBuffers (uint32 val) |
Would be nice to have for RENDERSCENE: flags to: exclude transparents override material (at least -- color). | |
uint32 | getClearBuffers () const |
Get the viewport clear buffers. | |
void | setClearColour (ColourValue val) |
Set the viewport clear colour (defaults to 0,0,0,0). | |
const ColourValue & | getClearColour () const |
Get the viewport clear colour (defaults to 0,0,0,0). | |
void | setClearDepth (Real depth) |
Set the viewport clear depth (defaults to 1.0). | |
Real | getClearDepth () const |
Get the viewport clear depth (defaults to 1.0). | |
void | setClearStencil (uint32 value) |
Set the viewport clear stencil value (defaults to 0). | |
uint32 | getClearStencil () const |
Get the viewport clear stencil value (defaults to 0). | |
void | setStencilCheck (bool value) |
Set stencil check on or off. | |
bool | getStencilCheck () const |
Get stencil check enable. | |
void | setStencilFunc (CompareFunction value) |
Set stencil compare function. | |
CompareFunction | getStencilFunc () const |
Get stencil compare function. | |
void | setStencilRefValue (uint32 value) |
Set stencil reference value. | |
uint32 | getStencilRefValue () const |
Get stencil reference value. | |
void | setStencilMask (uint32 value) |
Set stencil mask. | |
uint32 | getStencilMask () const |
Get stencil mask. | |
void | setStencilFailOp (StencilOperation value) |
Set stencil fail operation. | |
StencilOperation | getStencilFailOp () const |
Get stencil fail operation. | |
void | setStencilDepthFailOp (StencilOperation value) |
Set stencil depth fail operation. | |
StencilOperation | getStencilDepthFailOp () const |
Get stencil depth fail operation. | |
void | setStencilPassOp (StencilOperation value) |
Set stencil pass operation. | |
StencilOperation | getStencilPassOp () const |
Get stencil pass operation. | |
void | setStencilTwoSidedOperation (bool value) |
Set two sided stencil operation. | |
bool | getStencilTwoSidedOperation () const |
Get two sided stencil operation. | |
void | setInput (size_t id, const String &input=StringUtil::BLANK, size_t mrtIndex=0) |
Set an input local texture. | |
const InputTex & | getInput (size_t id) const |
Get the value of an input. | |
size_t | getNumInputs () const |
Get the number of inputs used. | |
void | clearAllInputs () |
Clear all inputs. | |
CompositionTargetPass * | getParent () |
Get parent object. | |
bool | _isSupported (void) |
Determine if this target pass is supported on the current rendering device. | |
void | setQuadCorners (Real left, Real top, Real right, Real bottom) |
Set quad normalised positions [-1;1]x[-1;1]. | |
bool | getQuadCorners (Real &left, Real &top, Real &right, Real &bottom) const |
Get quad normalised positions [-1;1]x[-1;1]. | |
void | setQuadFarCorners (bool farCorners, bool farCornersViewSpace) |
Sets the use of camera frustum far corners provided in the quad's normals. | |
bool | getQuadFarCorners () const |
Returns true if camera frustum far corners are provided in the quad. | |
bool | getQuadFarCornersViewSpace () const |
Returns true if the far corners provided in the quad are in view space. | |
void | setCustomType (const String &customType) |
Set the type name of this custom composition pass. | |
const String & | getCustomType () const |
Get the type name of this custom composition pass. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Private Attributes | |
CompositionTargetPass * | mParent |
Parent technique. | |
PassType | mType |
Type of composition pass. | |
uint32 | mIdentifier |
Identifier for this pass. | |
MaterialPtr | mMaterial |
Material used for rendering. | |
uint8 | mFirstRenderQueue |
[first,last] render queue to render this pass (in case of PT_RENDERSCENE) | |
uint8 | mLastRenderQueue |
String | mMaterialScheme |
Material scheme name. | |
uint32 | mClearBuffers |
Clear buffers (in case of PT_CLEAR). | |
ColourValue | mClearColour |
Clear colour (in case of PT_CLEAR). | |
Real | mClearDepth |
Clear depth (in case of PT_CLEAR). | |
uint32 | mClearStencil |
Clear stencil value (in case of PT_CLEAR). | |
InputTex | mInputs [OGRE_MAX_TEXTURE_LAYERS] |
Inputs (for material used for rendering the quad) An empty string signifies that no input is used. | |
bool | mStencilCheck |
Stencil operation parameters. | |
CompareFunction | mStencilFunc |
uint32 | mStencilRefValue |
uint32 | mStencilMask |
StencilOperation | mStencilFailOp |
StencilOperation | mStencilDepthFailOp |
StencilOperation | mStencilPassOp |
bool | mStencilTwoSidedOperation |
bool | mQuadCornerModified |
true if quad should not cover whole screen | |
Real | mQuadLeft |
quad positions in normalised coordinates [-1;1]x[-1;1] (in case of PT_RENDERQUAD) | |
Real | mQuadTop |
Real | mQuadRight |
Real | mQuadBottom |
bool | mQuadFarCorners |
bool | mQuadFarCornersViewSpace |
String | mCustomType |
Object representing one pass or operation in a composition sequence.
This provides a method to conveniently interleave RenderSystem commands between Render Queues.
Definition at line 46 of file OgreCompositionPass.h.
Enumeration that enumerates the various composition pass types.
Definition at line 54 of file OgreCompositionPass.h.
Ogre::CompositionPass::CompositionPass | ( | CompositionTargetPass * | parent | ) |
Ogre::CompositionPass::~CompositionPass | ( | ) |
bool Ogre::CompositionPass::_isSupported | ( | void | ) |
Determine if this target pass is supported on the current rendering device.
void Ogre::CompositionPass::clearAllInputs | ( | ) |
Clear all inputs.
uint32 Ogre::CompositionPass::getClearBuffers | ( | ) | const |
Get the viewport clear buffers.
const ColourValue& Ogre::CompositionPass::getClearColour | ( | ) | const |
Get the viewport clear colour (defaults to 0,0,0,0).
Real Ogre::CompositionPass::getClearDepth | ( | ) | const |
Get the viewport clear depth (defaults to 1.0).
uint32 Ogre::CompositionPass::getClearStencil | ( | ) | const |
Get the viewport clear stencil value (defaults to 0).
const String& Ogre::CompositionPass::getCustomType | ( | ) | const |
Get the type name of this custom composition pass.
uint8 Ogre::CompositionPass::getFirstRenderQueue | ( | ) | const |
Get the first render queue to be rendered in this pass (inclusive).
uint32 Ogre::CompositionPass::getIdentifier | ( | ) | const |
Get the identifier for this pass.
const InputTex& Ogre::CompositionPass::getInput | ( | size_t | id | ) | const |
Get the value of an input.
id | Input to get. Must be in 0..OGRE_MAX_TEXTURE_LAYERS-1. |
uint8 Ogre::CompositionPass::getLastRenderQueue | ( | ) | const |
Get the last render queue to be rendered in this pass (inclusive).
const MaterialPtr& Ogre::CompositionPass::getMaterial | ( | ) | const |
Get the material used by this pass.
const String& Ogre::CompositionPass::getMaterialScheme | ( | void | ) | const |
Get the material scheme used by this pass.
size_t Ogre::CompositionPass::getNumInputs | ( | ) | const |
Get the number of inputs used.
CompositionTargetPass* Ogre::CompositionPass::getParent | ( | ) |
Get parent object.
bool Ogre::CompositionPass::getQuadCorners | ( | Real & | left, | |
Real & | top, | |||
Real & | right, | |||
Real & | bottom | |||
) | const |
Get quad normalised positions [-1;1]x[-1;1].
bool Ogre::CompositionPass::getQuadFarCorners | ( | ) | const |
Returns true if camera frustum far corners are provided in the quad.
bool Ogre::CompositionPass::getQuadFarCornersViewSpace | ( | ) | const |
Returns true if the far corners provided in the quad are in view space.
bool Ogre::CompositionPass::getStencilCheck | ( | ) | const |
Get stencil check enable.
StencilOperation Ogre::CompositionPass::getStencilDepthFailOp | ( | ) | const |
Get stencil depth fail operation.
StencilOperation Ogre::CompositionPass::getStencilFailOp | ( | ) | const |
Get stencil fail operation.
CompareFunction Ogre::CompositionPass::getStencilFunc | ( | ) | const |
Get stencil compare function.
uint32 Ogre::CompositionPass::getStencilMask | ( | ) | const |
Get stencil mask.
StencilOperation Ogre::CompositionPass::getStencilPassOp | ( | ) | const |
Get stencil pass operation.
uint32 Ogre::CompositionPass::getStencilRefValue | ( | ) | const |
Get stencil reference value.
bool Ogre::CompositionPass::getStencilTwoSidedOperation | ( | ) | const |
Get two sided stencil operation.
PassType Ogre::CompositionPass::getType | ( | ) | const |
Get the type of composition pass.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void Ogre::CompositionPass::setClearBuffers | ( | uint32 | val | ) |
Would be nice to have for RENDERSCENE: flags to: exclude transparents override material (at least -- color).
Set the viewport clear buffers (defaults to FBT_COLOUR|FBT_DEPTH)
val | is a combination of FBT_COLOUR, FBT_DEPTH, FBT_STENCIL. |
void Ogre::CompositionPass::setClearColour | ( | ColourValue | val | ) |
Set the viewport clear colour (defaults to 0,0,0,0).
void Ogre::CompositionPass::setClearDepth | ( | Real | depth | ) |
Set the viewport clear depth (defaults to 1.0).
void Ogre::CompositionPass::setClearStencil | ( | uint32 | value | ) |
Set the viewport clear stencil value (defaults to 0).
void Ogre::CompositionPass::setCustomType | ( | const String & | customType | ) |
Set the type name of this custom composition pass.
void Ogre::CompositionPass::setFirstRenderQueue | ( | uint8 | id | ) |
Set the first render queue to be rendered in this pass (inclusive).
void Ogre::CompositionPass::setIdentifier | ( | uint32 | id | ) |
Set an identifier for this pass.
This identifier can be used to "listen in" on this pass with an CompositorInstance::Listener.
void Ogre::CompositionPass::setInput | ( | size_t | id, | |
const String & | input = StringUtil::BLANK , |
|||
size_t | mrtIndex = 0 | |||
) |
Set an input local texture.
An empty string clears the input.
id | Input to set. Must be in 0..OGRE_MAX_TEXTURE_LAYERS-1 | |
input | Which texture to bind to this input. An empty string clears the input. | |
mrtIndex | Which surface of an MRT to retrieve |
void Ogre::CompositionPass::setLastRenderQueue | ( | uint8 | id | ) |
Set the last render queue to be rendered in this pass (inclusive).
void Ogre::CompositionPass::setMaterial | ( | const MaterialPtr & | mat | ) |
Set the material used by this pass.
void Ogre::CompositionPass::setMaterialName | ( | const String & | name | ) |
Set the material used by this pass.
void Ogre::CompositionPass::setMaterialScheme | ( | const String & | schemeName | ) |
Set the material scheme used by this pass.
Set quad normalised positions [-1;1]x[-1;1].
void Ogre::CompositionPass::setQuadFarCorners | ( | bool | farCorners, | |
bool | farCornersViewSpace | |||
) |
Sets the use of camera frustum far corners provided in the quad's normals.
void Ogre::CompositionPass::setStencilCheck | ( | bool | value | ) |
Set stencil check on or off.
void Ogre::CompositionPass::setStencilDepthFailOp | ( | StencilOperation | value | ) |
Set stencil depth fail operation.
void Ogre::CompositionPass::setStencilFailOp | ( | StencilOperation | value | ) |
Set stencil fail operation.
void Ogre::CompositionPass::setStencilFunc | ( | CompareFunction | value | ) |
Set stencil compare function.
void Ogre::CompositionPass::setStencilMask | ( | uint32 | value | ) |
Set stencil mask.
void Ogre::CompositionPass::setStencilPassOp | ( | StencilOperation | value | ) |
Set stencil pass operation.
void Ogre::CompositionPass::setStencilRefValue | ( | uint32 | value | ) |
Set stencil reference value.
void Ogre::CompositionPass::setStencilTwoSidedOperation | ( | bool | value | ) |
Set two sided stencil operation.
void Ogre::CompositionPass::setType | ( | PassType | type | ) |
Set the type of composition pass.
uint32 Ogre::CompositionPass::mClearBuffers [private] |
Clear buffers (in case of PT_CLEAR).
Definition at line 319 of file OgreCompositionPass.h.
Clear colour (in case of PT_CLEAR).
Definition at line 321 of file OgreCompositionPass.h.
Real Ogre::CompositionPass::mClearDepth [private] |
Clear depth (in case of PT_CLEAR).
Definition at line 323 of file OgreCompositionPass.h.
uint32 Ogre::CompositionPass::mClearStencil [private] |
Clear stencil value (in case of PT_CLEAR).
Definition at line 325 of file OgreCompositionPass.h.
String Ogre::CompositionPass::mCustomType [private] |
Definition at line 349 of file OgreCompositionPass.h.
[first,last] render queue to render this pass (in case of PT_RENDERSCENE)
Definition at line 314 of file OgreCompositionPass.h.
uint32 Ogre::CompositionPass::mIdentifier [private] |
Identifier for this pass.
Definition at line 310 of file OgreCompositionPass.h.
InputTex Ogre::CompositionPass::mInputs[OGRE_MAX_TEXTURE_LAYERS] [private] |
Inputs (for material used for rendering the quad) An empty string signifies that no input is used.
Definition at line 328 of file OgreCompositionPass.h.
uint8 Ogre::CompositionPass::mLastRenderQueue [private] |
Definition at line 315 of file OgreCompositionPass.h.
MaterialPtr Ogre::CompositionPass::mMaterial [private] |
Material used for rendering.
Definition at line 312 of file OgreCompositionPass.h.
String Ogre::CompositionPass::mMaterialScheme [private] |
Material scheme name.
Definition at line 317 of file OgreCompositionPass.h.
Parent technique.
Definition at line 306 of file OgreCompositionPass.h.
Real Ogre::CompositionPass::mQuadBottom [private] |
Definition at line 345 of file OgreCompositionPass.h.
bool Ogre::CompositionPass::mQuadCornerModified [private] |
true if quad should not cover whole screen
Definition at line 340 of file OgreCompositionPass.h.
bool Ogre::CompositionPass::mQuadFarCorners [private] |
Definition at line 347 of file OgreCompositionPass.h.
bool Ogre::CompositionPass::mQuadFarCornersViewSpace [private] |
Definition at line 347 of file OgreCompositionPass.h.
Real Ogre::CompositionPass::mQuadLeft [private] |
quad positions in normalised coordinates [-1;1]x[-1;1] (in case of PT_RENDERQUAD)
Definition at line 342 of file OgreCompositionPass.h.
Real Ogre::CompositionPass::mQuadRight [private] |
Definition at line 344 of file OgreCompositionPass.h.
Real Ogre::CompositionPass::mQuadTop [private] |
Definition at line 343 of file OgreCompositionPass.h.
bool Ogre::CompositionPass::mStencilCheck [private] |
Stencil operation parameters.
Definition at line 330 of file OgreCompositionPass.h.
Definition at line 335 of file OgreCompositionPass.h.
Definition at line 334 of file OgreCompositionPass.h.
Definition at line 331 of file OgreCompositionPass.h.
uint32 Ogre::CompositionPass::mStencilMask [private] |
Definition at line 333 of file OgreCompositionPass.h.
Definition at line 336 of file OgreCompositionPass.h.
Definition at line 332 of file OgreCompositionPass.h.
bool Ogre::CompositionPass::mStencilTwoSidedOperation [private] |
Definition at line 337 of file OgreCompositionPass.h.
PassType Ogre::CompositionPass::mType [private] |
Type of composition pass.
Definition at line 308 of file OgreCompositionPass.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:15 2012