OgreCompositionPass.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __CompositionPass_H__
00029 #define __CompositionPass_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreMaterial.h"
00033 #include "OgreRenderSystem.h"
00034 #include "OgreRenderQueue.h"
00035 
00036 namespace Ogre {
00046     class _OgreExport CompositionPass : public CompositorInstAlloc
00047     {
00048     public:
00049         CompositionPass(CompositionTargetPass *parent);
00050         ~CompositionPass();
00051         
00054         enum PassType
00055         {
00056             PT_CLEAR,           // Clear target to one colour
00057             PT_STENCIL,         // Set stencil operation
00058             PT_RENDERSCENE,     // Render the scene or part of it
00059             PT_RENDERQUAD,      // Render a full screen quad
00060             PT_RENDERCUSTOM     // Render a custom sequence
00061         };
00062         
00064         void setType(PassType type);
00066         PassType getType() const;
00067         
00071         void setIdentifier(uint32 id);
00073         uint32 getIdentifier() const;
00074 
00078         void setMaterial(const MaterialPtr& mat);
00082         void setMaterialName(const String &name);
00086         const MaterialPtr& getMaterial() const;
00090         void setFirstRenderQueue(uint8 id);
00094         uint8 getFirstRenderQueue() const;
00098         void setLastRenderQueue(uint8 id);
00102         uint8 getLastRenderQueue() const;
00103 
00109         void setMaterialScheme(const String& schemeName);
00115         const String& getMaterialScheme(void) const;
00116 
00127         void setClearBuffers(uint32 val);
00131         uint32 getClearBuffers() const;
00135         void setClearColour(ColourValue val);
00139         const ColourValue &getClearColour() const;
00143         void setClearDepth(Real depth);
00147         Real getClearDepth() const;
00151         void setClearStencil(uint32 value);
00155         uint32 getClearStencil() const;
00156 
00160         void setStencilCheck(bool value);
00164         bool getStencilCheck() const;
00168         void setStencilFunc(CompareFunction value); 
00172         CompareFunction getStencilFunc() const; 
00176         void setStencilRefValue(uint32 value);
00180         uint32 getStencilRefValue() const;
00184         void setStencilMask(uint32 value);
00188         uint32 getStencilMask() const;
00192         void setStencilFailOp(StencilOperation value);
00196         StencilOperation getStencilFailOp() const;
00200         void setStencilDepthFailOp(StencilOperation value);
00204         StencilOperation getStencilDepthFailOp() const;
00208         void setStencilPassOp(StencilOperation value);
00212         StencilOperation getStencilPassOp() const;
00216         void setStencilTwoSidedOperation(bool value);
00220         bool getStencilTwoSidedOperation() const;
00221 
00223         struct InputTex
00224         {
00226             String name;
00228             size_t mrtIndex;
00229             InputTex() : name(StringUtil::BLANK), mrtIndex(0) {}
00230             InputTex(const String& _name, size_t _mrtIndex = 0)
00231                 : name(_name), mrtIndex(_mrtIndex) {}
00232         };
00233 
00240         void setInput(size_t id, const String &input=StringUtil::BLANK, size_t mrtIndex=0);
00241         
00246         const InputTex &getInput(size_t id) const;
00247         
00251         size_t getNumInputs() const;
00252         
00256         void clearAllInputs();
00257         
00261         CompositionTargetPass *getParent();
00262 
00265         bool _isSupported(void);
00266 
00270         void setQuadCorners(Real left,Real top,Real right,Real bottom);
00271 
00275         bool getQuadCorners(Real & left,Real & top,Real & right,Real & bottom) const;
00276             
00280         void setQuadFarCorners(bool farCorners, bool farCornersViewSpace);
00281 
00285         bool getQuadFarCorners() const;
00286 
00290         bool getQuadFarCornersViewSpace() const;
00291 
00296         void setCustomType(const String& customType);
00297 
00302         const String& getCustomType() const;
00303 
00304     private:
00306         CompositionTargetPass *mParent;
00308         PassType mType;
00310         uint32 mIdentifier;
00312         MaterialPtr mMaterial;
00314         uint8 mFirstRenderQueue;
00315         uint8 mLastRenderQueue;
00317         String mMaterialScheme;
00319         uint32 mClearBuffers;
00321         ColourValue mClearColour;
00323         Real mClearDepth;
00325         uint32 mClearStencil;
00328         InputTex mInputs[OGRE_MAX_TEXTURE_LAYERS];
00330         bool mStencilCheck;
00331         CompareFunction mStencilFunc; 
00332         uint32 mStencilRefValue;
00333         uint32 mStencilMask;
00334         StencilOperation mStencilFailOp;
00335         StencilOperation mStencilDepthFailOp;
00336         StencilOperation mStencilPassOp;
00337         bool mStencilTwoSidedOperation;
00338 
00340         bool mQuadCornerModified;
00342         Real mQuadLeft;
00343         Real mQuadTop;
00344         Real mQuadRight;
00345         Real mQuadBottom;
00346 
00347         bool mQuadFarCorners, mQuadFarCornersViewSpace;
00348         //The type name of the custom composition pass.
00349         String mCustomType;
00350     };
00354 }
00355 
00356 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:23 2012