00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __CompositionPass_H__ 00029 #define __CompositionPass_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgreMaterial.h" 00033 #include "OgreRenderSystem.h" 00034 #include "OgreRenderQueue.h" 00035 00036 namespace Ogre { 00046 class _OgreExport CompositionPass : public CompositorInstAlloc 00047 { 00048 public: 00049 CompositionPass(CompositionTargetPass *parent); 00050 ~CompositionPass(); 00051 00054 enum PassType 00055 { 00056 PT_CLEAR, // Clear target to one colour 00057 PT_STENCIL, // Set stencil operation 00058 PT_RENDERSCENE, // Render the scene or part of it 00059 PT_RENDERQUAD, // Render a full screen quad 00060 PT_RENDERCUSTOM // Render a custom sequence 00061 }; 00062 00064 void setType(PassType type); 00066 PassType getType() const; 00067 00071 void setIdentifier(uint32 id); 00073 uint32 getIdentifier() const; 00074 00078 void setMaterial(const MaterialPtr& mat); 00082 void setMaterialName(const String &name); 00086 const MaterialPtr& getMaterial() const; 00090 void setFirstRenderQueue(uint8 id); 00094 uint8 getFirstRenderQueue() const; 00098 void setLastRenderQueue(uint8 id); 00102 uint8 getLastRenderQueue() const; 00103 00109 void setMaterialScheme(const String& schemeName); 00115 const String& getMaterialScheme(void) const; 00116 00127 void setClearBuffers(uint32 val); 00131 uint32 getClearBuffers() const; 00135 void setClearColour(ColourValue val); 00139 const ColourValue &getClearColour() const; 00143 void setClearDepth(Real depth); 00147 Real getClearDepth() const; 00151 void setClearStencil(uint32 value); 00155 uint32 getClearStencil() const; 00156 00160 void setStencilCheck(bool value); 00164 bool getStencilCheck() const; 00168 void setStencilFunc(CompareFunction value); 00172 CompareFunction getStencilFunc() const; 00176 void setStencilRefValue(uint32 value); 00180 uint32 getStencilRefValue() const; 00184 void setStencilMask(uint32 value); 00188 uint32 getStencilMask() const; 00192 void setStencilFailOp(StencilOperation value); 00196 StencilOperation getStencilFailOp() const; 00200 void setStencilDepthFailOp(StencilOperation value); 00204 StencilOperation getStencilDepthFailOp() const; 00208 void setStencilPassOp(StencilOperation value); 00212 StencilOperation getStencilPassOp() const; 00216 void setStencilTwoSidedOperation(bool value); 00220 bool getStencilTwoSidedOperation() const; 00221 00223 struct InputTex 00224 { 00226 String name; 00228 size_t mrtIndex; 00229 InputTex() : name(StringUtil::BLANK), mrtIndex(0) {} 00230 InputTex(const String& _name, size_t _mrtIndex = 0) 00231 : name(_name), mrtIndex(_mrtIndex) {} 00232 }; 00233 00240 void setInput(size_t id, const String &input=StringUtil::BLANK, size_t mrtIndex=0); 00241 00246 const InputTex &getInput(size_t id) const; 00247 00251 size_t getNumInputs() const; 00252 00256 void clearAllInputs(); 00257 00261 CompositionTargetPass *getParent(); 00262 00265 bool _isSupported(void); 00266 00270 void setQuadCorners(Real left,Real top,Real right,Real bottom); 00271 00275 bool getQuadCorners(Real & left,Real & top,Real & right,Real & bottom) const; 00276 00280 void setQuadFarCorners(bool farCorners, bool farCornersViewSpace); 00281 00285 bool getQuadFarCorners() const; 00286 00290 bool getQuadFarCornersViewSpace() const; 00291 00296 void setCustomType(const String& customType); 00297 00302 const String& getCustomType() const; 00303 00304 private: 00306 CompositionTargetPass *mParent; 00308 PassType mType; 00310 uint32 mIdentifier; 00312 MaterialPtr mMaterial; 00314 uint8 mFirstRenderQueue; 00315 uint8 mLastRenderQueue; 00317 String mMaterialScheme; 00319 uint32 mClearBuffers; 00321 ColourValue mClearColour; 00323 Real mClearDepth; 00325 uint32 mClearStencil; 00328 InputTex mInputs[OGRE_MAX_TEXTURE_LAYERS]; 00330 bool mStencilCheck; 00331 CompareFunction mStencilFunc; 00332 uint32 mStencilRefValue; 00333 uint32 mStencilMask; 00334 StencilOperation mStencilFailOp; 00335 StencilOperation mStencilDepthFailOp; 00336 StencilOperation mStencilPassOp; 00337 bool mStencilTwoSidedOperation; 00338 00340 bool mQuadCornerModified; 00342 Real mQuadLeft; 00343 Real mQuadTop; 00344 Real mQuadRight; 00345 Real mQuadBottom; 00346 00347 bool mQuadFarCorners, mQuadFarCornersViewSpace; 00348 //The type name of the custom composition pass. 00349 String mCustomType; 00350 }; 00354 } 00355 00356 #endif
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:23 2012