#include "OgrePrerequisites.h"
#include "OgreMaterialManager.h"
#include "OgreTexture.h"
#include "OgreRenderQueue.h"
#include "OgreCompositionTechnique.h"
Go to the source code of this file.
Classes | |
class | Ogre::CompositorInstance |
An instance of a Compositor object for one Viewport. More... | |
class | Ogre::CompositorInstance::Listener |
Provides an interface to "listen in" to to render system operations executed by this CompositorInstance. More... | |
class | Ogre::CompositorInstance::RenderSystemOperation |
Specific render system operation. More... | |
class | Ogre::CompositorInstance::TargetOperation |
Operation setup for a RenderTarget (collected). More... | |
Namespaces | |
namespace | Ogre |
Variables | |
const size_t | Ogre::RENDER_QUEUE_COUNT = RENDER_QUEUE_MAX+1 |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012