Ogre::CompositorInstance Class Reference
[Effects]

An instance of a Compositor object for one Viewport. More...

#include <OgreCompositorInstance.h>

Inheritance diagram for Ogre::CompositorInstance:
Inheritance graph
[legend]

List of all members.

Classes

class  Listener
 Provides an interface to "listen in" to to render system operations executed by this CompositorInstance. More...
class  RenderSystemOperation
 Specific render system operation. More...
class  TargetOperation
 Operation setup for a RenderTarget (collected). More...

Public Types

typedef map< int, MaterialPtr >
::type 
QuadMaterialMap
typedef std::pair< int,
RenderSystemOperation * > 
RenderSystemOpPair
typedef vector
< RenderSystemOpPair >::type 
RenderSystemOpPairs
typedef vector
< TargetOperation >::type 
CompiledState

Public Member Functions

 CompositorInstance (CompositionTechnique *technique, CompositorChain *chain)
virtual ~CompositorInstance ()
void setEnabled (bool value)
 Set enabled flag.
bool getEnabled () const
 Get enabled flag.
void setAlive (bool value)
 Set alive/active flag.
bool getAlive () const
 Get alive flag.
const StringgetTextureInstanceName (const String &name, size_t mrtIndex)
 Get the instance name for a local texture.
TexturePtr getTextureInstance (const String &name, size_t mrtIndex)
 Get the instance of a local texture.
RenderTargetgetRenderTarget (const String &name)
 Get the render target for a given render texture name.
virtual void _compileTargetOperations (CompiledState &compiledState)
 Recursively collect target states (except for final Pass).
virtual void _compileOutputOperation (TargetOperation &finalState)
 Compile the final (output) operation.
CompositorgetCompositor ()
 Get Compositor of which this is an instance.
CompositionTechniquegetTechnique ()
 Get CompositionTechnique used by this instance.
void setTechnique (CompositionTechnique *tech, bool reuseTextures=true)
 Change the technique we're using to render this compositor.
void setScheme (const String &schemeName, bool reuseTextures=true)
 Pick a technique to use to render this compositor based on a scheme.
const StringgetScheme () const
 Returns the name of the scheme this compositor is using.
void notifyResized ()
 Notify this instance that the primary surface has been resized.
CompositorChaingetChain ()
 Get Chain that this instance is part of.
void addListener (Listener *l)
 Add a listener.
void removeListener (Listener *l)
 Remove a listener.
void _fireNotifyMaterialSetup (uint32 pass_id, MaterialPtr &mat)
 Notify listeners of a material compilation.
void _fireNotifyMaterialRender (uint32 pass_id, MaterialPtr &mat)
 Notify listeners of a material render.
void _fireNotifyResourcesCreated (bool forResizeOnly)
 Notify listeners of a material render.
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Private Types

typedef map< String,
TexturePtr >::type 
LocalTextureMap
 Map from name->local texture.
typedef map< String,
MultiRenderTarget * >::type 
LocalMRTMap
 Store a list of MRTs we've created.
typedef map
< CompositionTechnique::TextureDefinition
*, TexturePtr >::type 
ReserveTextureMap
typedef vector< Listener * >::type Listeners
 Vector of listeners.

Private Member Functions

virtual void collectPasses (TargetOperation &finalState, CompositionTargetPass *target)
 Collect rendering passes.
MaterialPtr createLocalMaterial (const String &srcName)
 Create a local dummy material with one technique but no passes.
void createResources (bool forResizeOnly)
 Create local rendertextures and other resources.
void freeResources (bool forResizeOnly, bool clearReserveTextures)
 Destroy local rendertextures and other resources.
RenderTargetgetTargetForTex (const String &name)
 Get RenderTarget for a named local texture.
const StringgetSourceForTex (const String &name, size_t mrtIndex=0)
 Get source texture name for a named local texture.
void queueRenderSystemOp (TargetOperation &finalState, RenderSystemOperation *op)
 Queue a render system operation.
String getMRTTexLocalName (const String &baseName, size_t attachment)
 Util method for assigning a local texture name to a MRT attachment.
void deriveTextureRenderTargetOptions (const String &texname, bool *hwGammaWrite, uint *fsaa, String *fsaaHint)
 Search for options like AA and hardware gamma which we may want to inherit from the main render target to which we're attached.
void notifyCameraChanged (Camera *camera)
 Notify this instance that the primary viewport's camera has changed.

Private Attributes

CompositormCompositor
 Compositor of which this is an instance.
CompositionTechniquemTechnique
 Composition technique used by this instance.
CompositorChainmChain
 Composition chain of which this instance is part.
bool mEnabled
 Is this instance enabled?
bool mAlive
 Is this instance allocating resources?
LocalTextureMap mLocalTextures
LocalMRTMap mLocalMRTs
ReserveTextureMap mReserveTextures
 Textures that are not currently in use, but that we want to keep for now, for example if we switch techniques but want to keep all textures available in case we switch back.
Listeners mListeners
CompositorInstancemPreviousInstance
 Previous instance (set by chain).

Friends

class CompositorChain

Detailed Description

An instance of a Compositor object for one Viewport.

It is part of the CompositorChain for a Viewport.

Definition at line 49 of file OgreCompositorInstance.h.


Member Typedef Documentation

Definition at line 158 of file OgreCompositorInstance.h.

Vector of listeners.

Definition at line 314 of file OgreCompositorInstance.h.

Store a list of MRTs we've created.

Definition at line 304 of file OgreCompositorInstance.h.

Map from name->local texture.

Definition at line 301 of file OgreCompositorInstance.h.

Definition at line 100 of file OgreCompositorInstance.h.

Definition at line 101 of file OgreCompositorInstance.h.

Definition at line 102 of file OgreCompositorInstance.h.

Definition at line 306 of file OgreCompositorInstance.h.


Constructor & Destructor Documentation

Ogre::CompositorInstance::CompositorInstance ( CompositionTechnique technique,
CompositorChain chain 
)
virtual Ogre::CompositorInstance::~CompositorInstance (  )  [virtual]

Member Function Documentation

virtual void Ogre::CompositorInstance::_compileOutputOperation ( TargetOperation finalState  )  [virtual]

Compile the final (output) operation.

This is done separately because this is combined with the input in chained filters.

virtual void Ogre::CompositorInstance::_compileTargetOperations ( CompiledState compiledState  )  [virtual]

Recursively collect target states (except for final Pass).

Parameters:
compiledState This vector will contain a list of TargetOperation objects
void Ogre::CompositorInstance::_fireNotifyMaterialRender ( uint32  pass_id,
MaterialPtr mat 
)

Notify listeners of a material render.

void Ogre::CompositorInstance::_fireNotifyMaterialSetup ( uint32  pass_id,
MaterialPtr mat 
)

Notify listeners of a material compilation.

void Ogre::CompositorInstance::_fireNotifyResourcesCreated ( bool  forResizeOnly  ) 

Notify listeners of a material render.

void Ogre::CompositorInstance::addListener ( Listener l  ) 

Add a listener.

Listeners provide an interface to "listen in" to to render system operations executed by this CompositorInstance so that materials can be programmatically set up.

See also:
CompositorInstance::Listener
virtual void Ogre::CompositorInstance::collectPasses ( TargetOperation finalState,
CompositionTargetPass target 
) [private, virtual]

Collect rendering passes.

Here, passes are converted into render target operations and queued with queueRenderSystemOp.

MaterialPtr Ogre::CompositorInstance::createLocalMaterial ( const String srcName  )  [private]

Create a local dummy material with one technique but no passes.

The material is detached from the Material Manager to make sure it is destroyed when going out of scope.

void Ogre::CompositorInstance::createResources ( bool  forResizeOnly  )  [private]

Create local rendertextures and other resources.

Builds mLocalTextures.

void Ogre::CompositorInstance::deriveTextureRenderTargetOptions ( const String texname,
bool *  hwGammaWrite,
uint fsaa,
String fsaaHint 
) [private]

Search for options like AA and hardware gamma which we may want to inherit from the main render target to which we're attached.

void Ogre::CompositorInstance::freeResources ( bool  forResizeOnly,
bool  clearReserveTextures 
) [private]

Destroy local rendertextures and other resources.

bool Ogre::CompositorInstance::getAlive (  )  const

Get alive flag.

Definition at line 179 of file OgreCompositorInstance.h.

CompositorChain* Ogre::CompositorInstance::getChain (  ) 

Get Chain that this instance is part of.

Compositor* Ogre::CompositorInstance::getCompositor (  ) 

Get Compositor of which this is an instance.

bool Ogre::CompositorInstance::getEnabled ( void   )  const

Get enabled flag.

Definition at line 168 of file OgreCompositorInstance.h.

String Ogre::CompositorInstance::getMRTTexLocalName ( const String baseName,
size_t  attachment 
) [private]

Util method for assigning a local texture name to a MRT attachment.

RenderTarget* Ogre::CompositorInstance::getRenderTarget ( const String name  ) 

Get the render target for a given render texture name.

Remarks:
You can use this to add listeners etc, but do not use it to update the targets manually or any other modifications, the compositor instance is in charge of this.
const String& Ogre::CompositorInstance::getScheme (  )  const

Returns the name of the scheme this compositor is using.

Definition at line 253 of file OgreCompositorInstance.h.

References Ogre::StringUtil::BLANK.

const String& Ogre::CompositorInstance::getSourceForTex ( const String name,
size_t  mrtIndex = 0 
) [private]

Get source texture name for a named local texture.

Parameters:
name The local name of the texture as given to it in the compositor
mrtIndex For MRTs, which attached surface to retrieve
RenderTarget* Ogre::CompositorInstance::getTargetForTex ( const String name  )  [private]

Get RenderTarget for a named local texture.

CompositionTechnique* Ogre::CompositorInstance::getTechnique (  ) 

Get CompositionTechnique used by this instance.

TexturePtr Ogre::CompositorInstance::getTextureInstance ( const String name,
size_t  mrtIndex 
)

Get the instance of a local texture.

Note:
Textures are only valid when local textures have been loaded, which in practice means that the compositor instance is active. Calling this method at other times will return null pointers. Note that since textures are cleaned up aggressively, this pointer is not guaranteed to stay the same if you disable and re-enable the compositor instance.
Parameters:
name The name of the texture in the original compositor definition
mrtIndex If name identifies a MRT, which texture attachment to retrieve
Returns:
The texture pointer, corresponds to a real texture
const String& Ogre::CompositorInstance::getTextureInstanceName ( const String name,
size_t  mrtIndex 
)

Get the instance name for a local texture.

Note:
It is only valid to call this when local textures have been loaded, which in practice means that the compositor instance is active. Calling it at other times will cause an exception. Note that since textures are cleaned up aggressively, this name is not guaranteed to stay the same if you disable and re-enable the compositor instance.
Parameters:
name The name of the texture in the original compositor definition
mrtIndex If name identifies a MRT, which texture attachment to retrieve
Returns:
The instance name for the texture, corresponds to a real texture
void Ogre::CompositorInstance::notifyCameraChanged ( Camera camera  )  [private]

Notify this instance that the primary viewport's camera has changed.

void Ogre::CompositorInstance::notifyResized (  ) 

Notify this instance that the primary surface has been resized.

Remarks:
This will allow the instance to recreate its resources that are dependent on the size.
template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 90 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

void Ogre::CompositorInstance::queueRenderSystemOp ( TargetOperation finalState,
RenderSystemOperation op 
) [private]

Queue a render system operation.

Returns:
destination pass
void Ogre::CompositorInstance::removeListener ( Listener l  ) 

Remove a listener.

See also:
CompositorInstance::Listener
void Ogre::CompositorInstance::setAlive ( bool  value  ) 

Set alive/active flag.

The compositor instance will create resources when alive, and destroy them when inactive.

Remarks:
: Killing an instance means also disabling it: setAlive(false) implies setEnabled(false)
void Ogre::CompositorInstance::setEnabled ( bool  value  ) 

Set enabled flag.

The compositor instance will only render if it is enabled, otherwise it is pass-through. Resources are only created if they weren't alive when enabling.

void Ogre::CompositorInstance::setScheme ( const String schemeName,
bool  reuseTextures = true 
)

Pick a technique to use to render this compositor based on a scheme.

Remarks:
If there is no specific supported technique with this scheme name, then the first supported technique with no specific scheme will be used.
See also:
CompositionTechnique::setSchemeName
Parameters:
schemeName The scheme to use
reuseTextures If textures have already been created for the current technique, whether to try to re-use them if sizes & formats match. Note that for this feature to be of benefit, the textures must have been created with the 'pooled' option enabled.
void Ogre::CompositorInstance::setTechnique ( CompositionTechnique tech,
bool  reuseTextures = true 
)

Change the technique we're using to render this compositor.

Parameters:
tech The technique to use (must be supported and from the same Compositor)
reuseTextures If textures have already been created for the current technique, whether to try to re-use them if sizes & formats match.

Friends And Related Function Documentation

friend class CompositorChain [friend]

Definition at line 366 of file OgreCompositorInstance.h.


Member Data Documentation

Is this instance allocating resources?

Definition at line 299 of file OgreCompositorInstance.h.

Composition chain of which this instance is part.

Definition at line 295 of file OgreCompositorInstance.h.

Compositor of which this is an instance.

Definition at line 291 of file OgreCompositorInstance.h.

Is this instance enabled?

Definition at line 297 of file OgreCompositorInstance.h.

Definition at line 315 of file OgreCompositorInstance.h.

Definition at line 305 of file OgreCompositorInstance.h.

Definition at line 302 of file OgreCompositorInstance.h.

Previous instance (set by chain).

Definition at line 318 of file OgreCompositorInstance.h.

Textures that are not currently in use, but that we want to keep for now, for example if we switch techniques but want to keep all textures available in case we switch back.

Definition at line 311 of file OgreCompositorInstance.h.

Composition technique used by this instance.

Definition at line 293 of file OgreCompositorInstance.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:16 2012