#include "OgreInstanceBatch.h"
#include "OgreTexture.h"
Go to the source code of this file.
Classes | |
class | Ogre::BaseInstanceBatchVTF |
Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers. More... | |
class | Ogre::InstanceBatchVTF |
Namespaces | |
namespace | Ogre |
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012