OgreOverlayElement.h

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __OverlayElement_H__
00030 #define __OverlayElement_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreString.h"
00034 #include "OgreRenderable.h"
00035 #include "OgreUTFString.h"
00036 #include "OgreStringInterface.h"
00037 #include "OgreOverlayElementCommands.h"
00038 
00039 #include "OgreColourValue.h"
00040 #include "OgreRectangle.h"
00041 
00042 namespace Ogre {
00050 #if OGRE_UNICODE_SUPPORT
00051     typedef UTFString DisplayString;
00052 #   define OGRE_DEREF_DISPLAYSTRING_ITERATOR(it) it.getCharacter()
00053 #else
00054     typedef String DisplayString;
00055 #   define OGRE_DEREF_DISPLAYSTRING_ITERATOR(it) *it
00056 #endif
00057 
00059     enum GuiMetricsMode
00060     {
00062         GMM_RELATIVE,
00064         GMM_PIXELS,
00066         GMM_RELATIVE_ASPECT_ADJUSTED
00067     };
00068 
00072     enum GuiHorizontalAlignment
00073     {
00074         GHA_LEFT,
00075         GHA_CENTER,
00076         GHA_RIGHT
00077     };
00081     enum GuiVerticalAlignment
00082     {
00083         GVA_TOP,
00084         GVA_CENTER,
00085         GVA_BOTTOM
00086     };
00087 
00109     class _OgreExport OverlayElement : public StringInterface, public Renderable, public OverlayAlloc
00110     {
00111     public:
00112 
00113     protected:
00114         // Command object for setting / getting parameters
00115         static OverlayElementCommands::CmdLeft msLeftCmd;
00116         static OverlayElementCommands::CmdTop msTopCmd;
00117         static OverlayElementCommands::CmdWidth msWidthCmd;
00118         static OverlayElementCommands::CmdHeight msHeightCmd;
00119         static OverlayElementCommands::CmdMaterial msMaterialCmd;
00120         static OverlayElementCommands::CmdCaption msCaptionCmd;
00121         static OverlayElementCommands::CmdMetricsMode msMetricsModeCmd;
00122         static OverlayElementCommands::CmdHorizontalAlign msHorizontalAlignCmd;
00123         static OverlayElementCommands::CmdVerticalAlign msVerticalAlignCmd;
00124         static OverlayElementCommands::CmdVisible msVisibleCmd;
00125 
00126 
00127         String mName;
00128         bool mVisible;
00129         bool mCloneable;
00130         Real mLeft;
00131         Real mTop;
00132         Real mWidth;
00133         Real mHeight;
00134         String mMaterialName;
00135         MaterialPtr mMaterial;
00136         DisplayString mCaption;
00137         ColourValue mColour;
00138         Rectangle mClippingRegion;
00139 
00140         GuiMetricsMode mMetricsMode;
00141         GuiHorizontalAlignment mHorzAlign;
00142         GuiVerticalAlignment mVertAlign;
00143 
00144         // metric-mode positions, used in GMM_PIXELS & GMM_RELATIVE_ASPECT_ADJUSTED mode.
00145         Real mPixelTop;
00146         Real mPixelLeft;
00147         Real mPixelWidth;
00148         Real mPixelHeight;
00149         Real mPixelScaleX;
00150         Real mPixelScaleY;
00151 
00152         // Parent pointer
00153         OverlayContainer* mParent;
00154         // Overlay attached to
00155         Overlay* mOverlay;
00156 
00157         // Derived positions from parent
00158         Real mDerivedLeft;
00159         Real mDerivedTop;
00160         bool mDerivedOutOfDate;
00161 
00163         bool mGeomPositionsOutOfDate;
00165         bool mGeomUVsOutOfDate;
00166 
00167         // Zorder for when sending to render queue
00168         // Derived from parent
00169         ushort mZOrder;
00170 
00171         // world transforms
00172         Matrix4 mXForm;
00173 
00174         // is element enabled
00175         bool mEnabled;
00176 
00177         // is element initialised
00178         bool mInitialised;
00179 
00180         // Used to see if this element is created from a Template
00181         OverlayElement* mSourceTemplate ;
00182 
00187         virtual void updatePositionGeometry(void) = 0;
00192         virtual void updateTextureGeometry(void) = 0;
00193 
00202         virtual void addBaseParameters(void);
00203 
00204     public:
00206         OverlayElement(const String& name);
00207         virtual ~OverlayElement();
00208 
00210         virtual void initialise(void) = 0;
00211 
00213         const String& getName(void) const;
00214 
00215 
00217         virtual void show(void);
00218 
00220         virtual void hide(void);
00221 
00223         bool isVisible(void) const;
00224 
00225         bool isEnabled() const;
00226         virtual void setEnabled(bool b);
00227 
00228 
00230         void setDimensions(Real width, Real height);
00231 
00234         void setPosition(Real left, Real top);
00235 
00237         void setWidth(Real width);
00239         Real getWidth(void) const;
00240 
00242         void setHeight(Real height);
00244         Real getHeight(void) const;
00245 
00247         void setLeft(Real left);
00249         Real getLeft(void) const;
00250 
00252         void setTop(Real Top);
00254         Real getTop(void) const;
00255 
00257         Real _getLeft(void) const { return mLeft; }
00259         Real _getTop(void) const { return mTop; }
00261         Real _getWidth(void) const { return mWidth; }
00263         Real _getHeight(void) const { return mHeight; }
00265         void _setLeft(Real left);
00267         void _setTop(Real top);
00269         void _setWidth(Real width);
00271         void _setHeight(Real height);
00273         void _setPosition(Real left, Real top);
00275         void _setDimensions(Real width, Real height);
00276 
00278         virtual const String& getMaterialName(void) const;
00279 
00290         virtual void setMaterialName(const String& matName);
00291 
00292 
00293         // --- Renderable Overrides ---
00295         const MaterialPtr& getMaterial(void) const;
00296 
00297         // NB getRenderOperation not implemented, still abstract here
00298 
00300         void getWorldTransforms(Matrix4* xform) const;
00301 
00303         virtual void _positionsOutOfDate(void);
00304 
00306         virtual void _update(void);
00307 
00309         virtual void _updateFromParent(void);
00310 
00312         virtual void _notifyParent(OverlayContainer* parent, Overlay* overlay);
00313 
00315         virtual Real _getDerivedLeft(void);
00316 
00318         virtual Real _getDerivedTop(void);
00319 
00321         virtual Real _getRelativeWidth(void);
00323         virtual Real _getRelativeHeight(void);
00324 
00325 
00327         virtual void _getClippingRegion(Rectangle &clippingRegion);
00328 
00341         virtual ushort _notifyZOrder(ushort newZOrder);
00342 
00346         virtual void _notifyWorldTransforms(const Matrix4& xform);
00347 
00351         virtual void _notifyViewport();
00352 
00354         virtual void _updateRenderQueue(RenderQueue* queue);
00355 
00357         void visitRenderables(Renderable::Visitor* visitor, 
00358             bool debugRenderables = false);
00359 
00361         virtual const String& getTypeName(void) const = 0;
00362 
00369         virtual void setCaption(const DisplayString& text);
00371         virtual const DisplayString& getCaption(void) const;
00378         virtual void setColour(const ColourValue& col);
00379 
00381         virtual const ColourValue& getColour(void) const;
00382 
00393         virtual void setMetricsMode(GuiMetricsMode gmm);
00395         virtual GuiMetricsMode getMetricsMode(void) const;
00411         virtual void setHorizontalAlignment(GuiHorizontalAlignment gha);
00413         virtual GuiHorizontalAlignment getHorizontalAlignment(void) const;
00429         virtual void setVerticalAlignment(GuiVerticalAlignment gva);
00431         virtual GuiVerticalAlignment getVerticalAlignment(void) const;
00432 
00433 
00434 
00435 
00437         virtual bool contains(Real x, Real y) const;
00438 
00440         virtual OverlayElement* findElementAt(Real x, Real y);      // relative to parent
00441 
00445         inline virtual bool isContainer() const
00446         { return false; }
00447 
00448         inline virtual bool isKeyEnabled() const
00449         { return false; }
00450 
00451         inline virtual bool isCloneable() const
00452         { return mCloneable; }
00453 
00454         inline virtual void setCloneable(bool c)
00455         { mCloneable = c; }
00456 
00460         OverlayContainer* getParent() ;
00461         void _setParent(OverlayContainer* parent) { mParent = parent; }
00462 
00466         inline ushort getZOrder() const
00467         { return mZOrder; }
00468 
00470         Real getSquaredViewDepth(const Camera* cam) const 
00471         { 
00472             (void)cam;
00473             return 10000.0f - (Real)getZOrder(); 
00474         }
00475 
00477         const LightList& getLights(void) const
00478         {
00479             // Overlayelements should not be lit by the scene, this will not get called
00480             static LightList ll;
00481             return ll;
00482         }
00483 
00484         virtual void copyFromTemplate(OverlayElement* templateOverlay);
00485         virtual OverlayElement* clone(const String& instanceName);
00486 
00487         // Returns the SourceTemplate for this element
00488         const OverlayElement* getSourceTemplate () const {
00489           return mSourceTemplate ;
00490         }
00491     };
00492 
00493 
00497 }
00498 
00499 
00500 #endif
00501 

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:25 2012