OgreSceneManagerEnumerator.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __SceneManagerEnumerator_H__
00029 #define __SceneManagerEnumerator_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 
00033 #include "OgreSceneManager.h"
00034 #include "OgreSingleton.h"
00035 #include "OgreIteratorWrappers.h"
00036 
00037 namespace Ogre {
00038     
00045 
00046     class _OgreExport DefaultSceneManagerFactory : public SceneManagerFactory
00047     {
00048     protected:
00049         void initMetaData(void) const;
00050     public:
00051         DefaultSceneManagerFactory() {}
00052         ~DefaultSceneManagerFactory() {}
00054         static const String FACTORY_TYPE_NAME;
00055         SceneManager* createInstance(const String& instanceName);
00056         void destroyInstance(SceneManager* instance);
00057     };
00059     class _OgreExport DefaultSceneManager : public SceneManager
00060     {
00061     public:
00062         DefaultSceneManager(const String& name);
00063         ~DefaultSceneManager();
00064         const String& getTypeName(void) const;
00065     };
00066 
00087     class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator>, public SceneMgtAlloc
00088     {
00089     public:
00091         typedef map<String, SceneManager*>::type Instances;
00093         typedef vector<const SceneManagerMetaData*>::type MetaDataList;
00094     private:
00096         typedef list<SceneManagerFactory*>::type Factories;
00097         Factories mFactories;
00098         Instances mInstances;
00100         MetaDataList mMetaDataList;
00102         DefaultSceneManagerFactory mDefaultFactory;
00104         unsigned long mInstanceCreateCount;
00106         RenderSystem* mCurrentRenderSystem;
00107 
00108 
00109     public:
00110         SceneManagerEnumerator();
00111         ~SceneManagerEnumerator();
00112 
00117         void addFactory(SceneManagerFactory* fact);
00118 
00121         void removeFactory(SceneManagerFactory* fact);
00122 
00132         const SceneManagerMetaData* getMetaData(const String& typeName) const;
00133 
00134         typedef ConstVectorIterator<MetaDataList> MetaDataIterator;
00138         MetaDataIterator getMetaDataIterator(void) const;
00139 
00151         SceneManager* createSceneManager(const String& typeName, 
00152             const String& instanceName = StringUtil::BLANK);
00153 
00166         SceneManager* createSceneManager(SceneTypeMask typeMask, 
00167             const String& instanceName = StringUtil::BLANK);
00168 
00170         void destroySceneManager(SceneManager* sm);
00171 
00176         SceneManager* getSceneManager(const String& instanceName) const;
00177 
00181         bool hasSceneManager(const String& instanceName) const;
00182 
00183         typedef MapIterator<Instances> SceneManagerIterator;
00185         SceneManagerIterator getSceneManagerIterator(void);
00186 
00189         void setRenderSystem(RenderSystem* rs);
00190 
00192         void shutdownAll(void);
00208         static SceneManagerEnumerator& getSingleton(void);
00224         static SceneManagerEnumerator* getSingletonPtr(void);
00225 
00226     };
00227 
00231 }
00232 
00233 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:26 2012