#include "OgrePrerequisites.h"
#include "OgreRenderable.h"
Go to the source code of this file.
Classes | |
class | Ogre::ShadowRenderable |
Class which represents the renderable aspects of a set of shadow volume faces. More... | |
class | Ogre::ShadowCaster |
This class defines the interface that must be implemented by shadow casters. More... | |
Namespaces | |
namespace | Ogre |
Enumerations | |
enum | Ogre::ShadowRenderableFlags { Ogre::SRF_INCLUDE_LIGHT_CAP = 0x00000001, Ogre::SRF_INCLUDE_DARK_CAP = 0x00000002, Ogre::SRF_EXTRUDE_TO_INFINITY = 0x00000004 } |
A set of flags that can be used to influence ShadowRenderable creation. More... |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:29 2012