Ogre::RenderSystemCapabilitiesManager Class Reference
[RenderSystem]

Class for managing RenderSystemCapabilities database for Ogre. More...

#include <OgreRenderSystemCapabilitiesManager.h>

Inheritance diagram for Ogre::RenderSystemCapabilitiesManager:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 RenderSystemCapabilitiesManager ()
 Default constructor.
virtual ~RenderSystemCapabilitiesManager ()
 Default destructor.
void parseCapabilitiesFromArchive (const String &filename, const String &archiveType, bool recursive=true)
RenderSystemCapabilitiesloadParsedCapabilities (const String &name)
 Returns a capability loaded with RenderSystemCapabilitiesManager::parseCapabilitiesFromArchive method.
const map< String,
RenderSystemCapabilities * >
::type & 
getCapabilities () const
 Access to the internal map of loaded capabilities.
void _addRenderSystemCapabilities (const String &name, RenderSystemCapabilities *caps)
 Method used by RenderSystemCapabilitiesSerializer::parseScript.
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Static Public Member Functions

static
RenderSystemCapabilitiesManager
getSingleton (void)
 Override standard Singleton retrieval.
static
RenderSystemCapabilitiesManager
getSingletonPtr (void)
 Override standard Singleton retrieval.

Protected Types

typedef map< String,
RenderSystemCapabilities * >
::type 
CapabilitiesMap

Protected Attributes

RenderSystemCapabilitiesSerializermSerializer
CapabilitiesMap mCapabilitiesMap
const String mScriptPattern

Static Protected Attributes

static
RenderSystemCapabilitiesManager
msSingleton

Detailed Description

Class for managing RenderSystemCapabilities database for Ogre.

Remarks:
This class behaves similarly to other ResourceManager, although .rendercaps are not resources. It contains and abstract a .rendercaps Serializer

Definition at line 52 of file OgreRenderSystemCapabilitiesManager.h.


Member Typedef Documentation

Definition at line 118 of file OgreRenderSystemCapabilitiesManager.h.


Constructor & Destructor Documentation

Ogre::RenderSystemCapabilitiesManager::RenderSystemCapabilitiesManager (  ) 

Default constructor.

virtual Ogre::RenderSystemCapabilitiesManager::~RenderSystemCapabilitiesManager (  )  [virtual]

Default destructor.


Member Function Documentation

void Ogre::RenderSystemCapabilitiesManager::_addRenderSystemCapabilities ( const String name,
RenderSystemCapabilities caps 
)
const map<String, RenderSystemCapabilities*>::type& Ogre::RenderSystemCapabilitiesManager::getCapabilities (  )  const

Access to the internal map of loaded capabilities.

static RenderSystemCapabilitiesManager& Ogre::RenderSystemCapabilitiesManager::getSingleton ( void   )  [static]

Override standard Singleton retrieval.

Remarks:
Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.
This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< RenderSystemCapabilitiesManager >.

static RenderSystemCapabilitiesManager* Ogre::RenderSystemCapabilitiesManager::getSingletonPtr ( void   )  [static]

Override standard Singleton retrieval.

Remarks:
Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.
This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< RenderSystemCapabilitiesManager >.

RenderSystemCapabilities* Ogre::RenderSystemCapabilitiesManager::loadParsedCapabilities ( const String name  ) 

Returns a capability loaded with RenderSystemCapabilitiesManager::parseCapabilitiesFromArchive method.

Returns:
NULL if the name is invalid, a parsed RenderSystemCapabilities otherwise.
template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 90 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

void Ogre::RenderSystemCapabilitiesManager::parseCapabilitiesFromArchive ( const String filename,
const String archiveType,
bool  recursive = true 
)

Member Data Documentation

Definition at line 119 of file OgreRenderSystemCapabilitiesManager.h.

Definition at line 121 of file OgreRenderSystemCapabilitiesManager.h.

Definition at line 116 of file OgreRenderSystemCapabilitiesManager.h.

Definition at line 75 of file OgreSingleton.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:17 2012