Ogre::Terrain::GpuBufferAllocator Class Reference

Interface used to by the Terrain instance to allocate GPU buffers. More...

#include <OgreTerrain.h>

Inheritance diagram for Ogre::Terrain::GpuBufferAllocator:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 GpuBufferAllocator ()
virtual ~GpuBufferAllocator ()
virtual void allocateVertexBuffers (Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta)=0
 Allocate (or reuse) vertex buffers for a terrain LOD.
virtual void freeVertexBuffers (const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf)=0
 Free (or return to the pool) vertex buffers for terrain.
virtual
HardwareIndexBufferSharedPtr 
getSharedIndexBuffer (uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)=0
 Get a shared index buffer for a given number of settings.
virtual void freeAllBuffers ()=0
 Free any buffers we're holding.
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Detailed Description

Interface used to by the Terrain instance to allocate GPU buffers.

Remarks:
This class exists to make it easier to re-use buffers between multiple instances of terrain.

Definition at line 524 of file OgreTerrain.h.


Constructor & Destructor Documentation

Ogre::Terrain::GpuBufferAllocator::GpuBufferAllocator (  ) 

Definition at line 527 of file OgreTerrain.h.

virtual Ogre::Terrain::GpuBufferAllocator::~GpuBufferAllocator (  )  [virtual]

Definition at line 528 of file OgreTerrain.h.


Member Function Documentation

virtual void Ogre::Terrain::GpuBufferAllocator::allocateVertexBuffers ( Terrain forTerrain,
size_t  numVertices,
HardwareVertexBufferSharedPtr destPos,
HardwareVertexBufferSharedPtr destDelta 
) [pure virtual]

Allocate (or reuse) vertex buffers for a terrain LOD.

Parameters:
numVertices The total number of vertices
destPos Pointer to a vertex buffer for positions, to be bound
destDelta Pointer to a vertex buffer for deltas, to be bound

Implemented in Ogre::Terrain::DefaultGpuBufferAllocator.

virtual void Ogre::Terrain::GpuBufferAllocator::freeAllBuffers (  )  [pure virtual]

Free any buffers we're holding.

Implemented in Ogre::Terrain::DefaultGpuBufferAllocator.

virtual void Ogre::Terrain::GpuBufferAllocator::freeVertexBuffers ( const HardwareVertexBufferSharedPtr posbuf,
const HardwareVertexBufferSharedPtr deltabuf 
) [pure virtual]

Free (or return to the pool) vertex buffers for terrain.

Implemented in Ogre::Terrain::DefaultGpuBufferAllocator.

virtual HardwareIndexBufferSharedPtr Ogre::Terrain::GpuBufferAllocator::getSharedIndexBuffer ( uint16  batchSize,
uint16  vdatasize,
size_t  vertexIncrement,
uint16  xoffset,
uint16  yoffset,
uint16  numSkirtRowsCols,
uint16  skirtRowColSkip 
) [pure virtual]

Get a shared index buffer for a given number of settings.

Remarks:
Since all index structures are the same at the same LOD level and relative position, we can share index buffers. Therefore the buffer returned from this method does not need to be 'freed' like the vertex buffers since it is never owned.
Parameters:
batchSize The batch size along one edge
vdatasize The size of the referenced vertex data along one edge
vertexIncrement The number of vertices to increment for each new indexed row / column
xoffset The x offset from the start of vdatasize, at that resolution
yoffset The y offset from the start of vdatasize, at that resolution
numSkirtRowsCols Number of rows and columns of skirts
skirtRowColSkip The number of rows / cols to skip in between skirts

Implemented in Ogre::Terrain::DefaultGpuBufferAllocator.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 90 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:42:01 2012