00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __InstanceBatchHW_H__ 00029 #define __InstanceBatchHW_H__ 00030 00031 #include "OgreInstanceBatch.h" 00032 00033 namespace Ogre 00034 { 00061 class _OgreExport InstanceBatchHW : public InstanceBatch 00062 { 00063 bool mKeepStatic; 00064 00065 void setupVertices( const SubMesh* baseSubMesh ); 00066 void setupIndices( const SubMesh* baseSubMesh ); 00067 00068 void removeBlendData(); 00069 virtual bool checkSubMeshCompatibility( const SubMesh* baseSubMesh ); 00070 00071 size_t updateVertexBuffer( Camera *currentCamera ); 00072 00073 public: 00074 InstanceBatchHW( InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, 00075 size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, 00076 const String &batchName ); 00077 virtual ~InstanceBatchHW(); 00078 00080 size_t calculateMaxNumInstances( const SubMesh *baseSubMesh, uint16 flags ) const; 00081 00083 void buildFrom( const SubMesh *baseSubMesh, const RenderOperation &renderOperation ); 00084 00089 void _boundsDirty(void); 00090 00096 void setStaticAndUpdate( bool bStatic ); 00097 00098 bool isStatic() const { return mKeepStatic; } 00099 00100 //Renderable overloads 00101 void getWorldTransforms( Matrix4* xform ) const; 00102 unsigned short getNumWorldTransforms(void) const; 00103 00106 virtual void _updateRenderQueue( RenderQueue* queue ); 00107 }; 00108 } 00109 00110 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:24 2012