00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderMaterialSerializerListener_ 00028 #define _ShaderMaterialSerializerListener_ 00029 00030 #include "OgreShaderPrerequisites.h" 00031 #include "OgreMaterialSerializer.h" 00032 #include "OgreShaderGenerator.h" 00033 00034 namespace Ogre { 00035 namespace RTShader { 00036 00047 class _OgreRTSSExport SGMaterialSerializerListener : public MaterialSerializer::Listener, public RTShaderSystemAlloc 00048 { 00049 00050 // Interface. 00051 public: 00052 00056 virtual void materialEventRaised(MaterialSerializer* ser, 00057 MaterialSerializer::SerializeEvent event, bool& skip, const Material* mat); 00058 00062 virtual void techniqueEventRaised(MaterialSerializer* ser, 00063 MaterialSerializer::SerializeEvent event, bool& skip, const Technique* tech); 00064 00068 virtual void passEventRaised(MaterialSerializer* ser, 00069 MaterialSerializer::SerializeEvent event, bool& skip, const Pass* tech); 00070 00074 virtual void textureUnitStateEventRaised(MaterialSerializer* ser, 00075 MaterialSerializer::SerializeEvent event, bool& skip, const TextureUnitState* textureUnit); 00076 00077 // Types. 00078 protected: 00079 typedef vector<ShaderGenerator::SGPass*>::type SGPassList; 00080 typedef SGPassList::iterator SGPassListIterator; 00081 typedef SGPassList::const_iterator SGPassListConstIterator; 00082 00083 // Protected methods. 00084 protected: 00086 SGMaterialSerializerListener(); 00087 ~SGMaterialSerializerListener(); 00088 00090 void createSGPassList (Material* mat, SGPassList& passList); 00091 00093 ShaderGenerator::SGPass* getShaderGeneratedPass (const Pass* srcPass); 00094 00095 00096 // Attributes. 00097 protected: 00098 Material* mSourceMaterial; // The current source material that is being written. 00099 SGPassList mSGPassList; // List of SGPass instances composing this material. 00100 00101 00102 private: 00103 friend class ShaderGenerator; 00104 }; 00105 00106 } 00107 } 00108 00109 #endif
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:36:27 2012